The Frozen Dagger (ST/CoC - Self found, noob friendly) [Gameplay Videos]

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WhatD3ShouldHaveBeen wrote:
Hey Juggla, just wanted to say thx for providing the time and effort on this build, which is pretty awesome. I am having fun blasting away through most of these mobs. I was very fortunate to get a voll's 6linked and colour setup this early into the league,so that goal is out of the way.

Wow grats on the fast acquisition of the essential gear!!!!

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At the moment, i still have issues with elm reflect, i drop like a fly if i accidentally spam my attacks vs a rare with those mods. I find thorn's tough to deal with as well.

Well grabbing a Surgeon's Sapphire will make ele reflect vry easy to deal with. Light thorns is tough. Even with a Lightning Res flask you will still gib yourself pretty easy. Pro tip - The caster only cast thorns on their allies that are close to you (or a party member or minions). If you are playing solo just kite everything and pull of your summons if you have them. If your in a party your best bet is to make sure your melee know they need to kill the casters first or you wont be able to help on those packs.

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Also i do get the occasional low on mana issue, but my next few node upgrades will go to mana regen or more hp/es, this way i wont be as squishy as i move onto some of the higher maps.

Yah if you haven't picked up some mana/mana-regen nodes then that will slow you down till you get there.

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Another good one i find is fire penetration, this pretty much melts down everything, so fast.

This is vry effective with fireball. Though I typically run IS/CS so it wouldn't work for me. You might try Iron Will. We have a hefty amount of Str (for a int/dex build). And since the only negative on the support is cast speed (there's not even a mana multiplier) then it's free bonus all around spell dmg.

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Also been working on crafting some of those surgeon's flask.

I cannot stress enough how super-uber-crazy important this is. People seem to be missing that flasks make and break this build. Without massive amounts of flask uptime you will get roflstomped easily. For instance, right now I have sub-40% eva, 1% dmg reduction and 30-40 all res. If I went into a map i would die 15 times with these kinds of stats. But luckily for me I can boost all of those stats to acceptable levels with flasks. And being able to keep those flasks rolling is EXTREMELY important!!!!!
Check out my Frozen Dagger build in the Shadow forums!!
update: everything is fine now. i'm now at the point of gear where i can run lv. 79 corrupted maps easily. thank you juggla, i learned alot from you!

buffed stats:
- 59% block chance
- 9,1k armour (59% physical damage reduction)
- 21,5k evasion (61% chance to evade)
- 26% run speed
- 3.38 atk speed
- 4k HP/1,3k ES
- 113/817 Mana (704 mana reserved)
- lightning res. 75%, cold/fire res. 88%
- 76.4% crit chance
- 285% crit damage

gem-setup:
Spectral Throw (20/20) > Cast On Critical Strike (20/20) > Lesser Multiple Projectiles (20/20) > Ice Spear (20/20) > Cold Snap (20/20) > Fireball (20/20)
Double Strike (20/20) > Cast On Critical Strike (20/20) > Discharge (20/20) > Ethereal Knives (20/20)
Discipline (20/20) > Grace (20/20) > Clarity (15/20) > Reduced Mana (20/20)
Enfeeble (20/20) > Critical Weakness (20/20) > Whirling Blades (20/20) > Reduced Mana (20/20)
Cast When Damage Taken (1/20) > Decoy Totem (8/20) > Summon Skeletons (7/20)

Cast When Damage Taken (1/20) > Increased Duration (3/20) > Immortal Call (3/20)

Level 100 Build:
http://www.pathofexile.com/passive-skill-tree/AAAAAgYBBH4EsQX5CPQOSA5cD8QQdBEvEVARlhXwFr8ZihqPGtsc3B2qHpQj9iQ8JP0mlSepLR8tgy9vMYg6WDt8RX5GcUlRSn1MYEyzUDBTNVVLVvpaSFptXfJfKmHiYqxjQ2egbRltbG17cFJwVnC7cNV5A311f8aDCYcZh3aH24hCi3qMNpAbkyeT_JVmlwaZmpoTm7Wdo52qoqOnK6dcrD-uz7QMtDi1SLb3uMq748BRwFTBxcHzxKLTftUA1U_WndkT217b1NxX3nfhiOOE5RnnVOtj647r5O4O7_DyHfPq9tr7Cfv1_Kv8xf66




Yo bro, did you remove the skill tree from the guide? I can't seem to find it anymore.
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dagoncrowgg wrote:
Yo bro, did you remove the skill tree from the guide? I can't seem to find it anymore.

At the moment there is only 1 tree there. I removed the old links b/c they were no longer valid with the new skill tree. The current tree is in the 'Skill Tree Progression' Section.
Here is a fresh link for you though ;)
Skill Tree

This is just a preliminary build for the new tree. I don't know how much it will or wont change as I progress my Character in the new league.
Check out my Frozen Dagger build in the Shadow forums!!
Last edited by Juggla1570#0315 on Mar 12, 2014, 7:56:39 PM
I have a question regarding the Surgeon's Sapphire, why the cold flask? was it because your cold resist was not maxed at the time? or is it because of your cold damage output that would kill you from the reflect.? Since i use both IS & FB, wouldn't i need both flask to counter that reflect effect?

Ya, i am paying more attention to certain mobs now, if i see those black guards around, i know the mages are around, so i will not go all trigger happy and take out the mages first, but sometimes in a full pt, shit is so hectic and can't see everything with all the flashbang sparks going around.

Another question is, i am using Frenzy instead of double strike. The dps is abit less, but it gives the frenzy charges, which gives increased atk spd overall, which increases the crit chance for a few seconds. Any reason why double strike is still better to go with?

I did think about using iron will gem, but thought fire penetration overall would have better dps in the long run, but didn't realize iron will didn't sap your mana. So maybe i might test out that gem for now, to see how it works with the mana situation.


I find myself doing quite a bit of crits as is and mobs are dying pretty quickly, i dont even really bother to cast crit weakness at times.

Also 500 Chromes trying to get that stupid dagger to 3R, no luck yet, found it harder to get that than getting my voll's 6l and colour fixed up!
Last edited by WhatD3ShouldHaveBeen#1886 on Mar 13, 2014, 12:21:02 PM
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WhatD3ShouldHaveBeen wrote:
I have a question regarding the Surgeon's Sapphire, why the cold flask? was it because your cold resist was not maxed at the time? or is it because of your cold damage output that would kill you from the reflect.? Since i use both IS & FB, wouldn't i need both flask to counter that reflect effect?

Yah I run the Sapph flask for reflect. Tiemo runs FB as well and runs 1 of each flask to compensate. It takes up another flask spot but as far as I can tell he does just fine with it that way. Maybe he can give you some ideas on the best way to go about it.

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Another question is, i am using Frenzy instead of double strike. The dps is abit less, but it gives the frenzy charges, which gives increased atk spd overall, which increases the crit chance for a few seconds. Any reason why double strike is still better to go with?

No matter how many Franzy charges you can stack up it will never match the attack speed of Double strike. Since DS hits twice for ever attack, you would bassically have to get 100% increased attack speed from frenzy to get the same amounts of attacks. Also, frenzies base mana is stupidly high. With CoC it will cost 21 mana per hit. Unless you have a high mana pool, after voll's, and same kind of crazy regen you will oom constantly.

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I find myself doing quite a bit of crits as is and mobs are dying pretty quickly, i dont even really bother to cast crit weakness at times.

Crit Weakness isn't for the extra crit chance. We already crit often enough without it. It is for the extra crit dmg. With a Q20 curse you will be adding 79% increased dmg to your crits. And you will find most of the time it's not even worth taking the time to cast. But it is amazing for high HP and high res mobs.
Check out my Frozen Dagger build in the Shadow forums!!
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Also 500 Chromes trying to get that stupid dagger to 3R, no luck yet, found it harder to get that than getting my voll's 6l and colour fixed up!


yes, it's hard to get. but it makes the build really good when you are using it in combination with voll's devotion. many people trying to get my setup now (don't know why) and most give up because they can't get RRR Dagger. i bought it and was really lucky. never seen another RRR Ungil's.
I was experimenting with cold spells since I used some passives on them, and actually frozen wall works out quite well for a even more defensive build. Kept pushing the mob away or to the side as they try to approach you.
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loboSG wrote:
I was experimenting with cold spells since I used some passives on them, and actually frozen wall works out quite well for a even more defensive build. Kept pushing the mob away or to the side as they try to approach you.

Wall is fun ... but that's it. If you want some knock-back your better off to use a knock-back support or run Projectile weakness.

When I was messing with skills, initially, I had instances where I cornered my self a few times. Plus if you EVER play with a group you'll be kicked after the first few packs lol
Check out my Frozen Dagger build in the Shadow forums!!
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I have a question regarding the Surgeon's Sapphire, why the cold flask? was it because your cold resist was not maxed at the time? or is it because of your cold damage output that would kill you from the reflect.? Since i use both IS & FB, wouldn't i need both flask to counter that reflect effect?


yes, you need both for reflect. otherwise you will have some problems when you use IS & FB.

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I find myself doing quite a bit of crits as is and mobs are dying pretty quickly, i dont even really bother to cast crit weakness at times.


i use crit. weakness on rare monsters with high hp or bosses (for example dominus)

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I was experimenting with cold spells since I used some passives on them, and actually frozen wall works out quite well for a even more defensive build. Kept pushing the mob away or to the side as they try to approach you.


good for trolling partys or having fun to see those monsters get pushed away, but nothing more. it would be a waste of socket. ^^

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i've found a nice helmet


and bought some nice high hp rings



i updated my post above so that some people can see how gear looks like when you run lv. 79 corrupted maps without problems.

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