1.3 [Newbie Friendly] GROUNDSLAMMER BUILD
I think I'll use this to help me with my build.... time to get rid of some of the nodes I took.
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Can some1 help me with items? i have lv70 marauder almost fully followed by this guide.
i got like : 20 exalted orbs i wanna buy items for this build ^^ help me with PM plz Squirrel is love, Squirrel is life.
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Why isn´t the 1% physical lifesteal taken in the Resolute Tech corner? Also given the armour this kind of build takes why not pick up armour master?
Something of note is that this build only spends a single skillpoint on 2 handed weapons. Having a defensive alternative on the second weaponslot is neat in a pinch. |
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" lol just get gears with MAX HP, Chaos Resist [most important mainstat] |
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Is there any BIS uniques? do i have to get Carnage Heart and that str belt ?
Squirrel is love, Squirrel is life.
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lol wow, I first saw this like a week ago, and followed ur advice about resolute technique and blood magic. I just now saw your complete build. Its progression is almost identical to the one I was doing leveling up to 42.
One thing though, I think the Diamond Skin node to the east of Blood Magic is worthy of consideration. I personally found a bunch of decent Cold resist gear, so I sacrificed the Cold Resist Nodes and the Life Regen nodes above Golem's Blood to get Diamond Skin. It has allowed me to get 50+ cold/fire res and 72 light res which helped me significantly in the later areas of act 1. Although I dunno how things will turn out in the end game. |
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" Sorry for selfquote - any comment would be helpfull |
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" because with 7 endurance charges u have + 35% allres und + 35% armor! i have full res with just 3 charges, so Wayne ;) |
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Ideally, you don't want to need any resists from passives, but since you won't have perfect gear, the passives help make up for any deficiencies, allowing you to focus that much more on life. If you could get perfect gear to cover 135% all resists without dropping in max life or dps, you would do well with dropping all resist nodes and picking up more damage and life nodes.
The single 15% nodes allow you to focus what resists are covered that your gear doesn't, while a flat 10% all actually makes more demands for your gear, since it must then be split equally. |
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