[OSX] Unofficial Path of Exile port - 30/12/2018 status update
Are you guys using a git repository for the client versions? I must insist on the fact that I would love to contribute... would personally like to take a look at the FPS spikes problem, just need some guidance on what files to start looking at...
cheers. |
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Things were going great, thanks so much for the port, but suddenly it won't launch at all. Like I click the PoE icon in my dock, it bounces once, and then nothing. Kinda frustrated, dunno what to do, could use help.
Thanks |
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"Just restart your mac. |
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I tried restarting the mac, logging out and back in, and restarting the finder, none of which works.
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" Then try to get the logs from wrapper, maybe it got corrupted.. |
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" something similar happened to me when i moved the content.ggpk to new wrapper. I just moved back the content file and started the new wrapper and waited for 'allocation space'. Then, i just quit, moved the content file and everything just worked fine. I hope it helps "Embrace the darkness"
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" I've re-installed the game about 4 times and it always ends up with a runtime error. I wish I could give more details, but that's it. RUNTIME error. Why am I the only person with this problem. What the hell is a runtime error anyway and can this be fixed? |
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thanks so much for this port! great job! ty
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" Something's definitely not right... Post your Mac specifications, please. OS version, CPU, GPU, RAM... And also which wrapper version you are using (I posted info two pages before on how to check that). Edit correct info. Last edited by krifFinn#4964 on Mar 2, 2013, 7:52:08 AM
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Just wanted to say THANK YOU for this.
I was running POE through Parallels (Windows 7) on my Macbook Air and it was only utilizing half of my RAM. It was super laggy and I could hardly play the game. Now, with this port, I'm experiencing the game how it was intended. It's phenomenally better than before--no comparison. |
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