Flay' Flicker Finder - 800,054 DPS, 50/390MF, fast clear speeds. [New pics in MF gear/FAQs]

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Sblak wrote:
@LoPan
I like your 100 tree. Good luck leveling to that point.


Thanks not sure whether to drop either the spell dmg/aoe node or the extra es nodes for the accuracy nodes or keep as is.
IGN:Flickfrap
When you get close you will know what you need. Until them it's hard to get the feel of what is best. My build is based on lots and lots of testing, not just math and min/max.

I also added in screenies of my DPS in full MF gear. In the pictures section.
~~~Build - Flay's Flicker Finder - http://www.pathofexile.com/forum/view-thread/733257~~~
~~~Shop - Flay's Fantastic Flea Market - http://www.pathofexile.com/forum/view-thread/631082~~~
"
Sblak wrote:
When you get close you will know what you need. Until them it's hard to get the feel of what is best. My build is based on lots and lots of testing, not just math and min/max.

I also added in screenies of my DPS in full MF gear. In the pictures section.



Yeah haha was rethinking my build and realizing I'm at 90% hit chance atm. Pretty sure it will knock me down to 86/87 by the mid 90s so unless i get some great upgrades to my le heups w some nice accuracy by then I'm gonna need it.

And kudos again to the build. Raised end game gs/hs marauder, templar summoner, and duelist blender so far and this is my favorite over my blender. Can't run all map mods anymore but small price to pay for the play style and clear speeds this set up offers.
IGN:Flickfrap
The tooltip DPS is not always correct, and shouldn't be relied on to determine how you are doing.

For example, you mentioned that leveling will decrease your accuracy. It is true that it will reduce the % shown as your chance to hit. This only affects the tooltip, because it is based on your chance to hit monsters your level (I believe it's your level. That means that the monsters are assumed to have higher evasion, hence the % to hit reduces). Since there are no monsters higher than 80, and your actual accuracy and your chance to hit don't change, your chance to hit is not actually changed.

The same thing happens with a few other parts of this build. I use a diamond flask, which doesn't show up in the tooltip. Even with my MF build showing 70% chance to crit, i actually have about a 95% chance to crit with a diamond flask and a critical weakness. That means I can focus my DPS on bosses, which is the only time it's truly needed. Heck, we don't even see the shock stacks and the curse damage, which together is about 3.5 times more damage on mobs that we curse and hit 3-4 times.

We also don't get the RF burn degen damage or the adder's touch damage shown on the tooltip. I think those would significantly increase the tooltip, if shown. The reason the build works so well is the combo of all these things. And yet most of these are not shown on the tooltip. Our dps, even in full MF gear is astoundingly huge, that we can freeze almost any boss in the game.

The only weakness is that we can't RF in -max resist maps. We can't really do physical reflect and vulnerability combined in a map. And we generally die every 5th map to desync or thorned shrines or extra damage freezing mobs. But I can do all the map mods and bosses while soloing, if you consider a death or two per map, on the hardest maps, doing the map. So we can make currency faster than any other build, except maybe the "traders'" build.

I am glad you are enjoying it and that you see the point of the build, LoPan.
~~~Build - Flay's Flicker Finder - http://www.pathofexile.com/forum/view-thread/733257~~~
~~~Shop - Flay's Fantastic Flea Market - http://www.pathofexile.com/forum/view-thread/631082~~~
Last edited by Sblak#3093 on Feb 2, 2014, 12:59:59 PM
"
Sblak wrote:
The tooltip DPS is not always correct, and shouldn't be relied on to determine how you are doing.

For example, you mentioned that leveling will decrease your accuracy. It is true that it will reduce the % shown as your chance to hit. This only affects the tooltip, because it is based on your chance to hit monsters your level (I believe it's your level. That means that the monsters are assumed to have higher evasion, hence the % to hit reduces). Since there are no monsters higher than 80, and your actual accuracy and your chance to hit don't change, your chance to hit is not actually changed.

The same thing happens with a few other parts of this build. I use a diamond flask, which doesn't show up in the tooltip. Even with my MF build showing 70% chance to crit, i actually have about a 95% chance to crit with a diamond flask and a critical weakness. That means I can focus my DPS on bosses, which is the only time it's truly needed. Heck, we don't even see the shock stacks and the curse damage, which together is about 3.5 times more damage on mobs that we curse and hit 3-4 times.

We also don't get the RF burn degen damage or the adder's touch damage shown on the tooltip. I think those would significantly increase the tooltip, if shown. The reason the build works so well is the combo of all these things. And yet most of these are not shown on the tooltip. Our dps, even in full MF gear is astoundingly huge, that we can freeze almost any boss in the game.

The only weakness is that we can't RF in -max resist maps. We can't really do physical reflect and vulnerability combined in a map. And we generally die every 5th map to desync or thorned shrines or extra damage freezing mobs. But I can do all the map mods and bosses while soloing, if you consider a death or two per map, on the hardest maps, doing the map. So we can make currency faster than any other build, except maybe the "traders'" build.

I am glad you are enjoying it and that you see the point of the build, LoPan.



Absolutely. the scariest things imo are physical stun and freeze. For lvling purposes I swap out for dream fragments to avoid freeze although I can't bring myself to throw on and eye for the stuns.
IGN:Flickfrap
I am trying to work out an easy leveling solution. I could reave instead of flicker. But I really want a second Shavs with GGGGRB to level with spectral throw. Much safer with it being ranged. Its a close build on the passives. Uses CoE. Same dagger. Could swap to higher ES gear, not mf or dps boots and gloves.

I would love any tips for how you level. Fragments your only change?
~~~Build - Flay's Flicker Finder - http://www.pathofexile.com/forum/view-thread/733257~~~
~~~Shop - Flay's Fantastic Flea Market - http://www.pathofexile.com/forum/view-thread/631082~~~
"
Sblak wrote:
I am trying to work out an easy leveling solution. I could reave instead of flicker. But I really want a second Shavs with GGGGRB to level with spectral throw. Much safer with it being ranged. Its a close build on the passives. Uses CoE. Same dagger. Could swap to higher ES gear, not mf or dps boots and gloves.

I would love any tips for how you level. Fragments your only change?


I mainly run 75 and below maps, (mostly 72-73 maps)

Only real fear is reflect, so I mainly use WED instead of melee phys, and physical stun, which I fear is always going to be a strong possibility in 74/75+ maps. And I run lightning pen instead of pcoc on ls and pcoc instead of rarity in armor while leveling.

Only real changes that I can think of other than fragments. Really wish I could find a solution to physical stun other than eye. I cant lose the stats in my ammy.

(now I'm just saving up for a nasty mirror dagger that I prolly wont ever be able to afford)
IGN:Flickfrap
Last edited by LoPan#2848 on Feb 2, 2014, 2:53:22 PM
For the CI version of this build, what's better than Carcass Jack but cheaper than Shavronne's?


Just run a 4l rrrg gloves and use a pure es chest with high es.



Or use a hybrid chest like this one.
~~~Build - Flay's Flicker Finder - http://www.pathofexile.com/forum/view-thread/733257~~~
~~~Shop - Flay's Fantastic Flea Market - http://www.pathofexile.com/forum/view-thread/631082~~~
Great Build!
Im hunting for the last pieces of gear before i start lvling this cool toon. I got a question about this dagger. Do you think its worth divine it up or leave it as it is?

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