[1.0.x - SC] Harvester! Cyclone with blood magic

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O2lsie wrote:


I had some requests to post my build so here it is. One day maybe i'll make a guide...

Pros/Cons:
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Pros:
+ very high DPS and clearing speed
+ very fast healing
+ two handed can be made from a Duelist, Templar, or Scion
+ dual wield and one handed with shield can be made from a Duelist, Scion or Ranger
+ not gear dependent
+ very easy to play
+ universal

Cons:
- desync
- no auras
- problems with -x% max res mods on maps where are bosses with high light damage
- physical reflect is painful with insane physical damage two handed weapons
- elemental reflect with -x% max res mods on maps is extremely dangerous if you play in party with auras


Stats:
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I will update soon.


Gameplay:
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Skill tree leveling (Duelist):
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Two handed:

Dual wield:

One handed with shield:


End game Skill Tree (110 points):
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Offensive:
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Two handed:
These trees are without Iron Reflexes and use them when you have armour only gear! Until you get armour only gear play with IR like in "Skill tree leveling" section!

Dual wield:

One handed with shield:


Defensive
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Two handed:
These trees are without Iron Reflexes and use them when you have armour only gear! Until you get armour only gear play with IR like in "Skill tree leveling" section!

Dual wield:

One handed with shield:


Bandits:
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Offensive two handed and all defensive:
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Normal - Help Oak
Cruel - Help Kraityn
Mercilles - Help Oak

Offensive dual wield and one handed with shield:
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Normal - Help Oak
Cruel - Help Kraityn
Mercilles - Kill all


Gems:
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Cyclone - your main attack skill.
6 Link: Cyclone + Melee Physical Damage + Faster Attacks + Life Gain on Hit + Concentrated Effect + Added Fire Damage/Endurance Charge on Melee Stun (defensive option)
5 Link: Cyclone + Melee Physical Damage + Faster Attacks + Life Gain on Hit + Concentrated Effect
4 Link: Cyclone + Melee Physical Damage + Faster Attacks + Life Gain on Hit

Cleave - support skill when you are desynced (swords and axes only).
6 Link: Cleave + Melee Physical Damage + Faster Attacks + Concentrated Effect + Multistrike + Added Fire Damage
5 Link: Cleave + Melee Physical Damage + Faster Attacks + Concentrated Effect + Multistrike
4 Link: Cleave + Melee Physical Damage + Faster Attacks + Concentrated Effect

Ground Slam - support skill when you are desynced (maces only).
6 Link: Ground Slam + Melee Physical Damage + Faster Attacks + Concentrated Effect + Multistrike + Added Fire Damage
5 Link: Ground Slam + Melee Physical Damage + Faster Attacks + Concentrated Effect + Multistrike
4 Link: Ground Slam + Melee Physical Damage + Faster Attacks + Concentrated Effect

Cast when Damage Taken - for defense.
Cast when Damage Taken + Decoy Totem + Enfeeble + Molten Shell

Enduring Cry - necessary for maps with phys reflect (two handed only).
Enduring Cry + Faster Casting

Leap Slam - for navigating.
Leap Slam + Faster Attacks

Whirling Blades - for navigating (one handed swords only)
Whirling Blades + Faster Attacks


Short note about gear and stats:
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Look for weapons with high attack speed, 1.4+ is good. All pieces of gear should have high HP. Overall target for effective gameplay is:
- 70+ all resists
- 6000+ armour
- 6000+ dps with cyclone
- 4000+ HP


My gear:
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Credits:
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Special thanks to Choinka for help with crafting :D
Will you update the skill tree when the expansion comes out?

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