[2.2] Wurpo's quill rain + cast on crit build (aka stress test build) [not scion anymore]
Update plz for 1.2
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1.2
My build: LINK Skilltree STATS
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+110 to Strength +280 to Dexterity +180 to Intelligence +474 to maximum Mana +1163 to maximum Life Evasion Rating: 311 +3 Maximum Endurance Charge +3 Maximum Frenzy Charge +5 Maximum Power Charge 4% Additional Elemental Resistance per Endurance Charge 4% Physical Damage Reduction per Endurance Charge 5% Attack Speed Increase per Frenzy Charge 5% Cast Speed Increase per Frenzy Charge 50% Critical Strike Chance Increase per Power Charge 40% increased Spell Damage 10% increased Melee Physical Damage +18% to Fire Resistance +18% to Cold Resistance +18% to Lightning Resistance 33% increased Attack Speed 12% increased Cast Speed 6% increased Movement Speed 24% increased Evasion Rating and Armour +15% to all Elemental Resistances 292% increased Critical Strike Chance 126% increased maximum Life 115% increased Critical Strike Multiplier 106% increased Accuracy Rating 36% increased Physical Damage with Bows 190% increased Critical Strike Chance with Bows Knocks Back enemies if you get a Critical Strike with a Bow 28% chance to Avoid Elemental Status Ailments Doubles chance to Evade Projectile Attacks 15% increased Block and Stun Recovery 30% increased Critical Strike Multiplier with Bows 30% Chance to Avoid being Stunned 1% of Life Regenerated per Second 20% increased Life Recovery from Flasks 20% increased Flask Recovery Speed 30% Chance to Dodge Attacks. 50% less Armour and Energy Shield 30% chance to Avoid being Chilled 30% chance to Avoid being Frozen 10% additional chance to Dodge Attacks 2% of Physical Attack Damage Leeched as Life 30% Chance to Dodge Spell Damage 20% increased Mana Regeneration Rate 12% increased Melee Damage 28% increased Cold Damage 5% chance to Freeze 20% increased Elemental Damage +5 Life gained on Kill 4% increased Spell Damage per Power Charge +36% Energy Shield +22% increased Melee Physical Damage +560 Accuracy Rating 56% increased Evasion Rating OFFENCE in town
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DEFENCE in town
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Without heart of oak: LINK Skilltree STATS
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+110 to Strength +200 to Dexterity +200 to Intelligence +484 to maximum Mana +1163 to maximum Life Evasion Rating: 311 +3 Maximum Endurance Charge +3 Maximum Frenzy Charge +5 Maximum Power Charge 4% Additional Elemental Resistance per Endurance Charge 4% Physical Damage Reduction per Endurance Charge 5% Attack Speed Increase per Frenzy Charge 5% Cast Speed Increase per Frenzy Charge 50% Critical Strike Chance Increase per Power Charge 40% increased Spell Damage 10% increased Melee Physical Damage +18% to Fire Resistance +18% to Cold Resistance +18% to Lightning Resistance 40% increased Attack Speed 12% increased Cast Speed 6% increased Movement Speed 24% increased Evasion Rating and Armour +15% to all Elemental Resistances 292% increased Critical Strike Chance 134% increased maximum Life 115% increased Critical Strike Multiplier 86% increased Accuracy Rating 20% increased Mana Regeneration Rate 12% increased Melee Damage 28% increased Cold Damage 5% chance to Freeze 22% increased maximum Mana 2% of Physical Attack Damage Leeched as Life 20% increased Elemental Damage 4% increased Spell Damage per Power Charge +5 Life gained on Kill 30% Chance to Dodge Attacks. 50% less Armour and Energy Shield 28% chance to Avoid Elemental Status Ailments 10% additional chance to Dodge Attacks 30% chance to Avoid being Chilled 30% chance to Avoid being Frozen Doubles chance to Evade Projectile Attacks 30% Chance to Dodge Spell Damage 190% increased Critical Strike Chance with Bows 20% increased Life Recovery from Flasks 20% increased Flask Recovery Speed 36% increased Physical Damage with Bows 30% increased Critical Strike Multiplier with Bows Knocks Back enemies if you get a Critical Strike with a Bow +40% Energy Shield +22% increased Melee Physical Damage +400 Accuracy Rating 40% increased Evasion Rating Other: LINK Skilltree STATS
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+90 to Strength +280 to Dexterity +160 to Intelligence +464 to maximum Mana +1153 to maximum Life Evasion Rating: 311 +3 Maximum Endurance Charge +3 Maximum Frenzy Charge +4 Maximum Power Charge 4% Additional Elemental Resistance per Endurance Charge 4% Physical Damage Reduction per Endurance Charge 5% Attack Speed Increase per Frenzy Charge 5% Cast Speed Increase per Frenzy Charge 50% Critical Strike Chance Increase per Power Charge 40% increased Spell Damage 10% increased Melee Physical Damage +18% to Fire Resistance +18% to Cold Resistance +18% to Lightning Resistance 60% increased Attack Speed 12% increased Cast Speed 14% increased Movement Speed 24% increased Evasion Rating and Armour +10% to all Elemental Resistances 332% increased Critical Strike Chance 136% increased maximum Life 70% increased Critical Strike Multiplier 106% increased Accuracy Rating 36% increased Physical Damage with Bows 190% increased Critical Strike Chance with Bows Knocks Back enemies if you get a Critical Strike with a Bow 28% chance to Avoid Elemental Status Ailments Doubles chance to Evade Projectile Attacks 30% increased Critical Strike Multiplier with Bows 15% increased Block and Stun Recovery 30% Chance to Avoid being Stunned 1% of Life Regenerated per Second 20% increased Life Recovery from Flasks 20% increased Flask Recovery Speed 30% Chance to Dodge Attacks. 50% less Armour and Energy Shield 30% chance to Avoid being Shocked 30% chance to Avoid being Chilled 30% chance to Avoid being Frozen 10% additional chance to Dodge Attacks 2% of Physical Attack Damage Leeched as Life 30% Chance to Dodge Spell Damage 20% increased Mana Regeneration Rate 12% increased Melee Damage 28% increased Cold Damage 5% chance to Freeze 20% increased Elemental Damage +5 Life gained on Kill +32% Energy Shield +18% increased Melee Physical Damage +560 Accuracy Rating 56% increased Evasion Rating | |
Updated for 1.2
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Can i use the winripper bow instead of the quill rain in this build?
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" Yes, pretty sure it's actually better than quill rain, just way more expensive. | |
I got a question (maybe stupid).
In general case, why prefer Split arrow over barrage (or the opposite) ? IGN : KC_Serra (among other chars) Last edited by Serrã on Sep 12, 2014, 8:06:45 PM
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reserved
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IGN : KC_Serra (among other chars)
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I am currently playing a shadow lv 71, physical bow CoC (with EK), due to the lack of builds for 1.2 i am asuming its not the best options after the patch, still fun as hell.
I recommend using puncture + phys projectile damage + increased crit damage + life leech for single target, works really good. |
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anyone has new idea for this build? I'm trying to use both Herald of Ice and Thunder. It works well but don't have enough mana for Flame Totem and curses :|
IGN: DrSlump / DrArale
My shop: http://www.pathofexile.com/forum/view-thread/2125286 |