Oro's Ceaseless Discharger (Spectral Throw + Cast on Crit Discharge)
" It's hard to not be rude when people like you spam your build in other build threads and try to leech views off them. Now I'm sure your build is great, but you should probably advertise it elsewhere. Last edited by Oroboro#4729 on Nov 24, 2013, 2:54:02 AM
|
|
I'm not trying to leech views, I was responding to someone's specific request with something that might be helpful to them.
And to be honest, I do not benefit at all from telling others about my build, it just means more time responding to questions and an increased chance to get nerfed. Just trying to help others. |
|
" You're welcome! Glad to help. " Hey now... hugs for everyone!!! Now to get back on track, after the change to CwDT, are you still running Cold Snap? Do you think it's still worth keeping in the build? I've been tinkering with other setups lately and I was wondering what's your take on the matter? Pragmatheist - Nemesis
|
|
" Regardless of your intentions, please keep the links to PMs. Thanks " I've been trying other stuff, but I haven't found anything quite as efficient. Still trying out some things myself. For the other ones I kept the Cast on Damage taken at level one and am still using enduring cry and my curse, but got rid of molten shell. |
|
" On my helm, I leveled up CwDT just enough to run a level 9 Molten Shell to get 400ish armor out of it and it still triggers enough to be up almost constantly. For the 4L on my boots, I've been running CwDT level 10, Enduring Cry, Immortal Call, and Increased Duration since the nerf and so far I've found that it made a huge increase towards my survivability and I haven't notice any effect dps-wise since the Endurance Charges that Immortal Call consumes are instantly replaced. I might stick with it unless there is a better alternative that you or others can come up with. Thanks for the response! Pragmatheist - Nemesis
|
|
Tried to make a more survivable version of the build. Ended up with this
Hard to say if it is actually effective though. Also, since we don't really use frenzy charges here, how would elemental equilibrium+added cold damage work? |
|
Considering the build is for lvl 75, all you've got is 150% health. Seems extremely low for a "survival" version.
|
|
" Passive skill tree build This it @ lvl 87 though. 226% life EB + Vaal Pact 440% crit, 500% for spells with another 40% just a point away Maybe it would be viable on hardcore if freeze pulse was used to generate crits? I'm not sure about the freeze mechanic, but you'll be shooting 5 pulses that got a near 50% crit chance |
|
Why does everyone roll the demon or fiend dagger?
Doesn't gold kris have the 80% global crit chance increase..? |
|
I was just wondering how you guys with great gear are doing end game, how is it running maps? Is it difficult with the bosses when it's usually 1vs1 (after all trash has died)? I'm finding the lack of single target DPS troublesome, but I don't have top end gear yet.
|
|