Barrage Wonder Wanderer – how to DEMOLISH maps (1.3.X)

Umm i have a small question , when facing phy reflect monsters , is it possible to switch to fire ball + arctic breath combo even when using the EK path ? i checked both trees and there doesn't seem to be much difference in terms of offense expect some element passives .
Hi, im going with the EK version of this and im currently level 34.
Im using a tabula rasa at the moment but it seems to be lacking and i die quite quickly. another thing is that im doing next to no dps to exiles or bosses, even when my EK procs it still does shit all damage. is there anything i can do to increase my single target damage?

Also with chest pieces, for the EK version is a Tablua, or 5L volls/lightning coil best.
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Secretmana wrote:
Hi, im going with the EK version of this and im currently level 34.
Im using a tabula rasa at the moment but it seems to be lacking and i die quite quickly. another thing is that im doing next to no dps to exiles or bosses, even when my EK procs it still does shit all damage. is there anything i can do to increase my single target damage?

Also with chest pieces, for the EK version is a Tablua, or 5L volls/lightning coil best.


Dude. The build is not strong at low levels since the number of proccs will be very very low mostly because of low level of CoC gem and your shit crit chance. You should play transition build in order to be progressive. I followed the build passive path but used reave which worked well! In late cruel I switched to the EK gems with no regrets needed.

After the transition you will get nice dps but you will have to live with shit life pool for a long time until you get better life on items which is quite hard since using three or four uniques raises the need of tri resist life items which of course are harder go get.
Hi all, I was thinking of using this build with spectral throw (instead of barrage) and dual daggers + minor tree changes (working on it). Do you think it would be viable? thank you
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xaikman wrote:
Hi all, I was thinking of using this build with spectral throw (instead of barrage) and dual daggers + minor tree changes (working on it). Do you think it would be viable? thank you


I don't mean to answer for the OP, but I switched from ST version (without AA/MOM but with more crit etc) and I would NOT recommend it if you have 55-60% base crit (before charges).

ST with GMP seems better if your crit chance is low, and you need all of those projectiles to help start the CoC chain.

There is another build like that, with ST coc Arctic Breath/Fireball GMP. I'm talking from lvl 84 experience doing max 75 maps with BOTH builds -- this build is superior.
is this build gonna be updated for the new tree?
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blindz02 wrote:
is this build gonna be updated for the new tree?

The new tree hasn't even been released yet.

Even the preview which Mors posted isn't correct.
I tested your (elemental) build with just slight tweaks for the last days with a lvl 60 scion (since i had no respeccable shadow or ranger)

I must say this build is REAAALLLYYYY Fun.
I had a decent amount of mid level gear to test and play around a little (Rat`s nest, Maligaro etc.) and even with just ~60 percent crit chance (bevore charges), i was clearing merciless soooooo fast.

So, of course i'm looking forward to play this build in the upcoming rampage league.

I sketched a rough build around the new (maybe only temporary) tree, but since it seems to be a lot more compact, with a lot ele / wand / crit near the shadow, I feel like there is more room for expereimenting with shield block maybe even Eldritch battery (if needed), Acrobatics and the huge crit / Accuracy / Attack speed wheel just above EB.

I think maybe I didn't grab enough life like that, but I thinks it is viable! I would really apreciate your opinion :)



Acrobatics // shieldblock


https://poebuilder.com/character/AAAAAgYARXyXl-UZtDj79Yw2Av7fhF3yQsMHHhGWDkjw1ZUuj_rsGNkTcLsvb2NDcFKJ03DV8-oqCx9BBiO1SFVLYeImlRa_m7VTNQ-rUUzKSsM6rEd9WypNSsg_J6lutfJuqio4dweHE5ykb57EopcGLYMZiv66u-PTfn117g7veqOKUUf_3iT951TB1aR43vjWin8rMHw1kti9I_aNfU2SPeK309fL6
_XyHWSdnao2PW1sbIxirElRgwn8xUp9h3ZnoFb6Ug1b99o9Iuobl
zpCS3jdqDBx1CMFtY2_5Y6dYw==






Edit:
Treeedit with Acrobatics and shield Block
Last edited by Cthulu_PoE#2852 on Aug 14, 2014, 2:25:14 PM
Here is a new version of the physical path in the new 1.2 tree.

Changes with the new tree:

-life (I loose about 800 life :( )

+Alot larger multiplier for EK :)
+Aprox 10% attack speed :)
+15% accuracy rating:)
+30% Avoidance to stun:)

Here is the lv 89 passives in poe builder:

https://poebuilder.com/builds/poeAddict-cocshadow

Edit:
I changed the passives to gain a lot more from the tree for the same points and the life loss is now about 300. Now one get a lot more accuracy which is great since the number of proccs has a quadratic dependence on hit chance (on time for the projectile to hit and the other when it checks if a crit hits).

If your worst wand has more or equal to 10.32% cc and you got a 20/20 CoC gem you will have 95% chance to crit @ lv 88 with this tree.
Last edited by Bjarmfark#0724 on Aug 22, 2014, 12:48:07 PM
anyone noticed the nerf in coc gem??? at level 1 50% chance went down to 30%.... don't know about the gem progression though....

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