Saint Vitus: Physical crit ranger guide[Always Updated]

"
Spectarz wrote:
"
VictorDoom wrote:



Base stats from passives only:
Spoiler
Dexterity: 280
Intelligence:44
Strength:84

Life: 164% increase
Mana: 36% increase + 20% increased mana regeneration
Evasion (which is turned to armor via IR): 110% increase
Resistances: 31% to all and an extra 15% to cold and fire and 8% chaos res

Physical damage: 101% increase with bows
Projectile damage: 43% increase
Accuracy: 52% increase
Attack speed: 22% increase (with frenzy charges up you will have ridiculous attack speed)
Critical strike chance: 280%
Critical strike multiplier: 195%



Wow just realized...you have your crit chance and multiplier values backwards. Crit chance is 195%.



2 ndoes next heartseeker (30%) + Heartpiece cluster (90%)+Assasination nodes(100%) + bloothirst nodes(60%) = 280%
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
"
VictorDoom wrote:
"
Spectarz wrote:
"
VictorDoom wrote:



Base stats from passives only:
Spoiler
Dexterity: 280
Intelligence:44
Strength:84

Life: 164% increase
Mana: 36% increase + 20% increased mana regeneration
Evasion (which is turned to armor via IR): 110% increase
Resistances: 31% to all and an extra 15% to cold and fire and 8% chaos res

Physical damage: 101% increase with bows
Projectile damage: 43% increase
Accuracy: 52% increase
Attack speed: 22% increase (with frenzy charges up you will have ridiculous attack speed)
Critical strike chance: 280%
Critical strike multiplier: 195%



Wow just realized...you have your crit chance and multiplier values backwards. Crit chance is 195%.




2 ndoes next heartseeker (30%) + Heartpiece cluster (90%)+Assasination nodes(100%) + bloothirst nodes(60%) = 280%


So...nvm I am unable to count properly, lol.

I am making a HC build based on your non-hc build...I like crit in HC and haven't had much problem with it before. Just wasn't sure about your HC version if it would have enough straight dmg if I was unable to find a really great phys dmg bow.

Edit: oh, you only have 3 mana nodes? You don't have mana problems with that?
IGN: Spectarz
Last edited by Spectarz#3381 on Feb 1, 2013, 3:21:04 PM
"
Spectarz wrote:


So...nvm I am unable to count properly, lol.

I am making a HC build based on your non-hc build...I like crit in HC and haven't had much problem with it before. Just wasn't sure about your HC version if it would have enough straight dmg if I was unable to find a really great phys dmg bow.

Edit: oh, you only have 3 mana nodes? You don't have mana problems with that?


No mana problems, with high enough physical damage yu can sustain RoA easily, you might need to use mana leech on your single target frenzy though.

The reason the HC build has RT is because of the reflect mobs, they are dangerous.
It will do around 50% more physical damage than the crit one.
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
"Game>passive skill tree>do it>copy url>paste"

i'm trying to post my planned build for Lvl20, but i dont see the 'Do it' button?
Which reward should I get for the Deal with the Bandits quest?
"
Ruinrise wrote:
Which reward should I get for the Deal with the Bandits quest?


Generally what most people get when doing a physical ranger style build is:

1. +40 Life
2. +12% Physical Damage
3. +1 Frenzy Charge

The life is just to be more beefy, physical damage is...well, more physical damaage, and the Frenzy Charge helps out with extra damage, speed, and even evasion if you grab the small node for it.
I feel so underpowered with this build, my ranger is 47 and i do bad damage compared to my 46 GS Marauder i got 1.2k dps Heavy strike while my Ranger Frenzy as around 840 dps with Frenzy 5 Charge...

Need some advice. Here my Wep/chest on my ranger. And my Wep on my Marauder. The gap in dmg isn't that big on the wep to have so huge diffence in dps...so im confuse a little.



Last edited by jonath102#4273 on Feb 1, 2013, 7:16:45 PM
"
jonath102 wrote:
I feel so underpowered with this build, my ranger is 47 and i do bad damage compared to my 46 GS Marauder i got 1.2k dps Heavy strike while my Ranger Frenzy as around 840 dps with Frenzy 5 Charge...

Need some advice. Here my Wep/chest on my ranger. And my Wep on my Marauder. The gap in dmg isn't that big on the wep to have so huge diffence in dps...so im confuse a little.






You need to get all of the physical damage nodes, and youmust get as much physical damage as you can on gear+ leech, life and resistances.

after that you get the crit nodes, that is a pretty good bow for its level by the way, so you just have to spec points into more damage.

Also, early on, try to get damage from all of the sources that you can, instead of using faster projectiles on frenzy just use added fire damage, or critical strike chance.
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
Last edited by VictorDoom#6290 on Feb 1, 2013, 7:41:51 PM
didnt they changed the way iron reflexes works?
you build isnt actually that good anymore cause of some "missplaced" nodes where i think i got some better uses for.
as far as i know IR converts evasion rating first and then doing all the %based things. which will make bonus evasion % useless for IR and only %armor viable.
i might be wrong but thats what i just red in some GGGstaff posts
Been using this build since the beginning and all went extremely smooth. Except now, I hit a Big, Big and dirty wall at Act 3 Cruel. I'm level 48 and I wonder if you got some tip for me.

Here is my gear:
Spoiler











1110 HP/16 Shield
2630 armor (52% reduction)
Fire:32
Cold:45
Lightning:60
Chaos -20% (obviously :P)


and build (still have 10 remaining passive point):


Is there any major flaw? I guess that I need life leech but I can't find any... On what does it spawn and which item slot should I get life leech on and what % am I supposed to have to be able to survive?

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