Mods Compendium

A minor thing: why do you list the 'All attribute', 'Dexterity' and "Intelligence' mods as "increase", but not the 'Strength' ones? I think they should be the same. First thought one kind would be a percentage based, but a check against the website didnt prove that.
invited by timer @ 10.12.2011
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deutsche Community: www.exiled.eu & ts.exiled.eu
Things I found in the trade forums:

quiver with 'attack speed', 'resists', 'life on kill' (Grim Dart, #8.1),
quiver with 'mana on kill# (Corpse Bite, #17.1),
ring with 'all attribute' (Entropy Grip, #19.1):

http://www.pathofexile.com/forum/view-thread/53441
invited by timer @ 10.12.2011
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deutsche Community: www.exiled.eu & ts.exiled.eu
"
Mr_Cee wrote:
A minor thing: why do you list the 'All attribute', 'Dexterity' and "Intelligence' mods as "increase", but not the 'Strength' ones? I think they should be the same. First thought one kind would be a percentage based, but a check against the website didnt prove that.


Thanks. I corrected it.
Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126)
Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970)
Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200)
Marauder : Death Oath Staff User (498864)
"
Mr_Cee wrote:
Things I found in the trade forums:

quiver with 'attack speed', 'resists', 'life on kill' (Grim Dart, #8.1),
quiver with 'mana on kill# (Corpse Bite, #17.1),
ring with 'all attribute' (Entropy Grip, #19.1):

http://www.pathofexile.com/forum/view-thread/53441


Thanks. I corrected the original post as well as the compendium.
Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126)
Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970)
Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200)
Marauder : Death Oath Staff User (498864)
I guess,

-amulets can only have cast speed, not attack.
-amulets get only global crit chance, not specified for spells.

Will have an eye on the other open points, mainly.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
Alright, I just added 10 sheets for each items categories : Rings, Amulets, Belts, Helmets, Gloves, Boots, Chests, Shields, Quivers and Weapons. That should help to make the compendium easier and more intuitive to browse.

I also added a Mod that is not shown on the official Item Data page : Projectile Speed. I have no idea if its a prefix or suffix (if anyone knows, please tell me). For now, I consider it a prefix. I also had to guess the number of Projectile speed ranks and the values for each rank (I used the same ranks/values than for crit chance and multi).

I now consider the Mods compendium mostly completed. Thanks to everyone that helped, especially Mr_Gee on the forum and Aethias in game.

Of course, I'm sure there are still mistakes and if you spot any, I would be very happy if you could point them out in this thread or via pm.



Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126)
Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970)
Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200)
Marauder : Death Oath Staff User (498864)
Last edited by Velkor#2803 on Oct 26, 2012, 5:38:41 PM
At least 'of Darting' from the Quiver I linked earlier in this thread is proved as a suffix. That dont prove that there are not also prefixes with projectile speed mods - but I guess, its only suffix since the only mods that exists in both groups so far, are the item aquisition ones - and for the fact that the attack speed mods are also suffix only.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
Last edited by Mr_Cee#0334 on Oct 27, 2012, 6:25:10 AM
Regarding Max mana,

they can spawn on wands, daggers, staves and sceptres

Belts, gloves, quivers, shields cannot spawn max mana except for int shields i believe (will have to double check regarding shields, could be int as well as int/dex, int/str)

also, the highest mana prefix for rings and ammys and weapons appears to be sapphire.


Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
Last edited by Invalesco#7360 on Oct 27, 2012, 8:50:56 AM
"
Invalesco wrote:
Regarding Max mana,

they can spawn on wands, daggers, staves and sceptres

Belts, gloves, quivers, shields cannot spawn max mana except for int shields i believe (will have to double check regarding shields, could be int as well as int/dex, int/str)

also, the highest mana prefix for rings and ammys and weapons appears to be sapphire.





Hmm, When you say "Max mana", I guess you mean the mazarine mod (60 to 64) ? Because gloves and others types of items you mentionned can definitively spawn +mana :

Unavailable


Also, the maximum mana on ring is at least 50 (Gentian)

Unavailable


I would guess its at least as much on amulet, if not more. Usually, amulets can spawn at least a rank higher than rings.

Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126)
Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970)
Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200)
Marauder : Death Oath Staff User (498864)
Last edited by Velkor#2803 on Oct 27, 2012, 9:22:02 AM
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"
Velkor wrote:
"
Invalesco wrote:
Regarding Max mana,

they can spawn on wands, daggers, staves and sceptres

Belts, gloves, quivers, shields cannot spawn max mana except for int shields i believe (will have to double check regarding shields, could be int as well as int/dex, int/str)

also, the highest mana prefix for rings and ammys and weapons appears to be sapphire.





Hmm, When you say "Max mana", I guess you mean the mazarine mod (60 to 64) ? Because gloves and others types of items you mentionned can definitively spawn +mana :

Unavailable


Also, the maximum mana on ring is at least 50 (Gentian)

Unavailable


I would guess its at least as much on amulet, if not more. Usually, amulets can spawn at least a rank higher than rings.



good point, never saw that high a mana on rings before. and didnt know gloves could spawn +mana. u can remove the gloves from the list that i said :)
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
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