[1.0.1] Double Point Blank - RoA Dual Totem build. Updated!

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CantripN wrote:
I'd gonna try a low-life Shav twist on this. I'll let you know how it goes.

Buils should look like (can also start as a Templar, I suppose).
Build

Got some gear:
Spoiler


Any suggestions? Plan on using 5L: Totem + BM + Conc. Effect + WED + RoA
Another 5L for: Split Arrow + Chain + Life on Hit + Culling + IIR
Low Life Blood Rage + Q BM gem = +69% IAS :)


BM, with low life?... Are you high?

I would definitely go mana.
Mess with the best, die like the rest.
I'm using Totems, so BM won't be as scary. And, since BM gem grants +15% IAS when on Low-life... Obviously mana is better, except I don't think I'll be able to sustain totem-spam with mana, while I can with BM + LoH Split Arrows.

I'll try to use mana if I can, we'll see how it goes. Any other tips, on my nodes, bandit rewards, etc? Thinking: Point / IAS / Frenzy.
[3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️
www.pathofexile.com/forum/view-thread/3229590
Last edited by CantripN#4278 on Sep 16, 2013, 7:27:11 AM
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CantripN wrote:
I'm using Totems, so BM won't be as scary. And, since BM gem grants +15% IAS when on Low-life... Obviously mana is better, except I don't think I'll be able to sustain totem-spam with mana, while I can with BM + LoH Split Arrows.

I'll try to use mana if I can, we'll see how it goes. Any other tips, on my nodes, bandit rewards, etc? Thinking: Point / IAS / Frenzy.


If this is for hardcore, I would highly recommend against it. With BM gem+a 5/6L RoA totem, it will be really expensive, and you will be needing to spam it so you run the risk of killing yourself.

Mana builds require a lot of max mana and mana regen. I honestly don't know if one can be pulled off, thus why i really haven't put up a CI/ES version of this build because I simply do not know if it will work.

For bandits, i'd go point, IAS, point/frenzy for CI/ES build. I tend to lean more towards the point since i don't value 1 extra frenzy charge as much as 1 extra skill point, but that's just me.
Mess with the best, die like the rest.
HC? Hell no. :) Been there, done that, boring, just as easy.

So you're suggesting just stacking Mana + Mana Regen? I'll try. Once the ladders are merged I'll have all my gear on one char, and I'll post about my progress - you'll have a detailed report for your guide.
[3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️
www.pathofexile.com/forum/view-thread/3229590
"
CantripN wrote:
HC? Hell no. :) Been there, done that, boring, just as easy.

So you're suggesting just stacking Mana + Mana Regen? I'll try. Once the ladders are merged I'll have all my gear on one char, and I'll post about my progress - you'll have a detailed report for your guide.


Well, if it's for scrubcore, do whatever you want. It really wont matter will it ? :P

This build is mainly used for HC, since there are much better DPS options, for totems or just in general, then RoA totem.

If I was to go scrubcore RoA totem, I would go crit, Lioneyes, and stack crit on all my gear.
Mess with the best, die like the rest.
doesn't the mod on chin sol said 100% more BOW damage?

if so then doesn't using totems make that mod useless?
PATH OF FLIPPING
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r3val4ti0n wrote:
doesn't the mod on chin sol said 100% more BOW damage?

if so then doesn't using totems make that mod useless?


Skills that have the keywords "bow, ranged attacks" etc, are affected by like terms. Since RoA is a "Bow" skill, then it does work with a ranged attack totem and Chin Sol, since the totem is using a "bow" skill.
Mess with the best, die like the rest.
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Edzilla wrote:
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r3val4ti0n wrote:
doesn't the mod on chin sol said 100% more BOW damage?

if so then doesn't using totems make that mod useless?


Skills that have the keywords "bow, ranged attacks" etc, are affected by like terms. Since RoA is a "Bow" skill, then it does work with a ranged attack totem and Chin Sol, since the totem is using a "bow" skill.



oh ok i thought you have to use a bow for it to have an effect. If that's the case, then using weapon elemental damage is useless if I'm using totems right? and also weapon elemental passives would be useless too correct?
PATH OF FLIPPING
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r3val4ti0n wrote:
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Edzilla wrote:
"
r3val4ti0n wrote:
doesn't the mod on chin sol said 100% more BOW damage?

if so then doesn't using totems make that mod useless?


Skills that have the keywords "bow, ranged attacks" etc, are affected by like terms. Since RoA is a "Bow" skill, then it does work with a ranged attack totem and Chin Sol, since the totem is using a "bow" skill.



oh ok i thought you have to use a bow for it to have an effect. If that's the case, then using weapon elemental damage is useless if I'm using totems right? and also weapon elemental passives would be useless too correct?


Not it's not. See, the totem uses the ability that it's attached to, but, the totem also reflects all of your stats (at least, damage wise.) So, your attack speed, your wed, your crit-chance, and etc.

WED is still very strong. Especially since we use Wrath and Anger.
Mess with the best, die like the rest.
Cool build! Do you think this could be viable for the turbo 1 week? And how would you think a self-found scrubcore build would look like? Thanks!

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