Barrage Wonder Wanderer – how to DEMOLISH maps (1.3.X)



im lvl 78 now and im not using VP aswell. highest map was 71 so far, but it starts to get a little bit boring tbh
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naughty wrote:

im lvl 78 now and im not using VP aswell. highest map was 71 so far, but it starts to get a little bit boring tbh


Yeah, once you hit 80 and gear up, it's a faceroll. LeMing should add it to the cons of the build: "you'll be bored cause it's too easy".

Jokes aside, I think the problem is with PoE itself, not with the build. The map grind IS boring. It's terribly boring. In fact, I stopped playing when I hit 81 just for the same reason.

By the way, you should really get a reduced mana gem for that clarity.
You have to be realistic about these things.
Logen Ninefingers
Last edited by Bars#2689 on Mar 20, 2014, 5:02:59 PM
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Bars wrote:
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naughty wrote:

im lvl 78 now and im not using VP aswell. highest map was 71 so far, but it starts to get a little bit boring tbh


Yeah, once you hit 80 and gear up, it's a faceroll. LeMing should add it to the cons of the build: "you'll be bored cause it's too easy".

Jokes aside, I think the problem is with PoE itself, not with the build. The map grind IS boring. It's terribly boring. In fact, I stopped playing when I hit 81 just for the same reason.

By the way, you should really get a reduced mana gem for that clarity.


yes i know, but i dont have any more space for gems because the maligaro is only itemlvl 20 or somehting :P
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naughty wrote:

yes i know, but i dont have any more space for gems because the maligaro is only itemlvl 20 or somehting :P

Oh, I see. And getting 3 offcolors on it - good luck.

You can recolor the wand with the skeleton totem to RRB, 2 off-colors in a 3-link is not so difficult, and you can put clarity+BM+reduced mana there. And then recolor Maligaro to GGB and put barrage-coc-summon skeletons, which is IMO superior to spell totem anyway.

You have to be realistic about these things.
Logen Ninefingers
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Bars wrote:


I don't know man, when I first put the Voll's protector on, I had ~20 unreserved mana left and could sustain barrage without issues. That was before they buffed barrage's attack speed, though. After the buff, I could still sustain it with something like 25 or 30 unreserved mana (I don't remember correctly). By the way, how did you get to 60 mana/sec? I never went above 40 with Clarity level 10 or so. I don't know, there must be something wrong in your calculations somewhere. Try to find some gear with the +mana regen mod and/or level your clarity until it does the trick, there are no other solutions.


Tested it further. Used lvl 15 Clarity(also have +32% to effect of auras on me from the tree) put some mana regen gear for testing, got to 82 regen. Still same problem.

So it cant be a mana regen. There must be some kind of lag, server lag or something, or mana regen has maybe some kind of split second delay before kicking in after using skill.
Math also seems correct, more or less ;) With 2 attacks per second, and 16 mana cost of the skill 32+ mana regen should be enough. And the problem sitll occure with even 80 mana regen.

Im pretty sure the problem will go away when i level my Reduced mana till I get at least 32 mana unreserved, which is double of the barrage cost. That way after casting firs barrage there still will be enough mana for second barrage cost to cas if there is some kind of lag/ delay for when mana regen activates.

Anyway, will let know if my "theory" is correct when i get at least 32 unreserved mana :)
No, I meant something wrong with your mana regen calculations, but that's silly because mana regen is written in your character sheet.

I am at a loss. This is extremely strange and shouldn't be happening. As I said, at some point I had something like 20 mana with Barrage costing 19 and could still spam it without interruption with clarity ~lvl 10. Even with more attack speed after the patch, the difference shouldn't be that great.
You have to be realistic about these things.
Logen Ninefingers
Last edited by Bars#2689 on Mar 20, 2014, 6:01:01 PM
Aaaan problems is gone :)

Couldnt wait and just bought Reduced mana lvl 18, which brought my unreserved mana from 23 to 35. Now I can use lvl 4 Clarity which puts me at 35 mana regen and I never run out of mana. Switched back to lvl 16 reduced mana to check if i didnt imagine things and as before im getting running out of mana msg(attacking with default wand attack between barrages) when I have only 23 unreserved mana. So it isnt(wasnt) mana regen.

Not sure whats the problem, as i wrote earlier, maybe some kind of lag, or tiny delay in mana regen activation, just guessing. Maybe they messed something up in last patch, or maybe it is becous of that attack speed change. But it seems that if your attack speed goes over 2 per second, then you need at least 2 times more unreserved mana than the cost of barrage itself, to be able to cast it countinouosly.
At least thats how it works for me.
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Bars wrote:
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naughty wrote:

yes i know, but i dont have any more space for gems because the maligaro is only itemlvl 20 or somehting :P

Oh, I see. And getting 3 offcolors on it - good luck.

You can recolor the wand with the skeleton totem to RRB, 2 off-colors in a 3-link is not so difficult, and you can put clarity+BM+reduced mana there. And then recolor Maligaro to GGB and put barrage-coc-summon skeletons, which is IMO superior to spell totem anyway.



thanks man, i will try it. but a perfect rolled rise of the phoenix dropped today and im thinking to make a new toon anyway haha
Yeah, Its attack speed. I put lvl 16 Reduced mana gem back again(23 mana unreserved left). I took off my Rats nest which reduced my attack speed from 2.12 to 1.90. In this case I dont "run out of mana" even with 35mana regen.
But when I put the helmet back on and attack speed goes over 2 per second, the 23 mana unreserved is not enough, doesnt matter how much mana regen I have(even 80 regen per second doesnt help).

ANd as I wrote i the post before, with lvl 18 Reduced mana which puts my unreserved mana at 35, which is more then 2 times the cost of Barrage(in my case) the issue disapears, as long as my mana regen is at 33.92+ (cost of Barrage x attack speed).
Last edited by nefczi#0407 on Mar 20, 2014, 7:59:49 PM
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nefczi wrote:
Yeah, Its attack speed. I put lvl 16 Reduced mana gem back again(23 mana unreserved left). I took off my Rats nest which reduced my attack speed from 2.12 to 1.90. In this case I dont "run out of mana" even with 35mana regen.
But when I put the helmet back on and attack speed goes over 2 per second, the 23 mana unreserved is not enough, doesnt matter how much mana regen I have(even 80 regen per second doesnt help).

ANd as I wrote i the post before, with lvl 18 Reduced mana which puts my unreserved mana at 35, which is more then 2 times the cost of Barrage(in my case) the issue disapears, as long as my mana regen is at 33.92+ (cost of Barrage x attack speed).



a lot of builds require that you have at least lvl 18 or q18 reduced mana to work.

thats just what dozen ppl have found after testing + calculations. Ofc only if you are running 3 auras :P


not sure why, just have been seeing this occur over and over again throughout different builds, could be a glitch or lag or just calculation

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