PoE 1 PC servers are restarting in: .
They should be back up in approximately .Open Beta - design changes
Didn't alpha have a 40% more ES node after the CI node? Was that removed?
IGN: Warp_Nine
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While the changes to totems and the keystone drawback are absolutely welcome, I really don't think that allowing traps/mines/minions to bypass Ancestral Bond is the way to go. It gets away from the high specialization and min/max focus of the keystones, turning the totem specialists into the dustbin of proxy skills that no one else likes. I really want to see trap and mine focused builds come into their own rather than being the thing that the totemancers do because there are no other options. Similarly, encouraging minion use for dual totem classes will likely only exacerbate the defensive overpoweredness of having two targetable turrets around the player.
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" yes its gone |
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" This has made me so happy. Keep up the amazing work, you guys really deserve this!!! |
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" Please stop talking when you don't get the changes - chaos will be like the elements now, non CI users will have -60 chaos resistance at the highest difficulty, also Ci has othere benefits like no downsides to bloodrage and such. Nothing to see here.
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" And such? What's the and such? BR could be countered with a LL gem for casters. And no, they won't have -60 chaos resistance at the highest difficulty. They will have -60+x resistance from the tree and their gear. They could get 75% to chaos. This makes CI, +25% resistance to chaos, but you lose all your HP for it. |
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y'all are awesome. now just reply to my support ticket so i can give you some more moneys.
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" You are making some assumptions. Chaos still isnt like other elementals. Sure you can get resists on gear and there are SOME (I have heard 4 nodes in the whole tree, dont know how true that is) resist nodes. But they also changed damage values and how often chaos shows up telling me chaos resists are going to become verry difficult to come by. CI is now more specialised sure. But to say its dead, especcialy without testing it and seeing the new content is ignorant at best. If it turns out it is as terrible as people are freaking out about they will change it again. No change right now is permenant. But to call it dead without seeing how it actually works in anything but theory is dumb. Even theorycrafters test thier theory to see if it works the way they thing before deciding if it is good or bad. |
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Im waiting for duelist changes! make it happen!
>=====,',','
MASTER?! MASTER?! WHERE THE DREAMS THAT I'VE BEEN AFTER!!? ',',',=====< |
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I have yet to say it was dead.
I'm merely saying that they've lowered chaos dmg by mobs. They've given chaos resistance. ANY is still too much. All of these changes (chaos resistance) has yet to be tested. In alpha or beta. Going into a league that will not be wiped. With things that completely change the game. Is a horrible idea. |
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