The Ultimate Melee DPS/TANK [FACEBREAKER ONSLAUGHT GUIDE]

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HCMonstrLP wrote:
I would like a little bit more information about the build, I did enjoy the videos they were very explanatory but when can you actually start using facebreakers cyclone combo? because I am level 33 I know that isn't high but with my 973% facebreaker cyclone, bloodmagic, life on hit (because I do so little damage life leech dose nothing) I can hardly even use the ability more then a few times before almost killing myself and the monsters have hardly taken any damage. I dont mean for this to sound like a down talking the build, I have seen what it becomes late game I am VERY impressive it is just a little off putting because this build looks extreamly fun and I can't wait to get to be able to use it but that at the moment I am still stuck with using other boring abilities like DD or lightnigh strike to farm and progress

current gear:


as for my passives I just finished getting into the Templar area and am not going to proceed to get IR down by the duelist

passive tree:
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAnEEsxRNGS4aOCftKS462D38TdhQUFRJWGNZ818_cql8uHzZgW-MdozPkFWePKIAp4SsqrndwBrG2NSP51LsOO8O8B_yL_ZI

You do no damage because you're using a weapon lol.. And being a marauder, to level you just use the blood magic passive and stack up on health/res and let the good times roll. I did it this way and had absolutely no trouble using this build from level 25 without dieing. Currently sitting at level 74 with 16k armor, 3.4k life, capped resistance and 4.7k tooltip dps with a lot of room for improvement. Only problem I have is my health will go quite low (I don't die) all it takes to solve this is to stop cycloning for 1 second and watch your hp regen instantly. So far i've came into no trouble with maps except for no health regen, this makes me not able to spam cyclone non stop :( Though this will also be fixed I think once I get life leech to level 20 and make it 20% for the increased cap.

Oh and you need to get some x-x physical damage gear.
Last edited by Peenk#2338 on Aug 12, 2013, 5:51:39 PM
This is a very solid and fun build, but for me the desync from cyclone has become far to annoying and consistent. I'm thinking of trying out frenzy + melee splash but the only problem is I'll only be able to get five frenzy charges until very late game, would five be enough for strong damage? There's always infernal blow but as said by others it can be quite dangerous.
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polespearer wrote:
This is a very solid and fun build, but for me the desync from cyclone has become far to annoying and consistent.

This really is a strong build that provides very much fun and the desync can be a pain in the arse. But I figured out that you can avoid desync most of the time by just not using cyclone to travel trough small spots like doors.
On the other hand you can max. out desync by adding a multistrike gem! ;D


"Yes, it is perfectly fair. It just sucks ass."
posted by Thaelyn on 12. August 2013 17:33
Hi guys, im also trying out this build but i have some questions!

How u guys deal with aoe problem? im finding way to hard to give the aoe dmg with cyclone linked on conc effect, on single target im doind just fine, im lvl 44 and didnt manage to get all uniques yet
I hope someone else can answer this, because I only played that build after my char was already level 84.
"Yes, it is perfectly fair. It just sucks ass."
posted by Thaelyn on 12. August 2013 17:33
Cant believe you are so insecure you blocked me on youtube just because I said you are doing nothing special vs a non -res temple piety with swapping out to saffell's shield.

lmao
I guess you are talking to another person because I do not even stream.
"Yes, it is perfectly fair. It just sucks ass."
posted by Thaelyn on 12. August 2013 17:33
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666tnt666 wrote:
I guess you are talking to another person because I do not even stream.


lol to OP
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Nastakanoth wrote:
Revealing my onslaught marauder build which uses Cyclone - has extreme survivability and physical damage for anyone who wants to play a melee build that is equally or more viable than any other "OP" build in high level maps and solo play. The build is able to clear maps with incredible speed and solo any high level map boss in the game - with ease. It's also 5-10 times as cheap as any other high end build, making it the best build you can use if you don't have much currency.


Hey there OP! Thanks for posting this, I'm coming back to PoE after a very long break and was so happy to see a viable melee endgame build!

I am curious about how you progressed from a level one however. What passives did you prioritized first, when can you switch to Cyclone as main damage, what is the priority of auras? ...all that sort of stuff!

Thanks in advance!
I'm curios if bandit reward in cruel with 8% AS is not better than 15% melee damage from Oak because Facebreaker gives so much % damage and the 15% are just added to that, or am I wrong?
Make
Spectral Throw
great again

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