Mods Compendium
A minor thing: why do you list the 'All attribute', 'Dexterity' and "Intelligence' mods as "increase", but not the 'Strength' ones? I think they should be the same. First thought one kind would be a percentage based, but a check against the website didnt prove that.
invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
|
Things I found in the trade forums:
quiver with 'attack speed', 'resists', 'life on kill' (Grim Dart, #8.1), quiver with 'mana on kill# (Corpse Bite, #17.1), ring with 'all attribute' (Entropy Grip, #19.1): http://www.pathofexile.com/forum/view-thread/53441 invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
|
" Thanks. I corrected it. Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) |
|
" Thanks. I corrected the original post as well as the compendium. Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) |
|
I guess,
-amulets can only have cast speed, not attack. -amulets get only global crit chance, not specified for spells. Will have an eye on the other open points, mainly. invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
|
Alright, I just added 10 sheets for each items categories : Rings, Amulets, Belts, Helmets, Gloves, Boots, Chests, Shields, Quivers and Weapons. That should help to make the compendium easier and more intuitive to browse.
I also added a Mod that is not shown on the official Item Data page : Projectile Speed. I have no idea if its a prefix or suffix (if anyone knows, please tell me). For now, I consider it a prefix. I also had to guess the number of Projectile speed ranks and the values for each rank (I used the same ranks/values than for crit chance and multi). I now consider the Mods compendium mostly completed. Thanks to everyone that helped, especially Mr_Gee on the forum and Aethias in game. Of course, I'm sure there are still mistakes and if you spot any, I would be very happy if you could point them out in this thread or via pm. Shadow : Covenant Pulser (504561) Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) Last edited by Velkor#2803 on Oct 26, 2012, 5:38:41 PM
|
|
At least 'of Darting' from the Quiver I linked earlier in this thread is proved as a suffix. That dont prove that there are not also prefixes with projectile speed mods - but I guess, its only suffix since the only mods that exists in both groups so far, are the item aquisition ones - and for the fact that the attack speed mods are also suffix only.
invited by timer @ 10.12.2011 -- deutsche Community: www.exiled.eu & ts.exiled.eu Last edited by Mr_Cee#0334 on Oct 27, 2012, 6:25:10 AM
|
|
Regarding Max mana,
they can spawn on wands, daggers, staves and sceptres Belts, gloves, quivers, shields cannot spawn max mana except for int shields i believe (will have to double check regarding shields, could be int as well as int/dex, int/str) also, the highest mana prefix for rings and ammys and weapons appears to be sapphire. Build of the Week 14 The first Righteous Fire/Non-Shavronne's/Shavronne's HC Shameless self-proclaimed theory-crafting extraordinaire and forum crusader Last edited by Invalesco#7360 on Oct 27, 2012, 8:50:56 AM
|
|
" Hmm, When you say "Max mana", I guess you mean the mazarine mod (60 to 64) ? Because gloves and others types of items you mentionned can definitively spawn +mana : Unavailable Also, the maximum mana on ring is at least 50 (Gentian) Unavailable I would guess its at least as much on amulet, if not more. Usually, amulets can spawn at least a rank higher than rings. Shadow : Covenant Pulser (504561) Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) Last edited by Velkor#2803 on Oct 27, 2012, 9:22:02 AM
Some items in this post are currently unavailable.
|
|
" good point, never saw that high a mana on rings before. and didnt know gloves could spawn +mana. u can remove the gloves from the list that i said :) Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC Shameless self-proclaimed theory-crafting extraordinaire and forum crusader Some items in this post are currently unavailable.
|
|