Contents of the 0.11.3 patch
" I am worried that it won't help the target enough: namely the players who hit higher levels (lv75+) and quit due to the previous exp penalty. I am guessing it is that group that GGG wants to help staying? This message was delivered by GGG defence force.
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6% and 12% seem more reasonable. Or just keep the 15% in Merc and lower cruel to 5%. Merciless should be just that, merciless, please don't encourage the "hit your head against the wall until it breaks" tactic. People can do that right after leveling up as it is already.
Cheers! IGN:
Standard: @MeowViking Perandus: @VikingVortex |
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" lol I agree with this. I was fine with the current penalty but you wont hear me complaining about this. I really don't think this will affect how people play the game much. 10% is still enough to hurt if you just throw yourself at a boss over and over. I never thought that the death penalty was there to make dying so bad it makes you wanna quit (that's what hardcore is for :p) its was just there to discourage using death as a strategy to progress and i believe 10% will still accomplish that just fine, or rather it wont change much. people like me (yes i admit it) will still throw themselves at content they cant beat the same as we do now(let me level first then i'll just die over and over until the boss is dead) so I don't see the big deal. It will encourage me to maybe try the boss once or twice before i grind out the rest of the level though so in that sense it may be better in the long run. we will just have to wait and see. Last edited by derbefrier#6652 on Jul 26, 2013, 3:56:34 PM
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" How bout putting corpses into poe like in d2? I always thought that was a cool mechanic that was mysteriously missing from poe. If you think fighting through 100 mobs with no gear is too hard, maybe make it so only 1-3 items stay on the corpse (depending on difficulty) |
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cant wait to see the skill
got to be good looking because im so hard too see.
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If thats soo low changes, why start? Nothing changed with so little lowering... and from very start idea to make lower penalty for ppl, so less ppl leave game. Now its same as before.
Even 8% is high, but rly better them before. Now its higher, and its not change anything. Ppl will leave and quit as they do before and dont come back bcs of little less penalty. Fake HC who play on Standart make you to change? Nice, ok. I'm fine with any changes, its not for me, and fake HC changes, but for most players. Still nothing, from new patch. |
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" Agree with what you've said here. Thumb-up |
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Chris, good sir:
You forgot to tell us the name of the new skill. A temporary oversight, I'm sure. |
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When anarchy and onslaught end make a new perma league, called softcore, where no death penalty applies. Put standard back to 7,5 and 15
make searing bond a support gem, a lot more people would use it on the totems incinerate: it was ok so far IGN: Vensun
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" Ditto! Step in the right direction, but not far enough! It's all fun and games until someone pokes your eye out!
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