Fixing Evasion without touching Evasion? Revisiting Acrobatics/Phase Acrobatics
" There are parameters that I'd need to know about combat dynamics that GGG may not want to share. Things such as: average melee enemy spawn size, how their RNG streak prevention system works, and what is the average percent total hp per hit per enemy per level that they currently use to tune enemy damage output. Also average burst healing rates (get hit to 10 hp, you get to react, but reaction != survival) Effective health for an evasion class, in terms of useful analysis, relies entirely on probability (instead of a straight value) of taking an unmitigatable amount of damage in X time. However, this relies on a lot of statistical factors that would have to be considered, that I just don't have access to. If you have account problems please [url="http://www.pathofexile.com/support"]Email Support[/url]
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" This is a very good point. If Shadows are int/dex and thus not all that attracted to Acrobatics...why the heck is it so close to their starting point? And they said *I* was bad at PoE. At least I made it out of act 1 and know how to use the /dnd function. El oh fucking el.
I am Path of Exile's biggest whale. Period. |
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" *tongue in cheek* The reason why it's there for any class... a deadly lure to attract you in and ruin your build :P If you have account problems please [url="http://www.pathofexile.com/support"]Email Support[/url]
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That may very well be the case.^^
Zaanus:
Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C ___ Isn't a "no" better than an ignore? |
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We need more love on acrobatics and phase acrobatics.
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