Twelve Suggestions
oh haha! I gotto look into that I feel like a noob :P
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Not like I wouldn't enjoy something like Kaom's Body, and that would help making HP Based Chars better, but 250 is way too much.
And about the Blood Magic applied to ES, if it was implemented at all, it would need something along the lines of "Doubles the Cost of all the Spells". |
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" Agree with (2), (8), (9) and (10). Especially with (2). Last edited by PHRandom#0174 on Aug 3, 2013, 3:37:36 PM
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" +1 It would probably be hated in groups, but I would love it :) They could also just add it as a microtransaction for Lightning Arrow. |
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Thanks for the feedback guys!
I agree with the Dummy idea. Simply make a dummy area in which you can add as many dummies as you want with drop down menues of mods like "75 all resistance", "20k armour", "casts enfeeble" etc. Also the suggestion about Shield Magic is a great outweigh idea. +100% mana cost added to the keystone. IMO we could bumb this up to +200% and it would still be fair. About lightning storm added as a microtransaction to LA, I dont follow you. I imagine the SPELL to work as Firestorm. You cast it once and it has a duratio. Same with blizzard. I will go ahead and edit the top post with the added ideas. +1 Very nice guys :) |
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And we need something to test defense, a some kind of dummy that shoots you but doesn't kill you as it stops shooting when you're left with 1hp, then you regenerates fast due to being in a defense test area.
That's it, for the same role of dummy but testing armor, evasion, energy shield, health, elemental resistances and chaos resistance, these tests may vary according to dummies spawn. |
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I have gotten another idea, which will be added to the top post:
Ability to remake an instance from within the same one. Not that big of a deal, but it would still be helpful sometimes. |
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