[1.0.4]Scion - Incinerate Tank - Mind over Matter, EB, almost Max Block | Facetank a lot of stuff

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PigOfPain wrote:
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kluch wrote:
The core of the build (the claw) isn't that expensive. Like 1chaos- few gcp. So its not that bad to get started with in the new leagues (doing this atm)

1 chaos? or 1 exalted? :O


1chaos. Had like 3 guys selling them for 1 chaos yesterday. Someone did try and charge me 1exa for it but yeah that is way way overpriced.
Point Blank and Iron Grip does not work with Incinerate. While yes, it's a Projectile, it's also a SPELL. PB and IG only works on Projectile Attacks, not spells.

Edit: And IG works on the Physical portion anyways.
Last edited by Obscurin#1591 on Nov 1, 2013, 9:19:41 AM
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Magnetic_n0rth wrote:
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Semarogin wrote:
Incinerate isn't a projectile attack so point black doesn't work with it.


The skill actually says it's a Projectile and it benefits from projectile passives and gems. i do have an idea of why PB wouldn't be compatible, but a confirmation from someone who at least understands Incinerate is a projectile based spell would be much appreciated.

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You need 30% damage reduction from Mind over Matter and/or use Grace/Determination to get good amount of armour so BM is useless for this build.


i don't see why IR, Cloak of Defiance and BM wouldn't work. i'm not a total noob so I know some of what I suggest.

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Incinerate does very little fire damage per hit so burning damage nodes are waste of passive points.


Oh thanks. I really appreciate how cordial your responses are and how helpful you are.

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I'm not sure how well burning would work with this. The hits are small and IIRC burning's damage is based on the initial hit.


Thannk you! This is the information I was looking for. Would Firestorm be substantial enough to warrant the extra burning damage? Molten Shell is also on the table of additional skills that would benefit from the burning damage.

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AND Iron will maybe?


i did notice that grabbing Iron Grip boosted my damage output slightly, but not enough at the time I tested it to use it. I may try it out again now that I am a much higher level, but Iron Grip gives a bonus to Incinerate.



I don't see a way for the burning damage to work with this. It needs big hit to burn for a lot. It might work with firestorm + on damage taken or something like that.


Also Iron WILL not iron grip. Iron Will is for spells, grip is for projectiles.


My question about Iron WILL is tho is it worth it to use in the links? You have a decent amount of str from the tree IIRC. Might have to drop leech or casting or speed.
Last edited by kluch#2492 on Nov 1, 2013, 9:24:29 AM
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kluch wrote:
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PigOfPain wrote:
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kluch wrote:
The core of the build (the claw) isn't that expensive. Like 1chaos- few gcp. So its not that bad to get started with in the new leagues (doing this atm)

1 chaos? or 1 exalted? :O


1chaos. Had like 3 guys selling them for 1 chaos yesterday. Someone did try and charge me 1exa for it but yeah that is way way overpriced.


On HC? Can I add you in-game to as you some questions? :X
Burn damage
"The burning damage over time is a third of the initial hit of fire damage, per second. Therefore, over the base duration, the target will take 4/3 of the damage dealt by the original hit." source: http://pathofexile.gamepedia.com/Ignite

Basically the burn damage will be so small you wont notice it. If you want to do a burn damage build you should do a fireball build or burning discharge.

BM
I dont think you can make this build work with BM since the main survivability comes from MoM and using a BM gem would counteract the survivability since getting back to max health would take longer.

IR
Unless i get some really good evasion gear besides the Lightning coil it wont be worth getting IR.

Point blank and Iron grip only works on attacks, so wand or bow attacks.
Iron will works but the build doesnt have gems slots or enough strength for it to be viable
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Magnetic_n0rth wrote:
but a confirmation from someone who at least understands Incinerate is a projectile based spell would be much appreciated

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Oh thanks. I really appreciate how cordial your responses are and how helpful you are.

It's such a aggressive response. I thought you know a difference between projectile attack and projectile based spell and how burning damage works in general. Sorry, I tried to be helpful but my English isn't that good. Ok, won't do it anymore.

Last edited by Semarogin#7457 on Nov 1, 2013, 10:00:04 AM
All the uniques used in the build should be really affordable, on Standard you can probably buy all of them for a total less then 2 exa, thats buying an unlinked Lightning coil.
Lightning Coil is probably the most expensive in all the leagues since its the most rare but it probably doesn't cost more than a few exa since it not than popular as far as i know.

Cloak of Defiance
I don't think Cloak of Defiance would be better than Lightning coil since it doesn't have armor or health and lacks the most important part, "40% of Physical Damage taken as Lightning Damage".
Cloak of Defiance is probably what you want if you do a CI, Mind over Matter build. CI and GR doesn't work with the life on hit by spells the claw has so you would have to do a completely different build.

Static blows
I don't think its worth getting SB because the build is already tight on points and using added lightning instead of faster casting would decrease the damage and increase the time it takes to get incinerate to stage 3.

I'm trying to answer all the questions but if i miss any just ask again. I'm really happy people are trying the build and having fun.
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kluch wrote:
I don't see a way for the burning damage to work with this. It needs big hit to burn for a lot. It might work with firestorm + on damage taken or something like that.


Also Iron WILL not iron grip. Iron Will is for spells, grip is for projectiles.


My question about Iron WILL is tho is it worth it to use in the links? You have a decent amount of str from the tree IIRC. Might have to drop leech or casting or speed.


Thank you for the additional response. I planned on using cast on damage taken + firestorm/molten shell so I may still be able to benefit from the choices I've made. If I can't get it to work right it shouldn't be too difficult to let go of those points.

I don't know for sure about Iron Will, but I'd give it a try. Just like I tried Iron Grip and it provided a minimal bonus. I have outstanding discrepancies with my tool-tip dps so I can't confirm exactly how Iron Grip benefited the skill, but I was certainly melting the mobs faster than when I didn't have it. I noticed that when I picked up the shrine that increases projectile speed in domination it actually changed the distance at which the flames shot out. In a similar obscure way IG could be providing minor benefits. Anyway, I don't mean to detract from your question about IW, I was just making a statement of reference to the possibility that IW may be worth trying out.
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Burn damage
"The burning damage over time is a third of the initial hit of fire damage, per second. Therefore, over the base duration, the target will take 4/3 of the damage dealt by the original hit." source: http://pathofexile.gamepedia.com/Ignite


Thanks Anders!

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BM
I dont think you can make this build work with BM since the main survivability comes from MoM and using a BM gem would counteract the survivability since getting back to max health would take longer.


I don't really want to replicate your build obviously so, If I took IR, picked up more survivability on gear, and grabbed MoM on the new unique do you think BM would be possible? As much life gain as i seem to be grabbing it seems almost wasteful to not use BM.

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It's such a aggressive response. I thought you know a difference between projectile attack and projectile based spell and how burning damage works in general. Sorry, I tried to be helpful but my English isn't that good. Ok, won't do it anymore.


I too am sorry for being quick tempered. It happens sometimes. i made the distinction between spell and attack projectiles but I wanted to confirm that. I need information and I snapped when I was told "nope" sort of you know. Anyway, you weren't saying anything less than others, just a bit shorter. Thank you for trying to help.

There is grief in wisdom, there is sorrow in truth
Yet, the heart of the wise is in the house of mourning
And by sad countenance the heart is made stonger in time
So, I embrace this burden and weep for the fools that chase the wind
Your low amount of life really scares me.
Mess with the best, die like the rest.
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PigOfPain wrote:
Would you suggest this build for someone with very limited gear and none of the uniques you've listed?


I would recommend getting a build that doesn't rely on any uniques to merciless first, that way you have something to fall back on.

But you can probably still do this build with limited gear as long as you think you can afford the claw around lvl 40 and don't mind farming some gear if you hit a wall.

Maybe someone else can help answer the question since i haven't done the build without leveling gear yet.

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