[Strongest Solo Variation: Projectile Madness Spectres] LMP/GMP Ice Spear 2x Totem 2x Curse 3x Traps
blind sucks dont bother and arrow dodging is also horrible.
IGN: hyperculler (torment) Last edited by hypershatter#4607 on Feb 28, 2013, 3:57:49 PM
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I just wanted to point out that your math for the crit chance on Ice spear is pretty confusing.
7(1+3+.42)=30.94 That is how most people are going to look at that, I understand it has brackets but more than likely it's going to throw people off. This is quite a bit easier to understand. .07(1+6+3)=.70 Last edited by Plastic_Cup#2372 on Feb 28, 2013, 4:07:53 PM
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" someone already PM me about this, i am changing it. IGN: hyperculler (torment)
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If I use FrostBit and Elemental Weakness does it put the Monster to negative resist? Or their resist is always stay at 0 unless we penetrates?
IGN: Mellodiez
PM if win or outbids on Auction. Thanks! |
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so right now i currently have this 5-linked
icespear/totem/reducedmana/gmp/fastercasting is it worth having reducedmana because i notice sometimes my dmg output isn't where it needs to be. What would you guys suggest as the 5th gem ___________________________________
HC:: LVL 96 WITCH NEM: lvl 87 DUELIST |
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If Im dedicating my time to this build should I attempt to trade my Wake of Destruction for an Astramentis?
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" Yes it will. It's easiest just to think of Penetration effects as multiplicative damage increases. Say you do 100 damage to a mob normally and then you curse it with both Frostbite and Elemental Weakness (assuming they are both 30%) The mob will now take 100[(1+.3)*(1+.3)] damage or 169 damage. EDIT: Syntax Last edited by Plastic_Cup#2372 on Feb 28, 2013, 4:25:48 PM
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" Elemental Proliferation is seriously amazing, try it out. |
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So far i have been runnig with Clarity, Discipline and Purity, planning to swap out purity once i get better resists, what do you guys think about haste? at lvl 1 it gives 6 cast speed and 1 movement speed.. at level 10.. 9 and 4..
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Can you guys tell me why a passive skill point from bandits is better then +40max mana?
the other 2 passives from bandits make perfect sense, but since mana is alyways a kind of a problem, why not choose the extra mana which scales with all +x% max mana nodes? |
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