We players want an Auction House.
I really don't want an aucton house. I have seen it in D3 and Guild Wars 2 how it ruins the economy very fast... It's so annoying that all your stuff is worth shit because 10000000 other players post this item totally underpriced too...
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Path of Exile already has an Auction House with instant buyouts and a search function.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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" If auction houses ruin games does trading ruin games? Why or why not? Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056
Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434 Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507 |
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" manually trading in trade chat does not...because it is inefficient. the inefficiency of such a trade system makes it more enjoyable...because you are actively searching... the reason why diablo 3's auction house failed so badly is because it was TOO efficient and too easy to gear up... a lot of suggestions are discounting the fact that inefficiency in trading creates excitement...rather than too much efficiency.. "The problem with scrubcore is that it is full of of scrubs" - King Edward the Longshanks Last edited by eebertay#2976 on Nov 18, 2013, 1:07:16 PM
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" If it's merely a difference in degree of efficiency then are you not saying that trading, like auction houses, does indeed ruin the game but at a slower rate? What exactly is being ruined? Further it would be disingenuous to claim POE's rate of gear proliferation is significantly slower than Diablo 3's given that POE already has various searchable forum and chat item indexes. Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056 Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434 Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507 Last edited by Veta321#3815 on Nov 18, 2013, 1:16:06 PM
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" no, poes system is fine because its not a must and its not an integration in game mechanics.(there are other factors that come to play as in why poe's gear count isnt ruined and it has to do with their crafting/currency system...which beautifully balances a lot of the trading mechanics) diablo3s auction house is an integration into the game...so people use it and thats why prices are wacked out. searchable 3rd party forums (poe.xyz) and such are not integrated into the game and have their own set of inefficiencies...so it works if it were integrated into the game, it would change the trade mechanics into more of an auction house system (at least, very close to it) and that would ruin the joy of the hunt "The problem with scrubcore is that it is full of of scrubs"
- King Edward the Longshanks |
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" Not being able to buy and sell the items directly from such an interface adds significant friction to the system, which is something that is too often ignored. [Edit: In Diablo 3,] The two directions work in unison, as the acquired wealth can be repurposed into items in mere seconds. Not to mention that Diablo 3's system does not even require the seller to be on. Have you used the Diablo 3 auction house to buy/sell items? I'm not saying that you would think differently if you did, but certainly you would hold back the accusation of disingenuity. Have you made a cool build using The Coming Calamity? Let me know! Last edited by ephetat#3689 on Nov 18, 2013, 1:33:15 PM
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" 1. With an auction house you can EXACTLY see how many items of which type are on sale. This is not possible with a manual-trade-system. 2. With an auction house, people start to underprice each other to sell their stuff fast (especially if there are many items of one type on sale). After some weeks, all items have no worth anymore (like in GW2) and it's more efficient to sell the stuff directly to an NPC instead to an player. This can't happen with a manual-trade-system. 3. In PoE, you can make much currency with shitty items or lose much currency with items that would be normally much worth. This happens fast if the buyer or seller doesn't know the real worth of an item. With an auction house you can just take a look how much the item is worth. So haggling wouldn't work anymore. |
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@eebertay
How is trading any less integral in POE than it is in Diablo 3? How does crafting and currency offset what is bad about auction houses and trading? What exactly is bad about auction houses and trading? What difference does it make if I'm using Google Chrome or an internal browser to look up game items? What is inefficient about third party searchable indexes and would those inefficiencies not be applicable to an in-game searchable index? Maybe I am misunderstanding, please, explain why auction houses are bad and why the current set up in POE, third parties included, is better. " I have. I played Diablo 3 for a few weeks when it was released and amassed considerable wealth playing the trade game (Gold and RMT). I feel I have a decent understanding of these matters but nonetheless would appreciate an explanation from someone who sees a difference between the two games. The only difference I see is searchable buyouts. If that's the only difference, why, then, are some opposed to an in-game auction house without searchable buyouts? Is that not already how things work? And let's not forget XYZ and other indexes are already making efforts to parse searchable buyouts. Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056 Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434 Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507 Last edited by Veta321#3815 on Nov 18, 2013, 1:36:36 PM
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" Searchable buyouts is the most overblown issue about trading this side of Self-Found League, to be honest. I'm not sure, on the other hand, that people are really opposed to what you're saying. In popular parlance, an auction house really means one thing: A marketplace where items can be bought and sold automatically and without delay. And you can thank, well before D3, WoW for that. An auction house without automated buying and selling is not an auction house, not in the way the most reflexive opponents percieve it. If you're willing to accept this humorous state of matters, then we can re-draw our dictionaries and resume our battle for a proper trading system terminology. Have you made a cool build using The Coming Calamity? Let me know! Last edited by ephetat#3689 on Nov 18, 2013, 1:44:37 PM
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