Supporter Pack upgrades, Raptr Q&A, upcoming Build of the Week season and new Passive Skills
Badass news! Love that you are bringing Build OF The Week back, loved that series! :)
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" What did you have for dinner? :o IGN Golioth
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Chris are there ever plans for a meetup in the UK, I'd gladly spill a beer onto your lap.
IGN: Asser, AssDelver, Assphobic, AnointedAss, BetrayedByMyAss, CrackedAss, FracturedAss, FulcrumedUpMyAss, ImpaledAss, IncursionOfTheAss, WarForTheAss, UnleashTheAss, ScreamingAsshole, SwampAssKing, Yui
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- Deleted -
Last edited by DestroTheGod#5470 on Oct 11, 2013, 3:31:31 PM
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What about things that actually matter like: optimization, syncing and rebalancing of the existing skills, of which there are MANY (as you probably know).
A couple new dungeons and a few more skills are nice for the hype that you probably gonna need for a successful release but they don't make the game better per se. Many people have already given up waiting for improvements in the aforementioned and other areas. In this regard the news coverage was nothing but a disappointment. This game has survived on mere potential so far, with the most successful builds, being those that avoid the games problems like the clunky and tedious combat along with desync by using a "no contact" approach. Many other promising builds have turned out to be not hardcore viable due to the tactical gameplay being unreliable. Last but not least: Guys, LMP and GMP Totem look the same but GMP drops the framerate, really? |
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" Doesn't have to fit in a category just has to have some synergistic aspects that make sense.Just watch some of the previous build of the week. |
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Great!
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AHAHAHAHAHAHA
" YES PLEASE |
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Can't wait for tomorrow's post.
No longer a forum dweller, please use PM for contact purposes.
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Nice, BotW is back <3
IGN:
Standard: @MeowViking Perandus: @VikingVortex |
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