Official Blender Post! Lets theory craft for 1.2! 123k Cleave DPS!
Hi,
i got back to the game today and i really love your build, really awesome job !! I never got anywhere in PoE before i eventually stopped playing but i would really like to be able to play this build properly. The problem i am facing is, i have a 59 duelist and no gear ( not even a white item with RRGG 4 link. Got some skills, and a decent claw. So my question is, can you help me with some advice on where and how to start from my current position? Where to farm, what to farm for etc ? I think the logical 1st investment would be the axe ? Or the helm ? Sorry that i cant contribute to the thread in any meaningfull way. Thanks a lot for your time in advance !! Best regards, Sith |
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Soooo.. you've removed the "Blend" skill, out of the "Blender" build? Lol. Blender build involves cleave+Multistrike.
Mess with the best, die like the rest.
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The helm is the most importent piece in the build. than the gems weapones and all other gear. you need good resis because you wont get any on helm/chest.and try to get armor/eva gear because es wont help at all.
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Hey 2P! So lucky I happened to check Twitch.tv last night and saw you streaming the updated build. I was struggling so much after the patch, but now I'm doing better than ever with my Blender. Dual Strike + Melee Splash is a great substitute for Cleave.
Thank you for sharing your build with the community. |
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" City of Sarn in Act 3 is always a good place to farm. You don't need much elemental resists, just make sure to drink a granite flask before fighting Perpetus! Just pick up a piece of gear for every slot and Transmut or Alch it. Keep your character page up (with Defenses showing) and keep the gear that gives you the most resists and armor. You can farm as long as you need until you're comfortable progressing. Also, if you want to contact me in game on my character DualSide I can give you a good deal on some of my old Blender gear to help a brother out. Good luck! Last edited by Konqrr#2723 on Oct 26, 2013, 3:20:37 PM
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" The 1.0.0 build uses Dual Strike + Melee Splash to accomplish the exact same thing, so.... ? (2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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First off, loving your build so far. second, it may be just that I'm new and overlooking something, but why would you put an added fire damage gem on the main skill instead of an added cold damage gem, then, you could take ice bite to further increase dps?
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" Added cold is flat elemental damage which this build does not scale. Added Fire does damage based off of how high your physical damage is. The higher your phys is, the more fire damage you get. IGN: FVX
Twitch: im2P | |
" So, call it DS+melee splash - not blender. Mess with the best, die like the rest.
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Sorry if this has been asked before but is this build viable in HC/Nemesis?
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