0.11.2 Patch Notes
" FUUUUUUUUUUUUUUUUU shut up lol inb4 grace not working with IR [quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote]
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WOW WOW
I love this. I never like IR anyway. I have max block, some evasion, acrobatics and blind. enfeeble if not too lazy. Time for alternative defense to shine! (hopefully) now to get those delicious nodes from ranger... oh, I guess I am among the few who take those avoid ailment nodes as well. LOL. everything is in my favor. Last edited by draygourn on Jul 15, 2013, 6:01:57 AM
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" block and dodge were working with reflect, spell block was not (now it does :) ) and no, enfeeble should still not work - though awaiting dev confirmation on this. enfeeble = effect on mob dmg exclusively, not yours. RD is still treated as your damage *dealt*, which is why vulnerabilty / PW / EW would work. [quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote]
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" Can't wait to spec into IR + ondars guile on my ranger =) He has atm 5000 flat evasion and after patch I'm expecting to get at least total 300 dexterity. This would mean 3000 evasion counting towards evading non-projectile attacks and 6000 evasion towards projectile attacks AND REFLECT :3 Correct me if I'm wrong Last edited by Jyssi on Jul 15, 2013, 6:07:28 AM
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" I dont think any of you get it at all armor, evasion, block, resists all worked vs reflect before some things were not cuz they were bugged --> ondars guile, spell block, spell dodge this is not some massive change to reflect, just a small bug fix [quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote]
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" if its the damage dealt by me (rather than the damage taken by the monster) then only critical weakness curse should affect the reflected damage amount since it increases the global crit chance (but not even sure about that, maybe all curses are just wayne for reflect). " take the low route towards the frenzy charge in duelist area and u can toss the 8% mana node and save a skillpoint ;) IGN: @ShocklerMolesh Map Management Resource: http://www.pathofexile.com/forum/view-thread/339977 Last edited by Quak3 on Jul 15, 2013, 6:17:30 AM
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" Reflected damage is now rolling your own accuracy against your own evasion. Modifiers to the enemy's damage or accuracy have no effect, because reflected damage is your own damage. | |
" Dealt by you to the monster / dealt by you and taken by the monster and reflected ... better now? Enfeeble is only working on his damage, the reflected damage is still your damage, but your damage can still be processed and modified by CW / PW / EW / vulnerability Thats how I get it, anyways " IR + ondars guile? wtf? I dont think you get it, the dex bonus is not working on IR, everything else is, it is still evasion = armor and 5% chance to evade [quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote]
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" I thought RD was already rolling your own accuracy before, and had to be fixed to use a monsters accuracy? O_O [quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote] Last edited by JahIthBerTirUmMalLumKoKoMal on Jul 15, 2013, 6:43:14 AM
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How about finally giving access to Bandit respeccs after you recently changed the rewards?!
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