The Ninety-Five Theses on the Power and Efficacy of Harmful Content

I love Iron Reflexes and at the same time hate it. I really need to depend on Evasion Rating to get more armor since there is not enough armor in the duelist side of the tree. I personally would prefer to go hybrid with AR/EV, but it is really difficult to balance it out since there is not enough AR/EV nodes around to make it desirable to be hybrid. You either go pure armor (on top of IR to make it better) or go pure evasion (Ondar keystone to make it better). GGG really need to add more AR/EV nodes (not really in favor of that) or at least buff them significantly (the 8% one be 32%, the 24% one be 120%). Even buff Grace and Determination even more, so it makes it even more desirable to go hybrid. In the mean time, IR will have to do.

Being a melee char, IR is a must have since we are always in the front line fighting a ton of mobs, and even bosses, so we do not got the same luxury as ranged char to kite away easily and finish off the mobs from a distance. Melee chars need to have a bit more resilience, and what better way to get it is get Iron Reflexes (pure armor) or Ondar's Guile (pure Evasion).


BoR would be an awkward unique if IR is tossed away, and no balance occurred.



For Resolute Technique, being a melee char using Facebreaker with Frenzy, I cannot crit at all because of unarmed damage and Frenzy having no crit chance. RT is my best alternative to get back the DPS I lost from lvling up when chance to hit drops every couple of level until like 77. I would never invest in accuracy, because I would prefer to spend it on att speed, life, res, armor, and maybe some phy dmg nodes. For me not to pick RT, accuracy needs to be buffed up even more in dexterity. I personally prefer to forgo critting for 100% chance to hit simply because it is impossible to crit as a Facebreaker, and even if I do not use FB, if I do not have enough to crit, I am just wasting my time.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze#6516 on Sep 1, 2013, 9:13:32 PM
I usually refrain from getting into these kinds of discussions, but I have an idea for IR.

Pneuma points out that IR is used for builds that do not have any evasion - or very little - in order to squeeze out a few more armor drops. To avoid that, how about changing IR to "if your evasion is X or higher, converts all evasion to armor" so that classes won't be so inclined to take it.

Now, this doesn't solve the fact that evasion is and always will be a horrible defensive mechanic when compared to ES and armor/HP stacking, but at least it would make it less of a "must have" for every melee class.

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Happy hunting/fishing
Last edited by Wittgenstein#0994 on Sep 1, 2013, 11:42:09 PM
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Chris wrote:
This post was cited a few times in internal discussion today btw :)

That's good news.
I'll continue to hope for more detailed feedback.

---

Drilling down into IR specifically, I don't feel eva<->armor conversion is worth saving. There will probably exist some way to make the conversion of evasion into armor (or vice versa) a valid choice for players, but I don't know what that gives to the game.

Compare with Unwavering Stance, which fills the same concept. "Give up your evasion, and be an armoured stalwart". This node is great, and it succeeds at the role it's designed for. IR both steps on this concept when it shouldn't, and it goes about it in a min-maxy and stat oriented way.
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pneuma wrote:

Compare with Unwavering Stance, which fills the same concept. "Give up your evasion, and be an armoured stalwart". This node is great, and it succeeds at the role it's designed for. IR both steps on this concept when it shouldn't, and it goes about it in a min-maxy and stat oriented way.




Unwavering Stance is a great keystone. While it does look kinda mandatory to spec into to be immune to stun when entering Merciless, eventually you would want to spec out of it if you have enough HP, AR, and want to use Blind (not many would use it unless you have BoR equipped), otherwise stick with it to take advantage of using block more often. That is, if you concentrate on increasing your block chance until you capped it.



I specced out of US a while back after reaching a certain point that I barely get stunned because I got enough HP and Armor to absorb the blow, and in most cases I barely notice that I got stunned in the first place.


Either way, taking out IR may be simple, but it would cause a good amount of damage to many melee builds in that area of the tree. I am glad GGG are taking there time on this matter since it is very delicate.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

I don't understand your problem with rainbowstride. There are tons of rare boots that are actually a lot better, sans the spell block chance.

Bringer of Rain + Facebreaker is just as OP as half the things on your list. "No chest armor," please, it's a 7 link chest you wear on your head with over double the maximum life roll any other chest can roll. It's far more like not wearing a helmet than not wearing a chest.

Voltaxic Rift + Thunderfist = far more OP than Shav can ever be. Watch a totem user take on a map piety. Then watch a voltaxic rift + thunderfist simply offscreen her.

Oh, and I don't think any of these should be nerfed, I think there should be rewarding items that are insane hard to get. Game would be boring with "perfect" balance and there wouldn't be much point to working on "a build."

Edit: And dear god, making life leech not work with spells? You want ONLY totem spell builds from now on?
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Last edited by reboticon#2775 on Sep 2, 2013, 1:04:42 AM
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reboticon wrote:
Bringer of Rain + Facebreaker is just as OP as half the things on your list. "No chest armor," please, it's a 7 link chest you wear on your head with over double the maximum life roll any other chest can roll. It's far more like not wearing a helmet than not wearing a chest.



Yea, four slots with no res, and three of them with no life. Definitely OP. This game really emphasis on res. ;)
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze#6516 on Sep 2, 2013, 1:08:17 AM
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JohnNamikaze wrote:
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reboticon wrote:
Bringer of Rain + Facebreaker is just as OP as half the things on your list. "No chest armor," please, it's a 7 link chest you wear on your head with over double the maximum life roll any other chest can roll. It's far more like not wearing a helmet than not wearing a chest.



Yea, 4 slots with no res. Definitely OP. This game really emphasis on res. ;)

Shav has 1 res. It's a chest. Funny you don't see Bringer as equally OP. It's probably because you use one ;)
Anarchy/Onslaught T shirt
Domination/Nemesis T shirt
Tempest/War Bands T shirt
"
reboticon wrote:

Shav has 1 res. It's a chest. Funny you don't see Bringer as equally OP. It's probably because you use one ;)


At least it has one, and chaos dmg cannot bypass ES. I have -60% chaos res. Unless, I have a lot of HP, I am dead man if I am not careful.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

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reboticon wrote:
I don't understand your problem with rainbowstride. There are tons of rare boots that are actually a lot better, sans the spell block chance.

Bringer of Rain + Facebreaker is just as OP as half the things on your list. "No chest armor," please, it's a 7 link chest you wear on your head with over double the maximum life roll any other chest can roll. It's far more like not wearing a helmet than not wearing a chest.

Voltaxic Rift + Thunderfist = far more OP than Shav can ever be. Watch a totem user take on a map piety. Then watch a voltaxic rift + thunderfist simply offscreen her.

Oh, and I don't think any of these should be nerfed, I think there should be rewarding items that are insane hard to get. Game would be boring with "perfect" balance and there wouldn't be much point to working on "a build."

Edit: And dear god, making life leech not work with spells? You want ONLY totem spell builds from now on?

Rainbowstrides are on the list because their general power is better than all but the top rare boots. "Sans the spell block chance" is like saying Kaom's isn't OP "sans the +life".

When I made this list, BoR was barely being used. Both BoR and Facebreakers are strong, but there are better helms than BoR in the general case. I also don't see a big problem with at least some melee builds doing good damage, when none were comparable to all ranged builds before.

When I made this list, Voltaxic Rift didn't exist.

If you are making a "don't nerf anything" plea, please refer to Chris' quote in the OP. I also don't desire perfect balance, I desire "closer to perfect" balance more than "farther from perfect" balance.

And as for your edit, GR and totems did not exist in CB. The playstyle still worked just fine. The change is to GR, not to life leech. Please read more carefully in the future.
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JohnNamikaze wrote:
Unwavering Stance is a great keystone.
It's really not.

The game has a built-in method for naturally obtaining stun immunity (or at least near-immunity) — reduce the damage of each hit to below 12.5% of maximum health. This makes stun immunity the natural province of armour, which is as it should be.

Unwavering Stance is not a very good keystone for armour users. Sure, the drawback might be minimal, but the advantage is too, only helping against extremely large hits like Kole, as armour-stackers do not naturally have big problems with stuns. Some people take it anyway, but it doesn't do much for them; they should invest their passive points elsewhere.

Due to it's drawback, it's not a very good keystone for evasion users, either.

Thus Unwavering Stance is pretty much exclusively a splash for ES builds.

I'd rather see Unwavering Stance become a keystone designed specifically to improve high armour. For example: make it an Armour version of Ondar's Guile, it doubles your physical mitigation against melee attacks (but not projectiles). This would make it an Armour keystone, not an ES keystone in a weird passive tree location.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.

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