support!

"
Jonix wrote:
spectres are linked to where you grabbed them, they don't scale up or down. hence why they are getting wrecked.


Spectres DO scale down ....

@Guardian you don't need 2 min life gems, u can just swap them from RS to RZ and back ... and so on ... i'm lvl70, my RZ is lvl16 (no q), min life is lvl 16(q2) and still they die quite fast to voids in docks but when BM's fire's up rarely they will die ....

NOOB ALERT : How can i tell the radius of my auras ? i mean ... how far from my char does my aura expands with no %radius ?
"
Imposibil wrote:


NOOB ALERT : How can i tell the radius of my auras ? i mean ... how far from my char does my aura expands with no %radius ?


My unscientific way to measure aura radius was to put on a lvled discipline and move around with a quicksilver flask to see when my minions lost their energy shield. its not great, but gives u a general idea.
@Jonix
i do have that passive

@atrolotenri
i've been farming piety with lvl 15 gems, wasnt rock solid, but did the job just fine

@blazerofl
re-read guide, refer to hyper-endgame addition

@Imposibil
test it with a friend lawl, also you can see small circles beneath the minions feet

@Sampudrinker
Stream: www.twitch.tv/sampudrinker
"
atrolotenri wrote:
I'm going to say this but your zombies ain't going to be tanking anything at Merciless much at lvl 18 with your +2 helmet. They WILL die. Either stick in a Minion Resistance or get it to lvl 20 with the helmet. They will have their increase resistances against those Voidbearer.

The utmost important thing is that you need to know the range of your auras. You want to be close enough that they get the auras on them. If you notice their HP dropping in a battle fast, either their HP is low that the Vitality aura is hardly making a difference or you're not within range.

i desagree. my zombiez are tanking piety runs since lvl16 gem. mobs are destroyed so fast, that you don't actually need any zombie at all. btw, my setup is 3 zombie +2 spectre.
Angelic Kite Shield + Animation flasks + 4 auras and you can facetank any kind of mobs. titybitches? no problem. voidbearer? no problem. storm herald? no problem. kole - dies faster than my flasks are empty. normally, you kill anything so fast, that mobs just can't hurt you much. the only time when i lost a minion was the first day i respeced to a summoner - i just had to do a couple of runs to realize how this build is working.
as for the auras: with a passive tree from OPs post gives you enough auras range. you don't need more - minions have limited agro range, so they will run back to you

"
blazerofl wrote:

so the question is, does +%Minion Damage nodes give the burned miscreations more damage? I would think so since theres an easily noticable difference in damage when you swap rarity for minion damage

it seems it's not. although gem works, passives - don't
as far as i know gem efficiency is as follows:
Cast on Death > Concentrated Effect > Remote Mine > Trap > Minion Damage > Increased Burning Damage > Minion Life
but some people claims concentrated effect doesn't affect BM's damage at all - i didn't test it since i'm not using increased aoe (no sockets for it). assuming that life and resists are a must, best combo will be: specte + life + resists + mine / trap + damage + burn / rarity. you can use mine + trap, but it's so annoying and the damage increase is not so big comparing to other setup.

"
Jonix wrote:
Minion resistances at lvl 20: fire res 32%, cold res 64%, lightning res 32%.


this was stated regarding zombies, not all minions. i think spectes resists will be inherited from minions you raise.


"
SpyChicken wrote:
Thoughts on prism guardian + the three resistance aurs (ignoring purity of elements ofc) instead of saffels?

i proposed it some time ago to use an alpha howl for 5 auras. as zombies are just a meatshield, the only thin you need is a minion life and +2 lvl, which could be either leveled empower, Matua Tupuna (so even more bonuses from auras for you and minions), or both. but then you need some currency

for those, who interested, here's my current tree (time for the inner force and chaos res nodes) and items:
Spoiler

Last edited by nyash#2006 on Dec 13, 2013, 2:46:32 PM
This build sucks. I had to spend real life money to buy more stash tabs to make this work.

In all seriousness, I love this build, it's awesome, very effective and fun. I thought i'd never have this much fun as a summoner, ever. I pretty much can just walk through maps and stuff just dies, as does piety. I switch up between maps and piety and it's just a cake walk. Thank you for posting this build, I love it.

Currently level 77, with this gear:

Spoiler
Check out the stuff I have for sale: http://www.pathofexile.com/forum/view-thread/611752
Last edited by Painan#6365 on Dec 13, 2013, 5:40:30 PM
Really like the build so far


I'm currently level 58




I had to at least run 1 animation flask, but now i never lose any summons

currently going through act 2 merciless using Cruel burned miscreations and they're doing fine, just have to babysit them a little


just using the shield as a temp until 1 more level for
:P


ps getting those colors on that helm was not easy


edit: eventually was going to swap out ullr for goldwyrms once i can get a pair


edit edit: Can I pop an animation flask and then use another flask for my own healing, or does that override the effect from the animated flask and stop the effect on my minions?
Last edited by CrushTheMoon#4972 on Dec 13, 2013, 7:15:53 PM
"
CrushTheMoon wrote:



ps getting those colors on that helm was not easy



Tell me about it, ive been trying to 2b2r this



spent 230 chroms so far.. the helmet is pretty good to replace with a es based.



Heres a question, I have 3 burned Miscreations, and when only one activates, it seems to kill everything just AS fast as if 3 were activated. SO does the other 2 not make any difference, do they not stack each other dps wise?
"
MrGuardian wrote:
"
CrushTheMoon wrote:



ps getting those colors on that helm was not easy



Tell me about it, ive been trying to 2b2r this



spent 230 chroms so far.. the helmet is pretty good to replace with a es based.



Heres a question, I have 3 burned Miscreations, and when only one activates, it seems to kill everything just AS fast as if 3 were activated. SO does the other 2 not make any difference, do they not stack each other dps wise?


Multiple BM auras dont stack. We are just using 2 because a bigger area gets covered with the aura. Iirc sam even used 1 BM and one of those shield guys of sceptre of god when he did maps yesterday.
"
CptQaoz wrote:


Multiple BM auras dont stack. We are just using 2 because a bigger area gets covered with the aura. Iirc sam even used 1 BM and one of those shield guys of sceptre of god when he did maps yesterday.



Okay i used a sheild guy, 2 of them and one bm, Piety did 0 noticeable damage to any minions, and myself the entire fight. And she was killed before she could even transform. Im going to run a sheild guy and 2 bms, one with increased dmg, the other with increased radius. \

But when im on piety, does the one with the most dps attack her, or the increased radius one..?
Last edited by MrGuardian#3216 on Dec 14, 2013, 2:18:39 AM
"
MrGuardian wrote:


Okay i used a sheild guy, 2 of them and one bm, Piety did 0 noticeable damage to any minions, and myself the entire fight. And she was killed before she could even transform. Im going to run a sheild guy and 2 bms, one with increased dmg, the other with increased radius. \

But when im on piety, does the one with the most dps attack her, or the increased radius one..?


I was asking myself the same when i summoned them that way. But sam updated the build some time ago:

"
tehosiris wrote:


1.0.2
Resurrect the first Burned Miscreation as usual:
Raise Spectre + Minion Life + Increased Burning Damage + Minion and Totem Resistances + Increased Area of Effect + Increased Item Rarity

here comes the twist, your second miscreation becomes the 'single target' dpser

Raise Spectre + Minion Life + Increased Burning Damage + Minion and Totem Resistances + Minion Damage + Increased Item Rarity

Doing this results in faster Piety kills, the 2nd Miscreation will do more DPS in a smaller area, it becomes your 'single target' DPSer.


Im not really sure if the higher damage aura "overwrites" the lower damage one every time or if its just random which damage gets applied.

Btw: I also was going to try the shield guys, but i think you should just do it when you play with 3 spectres. If your BMs and zeds are tanky enough, 2 BMs will increase the effective area of the aura by a lot imo.
Last edited by CptQaoz#6689 on Dec 14, 2013, 9:37:41 AM

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