[2.0]Rathik's NEWBIE FRIENDLY FUN&CHEAP FARMER, DPS Summoner. High AOE DMG, SURVIVAL."The Matriarch"

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Catchafire2000 wrote:
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pinkdollarz wrote:
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Catchafire2000 wrote:
Is there a good way for selecting the Undying Evangelists? I'm having a hard time differentiating between them and the aristocrats. I can tell them apart.


Have your skill on hotkey (any) then roll mouse over corps you should see the name appear on the top of screen 'Undying Evangelist'. They often cast yellow bubble when anything gets near.

Undying Aristocrate casts sparks.

To be able to select corps go change your setting under option to allow target corp has it always on.


Thanks for responding pinkdollarz. I'm a little confused as to your first sentence, "Have your skill on hotkey (any) then roll mouse over corps you should see the name appear on the top of screen 'Undying Evangelist'."

Do you mean I need to click and hold down hot key of skill (in this case raise specter) while hovering over corpses?

EDIT:

What I ended up doing was going into options, and changing targeting corpse to always on. That did the trick. Thanks so much.


What he meant with his first sentence, is that you need to have a skill that use corpses available to be able to se their names.

Personally I use the A key to select corpses only when I need to.
Culler-support build: https://www.pathofexile.com/forum/view-thread/1617230
Dedicated support build https://www.pathofexile.com/forum/view-thread/1702757
For the 6L on the chest, what can i replace Culling strike with for zombies?
faster attacks, blind, additional accuracy - i think

raise zombies gem is lvl 18 now, and running alched 74 maps with 70% and more quantity is totally manageable, even with nasty mob combos... there are still some bosses that utterly destroy zombies and spectres tho. 6l zombies usually die faster than the 4l spectres from a lvl 17, no-quality gem, which is odd
Rathik what do you think about Remote Mine? It used to be standard in a lot of older builds, is it no longer viable?

And what about EE? I mean -50% Res for the mobs sounds pretty good regarding how easy it is just to damage them a bit with elemental damage.

I have a bit problems finding adequate weapons because even a maximum tripleres is still inferior to my 60% aurumvorax...
IGN: Haeresie
Last edited by Vomitorivm#3146 on Feb 7, 2014, 4:42:22 AM
Hi guys! A question, if I may...

I've been using a slight variant of this build's progression, where I basically go with ES nodes from the start to avoid using a lot of regret orbs (I'm poor). I've been doing just fine, I'm level 53, act 1 merciless, just went through Hailrake's area which is level 58 without a hiccup.

I've been using Firestorm + Conc. Effect + IIR as a mob damaging skill. I just got Summon Raging Spirit and I was planning to use SRS + Culling Strike + IIR. Does that sound viable?
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HerrKaputt wrote:
Hi guys! A question, if I may...

I've been using a slight variant of this build's progression, where I basically go with ES nodes from the start to avoid using a lot of regret orbs (I'm poor). I've been doing just fine, I'm level 53, act 1 merciless, just went through Hailrake's area which is level 58 without a hiccup.

I've been using Firestorm + Conc. Effect + IIR as a mob damaging skill. I just got Summon Raging Spirit and I was planning to use SRS + Culling Strike + IIR. Does that sound viable?


I would think so. I feel like any skill you really feel comfortable using as your cull is entirely based on prefference. SRS would be fine IMO. :)
SRS is fine but the downside is you cannot break containers with it.
I have not had much success with containers anyway so I don't miss it.

I've gone with a fire theme so the Raging Spirits help. I use the Burned Miscreation spectres and flammability curse. I'm farming gear in the 70-72 maps so I like to run and burn.
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Vomitorivm wrote:
Rathik what do you think about Remote Mine? It used to be standard in a lot of older builds, is it no longer viable?

And what about EE? I mean -50% Res for the mobs sounds pretty good regarding how easy it is just to damage them a bit with elemental damage.

I have a bit problems finding adequate weapons because even a maximum tripleres is still inferior to my 60% aurumvorax...


It works just fine if you don't mind the hustle.
I personally hate it :).
IGN Riokar | My guides
[2.0]Non legacy Mjölner. Uber down. -thread/1474288
[2.0]Shatter Chuck Lite COC -thread/1324981
[2.0]SRS Magic Find Culler. Uber capable. /w budged build -thread/1406603
[2.0]NEWBIE MF/DPS Summoner -thread/479976 | Power leveling guide -thread/522556
Thanks TMH and Dhaktar :)
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Rathik2 wrote:
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Vomitorivm wrote:
Rathik what do you think about Remote Mine? It used to be standard in a lot of older builds, is it no longer viable?

And what about EE? I mean -50% Res for the mobs sounds pretty good regarding how easy it is just to damage them a bit with elemental damage.

I have a bit problems finding adequate weapons because even a maximum tripleres is still inferior to my 60% aurumvorax...


It works just fine if you don't mind the hustle.
I personally hate it :).


Ok. I was playing around with different support gems and

Cast on Death + Raise Zombie + IIR + IIQ + Multistrike + Culling Strike

is very sick, at least if you use it for your first 8 (later it's too impractical to go back to normal and die each time). CoD is so OP! The minions get +304% more damage and 60% inc AoE. More damage meaning multiplicative... they oneshot whites even with MS.

Also when I'm using BMs I change Zombies to pure tanks

Raise Zombie + Minion Life + Minion Res + Life Leech

and the BMs get

Cast on Death + Raise Specter + Inc Burning Damage + Inc Area of Effect + IIQ + IIR

Have you ever seen BMs with triple damage? It's really ridiculous!
IGN: Haeresie

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