0.11.4 Skill Details: Reave
removing buff when using abother skill sounds terrible.
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" Good points, especially #1, but PoE has always been about using 1 "main" skill 90% of the time. Few builds use a variety of skills often, like you would in Diablo 3. I think it would have been better if you had to use 2 different abilities to get the buff, something like, for every enemy hit by a single target melee attack you gain 2% more (or whatever) area radius. Would take some new tech to make the game recognize that you had an ability equipped but didn't use it and still got an effect but it would be interesting. It's almost the same concept as Incinerate, or abilities from other games that get stronger when you do something else (or the same thing over and over, but I think that version is boring.) |____________ G . L . O . W . Y . R . M ____________|
< My PoE career highlight, Being beat by Throzz, hehe > ||||||\\\\\~ http://tinyurl.com/2ndPlaceToThrozz ~/////|||||| | |
Sure, all builds use no more than 2 6-L (5-L) items, so there should be 1-2 "major" skills, that will be augmented with a lot of supps.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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Is there a reason why Reave does not work for unarmed combat? Giving those builds more options wouldnt hurt anyone I think.
Last edited by EZPZY on Aug 5, 2013, 2:30:46 PM
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Can you Please make this work with Unarmed shadows as well?
.... please? |
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" That was my first thought. There can only be one Oatmeal.
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There already exist several str/int melee skills - Glacial Hammer and Dominating Blow, for example. But i cant remember any dex/int melee (or even ranged) attack skill. The stating Shadow's skill is Double strike (pure dex), while templar get str/int Glacial Hammer, and Duelist gets str/dex Cleave.
I think, Reave should be Shadow's starting skill, instead of double strike. And i like the idea. Cone AoE skill for dagger and claws - it's exactly what they need. The only pure AoE skills available for daggers and claws, are Cyclone and Whirling blades (though their DPS sucks so greatly that they cant be used to deal it). IGN: MortalKombat Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power Last edited by MortalKombat3 on Aug 6, 2013, 4:56:27 PM
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" Nice bro! You exalted attack speed onto that? 392 dps claw now, glad to see you decided to keep it. Should be worth a ton more should you decide to sell it however, with this new claw skill coming out. IGN - Wolens
or if on other account, IGN - Vissej | |
" I start duelist then go over to that side of the tree, claw reaver ftw. Facebreaker reaver sounds cool too, but my facebreaker is happy doing just infernal blow or cyclone. :3 Last edited by pr0fesser on Aug 7, 2013, 6:49:34 AM
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I really want to try this on my ranger. Dual wield swords. Insane attack speed and phys damage. I go into shadow area and duelist. But my concern is int requirements, I hope this gem isn't heavy on the int requirement. Don't really want another ES only skill, who knows maybe that will be best, but I'm hoping it is an easier to use aoe for leveling purposes, and fun end game.
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