Barrage Wonder Wanderer – how to DEMOLISH maps (1.3.X)

would this build works with quillrain or Death harp?
SHOP : http://www.pathofexile.com/forum/view-thread/682434
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Cobrastar wrote:
Yes Bars i read your guide and skilled like u but with VP..got 60% + dmg reduction..
maybe i need cwdt setup ..dont have it yet


cwdt - IC is core. get it asap. once you have that, you can keep stacking damage until a single crit EK is enough to one shot yourself in worst case scenarios (or however bad you're comfortable with, mine was double phys + vuln), which if you're using bars's spec, should be quite difficult to do, with the multi nerfs and all
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xenochaos1 wrote:
would this build works with quillrain or Death harp?

No.

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Cobrastar wrote:
Yes Bars i read your guide and skilled like u but with VP..got 60% + dmg reduction..
maybe i need cwdt setup ..dont have it yet


In that case, play carefully and have patience, the more you level, the less painful phys reflect will become.

About the CwdT setup: I never felt the need to use immortal call, rolled with molten shell, enduring cry and decoy totem. But still, if you feel phys ref hurts you a lot - what Bowser said. Immortal Call + Enduring Cry + Increased Duration + CwdT is a great choice.
You have to be realistic about these things.
Logen Ninefingers
Last edited by Bars#2689 on Mar 23, 2014, 1:30:10 PM
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BoswerLK wrote:
"
Cobrastar wrote:
Yes Bars i read your guide and skilled like u but with VP..got 60% + dmg reduction..
maybe i need cwdt setup ..dont have it yet


cwdt - IC is core. get it asap. once you have that, you can keep stacking damage until a single crit EK is enough to one shot yourself in worst case scenarios (or however bad you're comfortable with, mine was double phys + vuln), which if you're using bars's spec, should be quite difficult to do, with the multi nerfs and all


i recomend this 2 combos in same time:
1) cwdt lvl 10-15 +immo call+incr duration+ whatever you want:curse(enef or temp chain - this two to run away, or crit weak or proj weaknes - this two to stay and rechrge life) or one of totems(rej, dev, decoy) or nothing - important - lvl up cwdt to 1/3-1/2 of you max life and max lvl incr duration - this combo is needed in emergency situations - not all the time
2) cwdt lvl1 +molten shell+enduring cry + offensive curse(Crit Weak or Proj Weak or vuln) or incr area of effect




and litle advise ( dono if it was mentioned)
shocker: lightning trap+multitrap+chain or fork (if you have free 4L add elemental proliferation)
its good to have searing totem to solo fight bosses - boss will agro on it in most cases

Last edited by Radih#0834 on Mar 23, 2014, 2:15:46 PM
Just dropping off my CwDT setup for the people 1-shotting themselves:


I'm full-on Glass Cannon mode now and have not died for 3 levels (82 now in 70-75 maps). If Enduring Cry doesn't affect your Immortal Call, pull your gems out and move them around to make sure it's casting in the correct order (clockwise).
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feyith wrote:
Just dropping off my CwDT setup for the people 1-shotting themselves:


I'm full-on Glass Cannon mode now and have not died for 3 levels (82 now in 70-75 maps). If Enduring Cry doesn't affect your Immortal Call, pull your gems out and move them around to make sure it's casting in the correct order (clockwise).


first time i see and AA on CwdT xD what the point of it? does it work well?
SHOP : http://www.pathofexile.com/forum/view-thread/682434
If you can sustain the mana, it's a permanent reduction in physical and fire damage taken.

I would actually recommend casting it manually so you can turn it on and off, but I like having it on all the time and forget to cast it, so that's why it's on my CwDT. :)
Anyone tried this build with a Daresso's Defiance ?
Thoughts on this?

Sry if it has already been discussed.

Just turned 62 and I'm gonna switch over since I've gotten all of the important nodes. How are these starter wands?

is it worth getting a Voll protector? i dont see why its not recommended on the OP itesm section?
SHOP : http://www.pathofexile.com/forum/view-thread/682434

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