Flay' Flicker Finder - 800,054 DPS, 50/390MF, fast clear speeds. [New pics in MF gear/FAQs]
" never noticed problem with running out of frenzy charges. You think that power charges are bonus. I think that they are core for flicker critical. I took power charge from quest, and i have power charge in my 6l so I never run out of PC and always have 95% chance to crit. And also using again spectral throw as support attack instead of LS. 1/2 tooltip dmg but I prefer its mechanic and I like the tail of 5 daggers :) I feel its working better. Rock is overpowered. Paper is fine. -Scissors IGN: Chucks_Left_Foot Sklej_Pupe Last edited by licho666#4573 on Jan 3, 2014, 5:42:25 AM
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Hey, just and idea, would be also possible to pick block nodes and run aegis aurora with this build? Or did anyone tried that out so far?
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We are using Prism Guardian because with it we can use 3x 60% aura on Life.
Aegis will give you only dps and shield replenish here. But there is no problem with shield one hit from Life Leach gives us 100% shield :) block is useless because almoust nothing can hit us :) and 150 ES shield is not worth it. If I need more ES Ill prefer to wear 5xx ES shield and change auras. Really, playing again with Low Life feels like playing on cheats with aimbot/wallhack/speedhack:D And now our discussion is only to develop better cheat :D Rock is overpowered. Paper is fine. -Scissors
IGN: Chucks_Left_Foot Sklej_Pupe |
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@M0tY
I know a flickerer that uses CI and not low life, and goes for the block nodes down by the ranger. That gives more ES, and more survivability. I think if you want to survive, you could drop some dps, get CI, use a high ES chest, AA and more block. Drop the MF boots and gloves, and still do ok dps, while being almost invincible. But that would also mean you are slower to kill, and might stop flickering sometimes if you run out of frenzy charges. It should be totally viable. I prefer to have as high as possible dps, so I can farm maps faster. The faster I farm the more I find in the same time. And more DPS also helps to freeze/freeze longer, so it does have some defensive bonus to it. ~~~Build - Flay's Flicker Finder - http://www.pathofexile.com/forum/view-thread/733257~~~ ~~~Shop - Flay's Fantastic Flea Market - http://www.pathofexile.com/forum/view-thread/631082~~~ Last edited by Sblak#3093 on Jan 3, 2014, 1:12:51 PM
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tried this build out and its epic, rly excited to hit level when ill be able to use shavs :). only con of this build is that everything moves and dies to fast xD
btw on higher levels you use flicker also as singletarget attack? u dont run out of mana before u kill it? ie boss alone on room Last edited by m0tY#4520 on Jan 3, 2014, 7:20:20 PM
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@M0tY
You can run out of mana, and i always have one mana potion with me in case of a mana map mod, or a boss. But i also have a big mana pool so that I leech quickly and I don't usually have mana problems. If you continue to have mana problems, use the three mana on kill nodes just above the shadow start, until you have a big enough pool to spec out of it. ~~~Build - Flay's Flicker Finder - http://www.pathofexile.com/forum/view-thread/733257~~~
~~~Shop - Flay's Fantastic Flea Market - http://www.pathofexile.com/forum/view-thread/631082~~~ |
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1) Sorry for spam, but could you link both your gears? MF/normal one :) thanks much and cheers
2) and how do you deal with high sustain monsters, so you dont run of charges? example: how do you kill Kole? i dont have enough damage to intagib him and I run out of charges= cant spam flicker on him=> what to do? 3) Would be possible to run with andvarius rings? 4) how do you sustain mana since u respec those mana on kill nods on higher lvls Last edited by m0tY#4520 on Jan 4, 2014, 12:01:33 PM
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@ m0tY
I kill Kole in 3 hit or about .3 seconds. With a curse on him he dies faster than I can blink. The answer is that we can't sustain long fights so do docks until you have enough levels and passives to get the dps nodes. You need about 750 mana and 2% mana leech on gear, which I have on my CoE helm. I can't link my gear easily because I am on my phone. I use rainbow strides and maligaro's. Rainbow helps with more es, more res all and huge mana bonus. I think when my dagger is crafted I will drop anger and still have enough dps to use purity of elements and double andvarius. That with my other gear, iir gem, and a div distillate flask could give me almost 25/490. With the same dps I now have. That is my goal and I will keep updating this thread until I get my flicker iir over 450. I spec out of mana on kill because it gives really spikey mana back. While that is better for flickering in general, it fills me up completely and stops divination distillate on big packs and I like to use that to keep up the iir and max res bonus. That is the only reason to spec out. Keep the mana on kill until you get div distillate. ~~~Build - Flay's Flicker Finder - http://www.pathofexile.com/forum/view-thread/733257~~~ ~~~Shop - Flay's Fantastic Flea Market - http://www.pathofexile.com/forum/view-thread/631082~~~ Last edited by Sblak#3093 on Jan 4, 2014, 1:39:34 PM
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isn't 18% of phys dmg on cruel better than skillpoint?
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@m0ty
I think that 18% increased damage in cruel is OK but I prefer a skill point. A skill point can get you 25% more crit chance or more crit multi, or even 8% increased mana is better in my opinion. 18% increased physical damage adds 18% on top of about 500% increased physical damage I already have from other passives and gems. 18 on 500 is 3.6% increased physical damage or maybe 2% increased dps because it doesn't increase the elemental auras. 2% is good but I like utility like mana or the 18% es node or something else. But that's me. If you want that damage its not bad. What you will likely find is that you 18% when you take it at level 50 is closer to 6 or 7% more damage but it gets pushed out as you get more and more other increased damage from everything else. ~~~Build - Flay's Flicker Finder - http://www.pathofexile.com/forum/view-thread/733257~~~
~~~Shop - Flay's Fantastic Flea Market - http://www.pathofexile.com/forum/view-thread/631082~~~ |
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