1.3 [Newbie Friendly] GROUNDSLAMMER BUILD
Hey ninja what you thinking about combining your build with projectile build?, i made up to 64 lvl folowing your guide and now im think i go to iron reflexes + grace, point blank and iron reflexes, what you think ?
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normal item improvs 5% per upgrade and magic 1% so you would need 20 for magic but only 4 for normal items
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" Expanding on this: being frozen happens on incoming critical hits from cold damage, the duration is dependent on how large a percentage of your hit points that crit did. |
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" ^^ see post above: " And another time I am recommending wiki for this kind of knowledge. :) " Now I get your point. :) Investing 2 points for "+10 life gained when you kill an enemy" and "+1% life leech" isn't worth it, imho. You are right, there are 1h-maces, too. BUT: It is mentioned that we are using 2h-maces in the "Weapon-Spoiler". And you really don't need a defensive "1h-mace+shield"-alternative with this build. :) Last edited by Gix_Phyrex#3857 on Feb 5, 2013, 6:53:15 PM
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Many thanks for this guide, I tried some other class/build which failed badly (difficult to obtain gems and very gear dependent).
Almost finished Act 3 Cruel and dps and survivability wise this build is very strong, easy to obtain skill gems is a huge bonus. IGN - Sparky_RAMPAGE
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oh my gad,no wonder yesterday i upgrade that normal weapon that fast
i understand now :D Thanks Baldry and Gix_Phyrex for the information! |
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" You're welcome :) |
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" It´s a bit tweaking pretty much everyone does. Lifesteal from passives is imho very valuable while elemental resistances is something I delegate to equiptment as much as possible. 1 hand maces aren´t the point but the shield is. X as panic button is extremely valuable. |
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Why no armor nodes?
You say armor isnt needed but I dont understand why ign: YoloAshe (softcore Ranger)
ign: DoctorMoondo (hardcore Marauder) |
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