[1.0.6] CI Crit Dagger Shadow (30k DPS Flicker Ninja) [OB video up!]

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SongokuSSj5 wrote:
Thanks for your advice!
Anyway i didn't take COnduit (maybe a glitch of the passive tree) and i'm supposed Inner Force is a keystone for the build, as written in the guide (that've read), why shouldn't i take Inner Force?
Using the spark totem just to survive


this is the thing spark totem to survive? it takes up slots and is not usefull at all, either go crit dagger or go low life sporker you cant go between stuff and be hybrid or the dmg wont be sufficent if you focus on stuff you need you will survive much more and even do more dps.

inner force is not needed so early on, if you are gonna rush nodes that you dont really need early on then dont go the build at all. and inner force is not a keystone for the build, what is keystone is ghost reaver with vaal pact and es nodes NOT inner force
signature?
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The Key Keystones
Chaos Inoculation - Grants Immunity to Chaos damage, Max life becomes 1
Inner Force - Inner Force amplifies the armour you get from Granites, the ES granted by Discipline, the Evasion granted by Grace, the Attack Speed and Movement Speed granted by Haste as well as the DPS granted by Wrath and Hatred
Vaal Pact - Life/ES leech is instant


Also in the skill tree suggested by Invalesco you can see in both the 2 alternatives for around lvl 74 that Inner Force is taken,
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYABAcFfQx9DkgQexB_ES8RUBGWFdcWvxnXHhofAiepKCorCiy_LOEtHzBUNj02xTvhRwZMs1ZjVupW9V9qY0NtGXBScFZw1X3jfll_xoauh9uIQohri3qMC46KkBuX0JlXmZqaE52joqOly6Z_pwinK6c0rGaxs7TFtUi297iTuT65fLvWvjrAUcBUwQDBxcHzwuzDbcae14bYJNh22xrbbtvU4vfjhOaB6f7rY-wY7LDtQfPq9Uv8q_-T and
http://www.pathofexile.com/passive-skill-tree/AAAAAgYABX0MfQ5IEHsQfxEvEVARlhXXFr8Z1xzcHhonqSgqKPorCiy_LOEwVDY9O-FGcUcGVmNW6lb1X2pjQ20ZcFJwVnDVeqp9435Zf8aGrofbiEKIa4t6jAuOipAbkyeVIJfQmVeZmpoTnaOio6XLpn-nK6c0rGaxs7QMtMW1SLb3uJO5Prl8u9a-OsBRwFTBAMHFwfPC7MNtxp7Xhth22xrbbtvU4vfjhOaB6f7rY-vu7BjssO1B8-r1S_yr_5M=


So why you say inner force is not a key stone?
Hi all,

My Crit Shadow just hit level 71 and I'm currently planning which 9 nodes to take all the way to level 80. My current build:

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYBAAYFLQV9DkgRLxGWFfYY2xzcIWAhwCLqJDwmlSepMHwyATZ7OBs6s0CgSTpJUUp9TZJQQlFHUzVVS1bqVvpabVuvYEtieWegbRltbG17cFZyu3RBdO108XfXd_16738rf8aCHod2iEKIa4w2jX2Nv5AbmhObJpu1nrmiLqKjpzSnXKp_qriyGbMOtUi297l8wfPLQc3qz3rQ7taK2wvb1N0N44TkEejW6f7rFPF296P8xf-T


Option 1: Take the dagger cluster near Eldritch Battery plus some life nodes. This will net me:
- 20% increased life
- 54% increased phys dmg
- 20% increased crit multiplier
- 8% increased accuracy rating
- 12% increased evasion rating
- 30 dex

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYBAAYFLQV9DkgRLxGWFfYY2xzcIWAhwCLqJDwmlSepLOEwfDIBNYY2ezgbOrNAoEk6SVFKfU2SUEJRR1M1VUtW6lb6Wm1br1zGYEth62J5Z6BtGW1sbXtwVnK7dEF07XTxd9d3_XpTeu9-WX8rf8aCHod2iEKIa4w2jX2Nv46KkBuaE5smm7WeuaIuoqOnNKdcqn-quKxmshmzDrVItve5fMHzy0HN6s960O7With22wvb1N0N44TkEejW6f7rFPF296P8xf-T


Option 2: Take the crit node near Shadow starting area plus some life nodes. This will net me:
- 26% increased life
- 6% increased phys dmg
- 80% increased crit chance
- 30% increased crit multiplier
- 12% increased evasion rating

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYBAAYFLQV9DkgRLxGWFfYY2xzcIWAhwCLqJDwmlSepMHwyATWGNns4GzqzQKBJOklRSn1NklBCUUdTNVVLVupW-lptW69gS2HrYnlnoG0ZbWxte3BScFZw1XK7dEF07XTxd9d3_XpTeu9_K3_Ggh6HdohCiGuMNo19jb-QG5oTmyabtZ2WnaqeuaIuoqOnNKdcqn-quLIZsw61SLb3uXy5zcBRwfPLQc3qz3rQ7taK2wvb1N0N44TkEejW6f7rFPF296P8xf-T


Option 1 seems to be more well rounded, but it has slightly lesser life. Any one out there who is mapping frequency can give me some advice? Thanks in advance :)

My current stats:
Spoiler
- 2.9k life
- single target: 11k dps (fully buffed)
- AOE: 4.8k dps (fully buffed)
- 36% crit chance
- 88% chance to hit
- 44% chance to evade
- 300 armour (LOL!)

"
The_Langolier wrote:
Hi all,

My Crit Shadow just hit level 71 and I'm currently planning which 9 nodes to take all the way to level 80. My current build:

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYBAAYFLQV9DkgRLxGWFfYY2xzcIWAhwCLqJDwmlSepMHwyATZ7OBs6s0CgSTpJUUp9TZJQQlFHUzVVS1bqVvpabVuvYEtieWegbRltbG17cFZyu3RBdO108XfXd_16738rf8aCHod2iEKIa4w2jX2Nv5AbmhObJpu1nrmiLqKjpzSnXKp_qriyGbMOtUi297l8wfPLQc3qz3rQ7taK2wvb1N0N44TkEejW6f7rFPF296P8xf-T


Option 1: Take the dagger cluster near Eldritch Battery plus some life nodes. This will net me:
- 20% increased life
- 54% increased phys dmg
- 20% increased crit multiplier
- 8% increased accuracy rating
- 12% increased evasion rating
- 30 dex

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYBAAYFLQV9DkgRLxGWFfYY2xzcIWAhwCLqJDwmlSepLOEwfDIBNYY2ezgbOrNAoEk6SVFKfU2SUEJRR1M1VUtW6lb6Wm1br1zGYEth62J5Z6BtGW1sbXtwVnK7dEF07XTxd9d3_XpTeu9-WX8rf8aCHod2iEKIa4w2jX2Nv46KkBuaE5smm7WeuaIuoqOnNKdcqn-quKxmshmzDrVItve5fMHzy0HN6s960O7With22wvb1N0N44TkEejW6f7rFPF296P8xf-T


Option 2: Take the crit node near Shadow starting area plus some life nodes. This will net me:
- 26% increased life
- 6% increased phys dmg
- 80% increased crit chance
- 30% increased crit multiplier
- 12% increased evasion rating

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYBAAYFLQV9DkgRLxGWFfYY2xzcIWAhwCLqJDwmlSepMHwyATWGNns4GzqzQKBJOklRSn1NklBCUUdTNVVLVupW-lptW69gS2HrYnlnoG0ZbWxte3BScFZw1XK7dEF07XTxd9d3_XpTeu9_K3_Ggh6HdohCiGuMNo19jb-QG5oTmyabtZ2WnaqeuaIuoqOnNKdcqn-quLIZsw61SLb3uXy5zcBRwfPLQc3qz3rQ7taK2wvb1N0N44TkEejW6f7rFPF296P8xf-T


Option 1 seems to be more well rounded, but it has slightly lesser life. Any one out there who is mapping frequency can give me some advice? Thanks in advance :)

My current stats:
Spoiler
- 2.9k life
- single target: 11k dps (fully buffed)
- AOE: 4.8k dps (fully buffed)
- 36% crit chance
- 88% chance to hit
- 44% chance to evade
- 300 armour (LOL!)



tbh you dont need life and can already switch to CI, all you need is a pure CI chest and a pure CI shield that are decent. for the helm try to get pure ES or hybrid same for boots and gloves just go maligaros, imo they are 1 slot wonder for dps increase

and try this instead, dont know how you are speccing you are leaving out so much nodes you should get. read the guide and look at its tree, you'r differ so much. if you are going life based before switching ci... just grab the life nodes on the way, you dont need to diviate from the original build for life.

life-based pre CI:build1

CI early build: build2

if you are going anarchy/onslaught then you have to change your build and get IR + unwavering
signature?
Last edited by Makavelit0t0#1129 on Jul 23, 2013, 3:38:03 PM
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SongokuSSj5 wrote:
"
The Key Keystones
Chaos Inoculation - Grants Immunity to Chaos damage, Max life becomes 1
Inner Force - Inner Force amplifies the armour you get from Granites, the ES granted by Discipline, the Evasion granted by Grace, the Attack Speed and Movement Speed granted by Haste as well as the DPS granted by Wrath and Hatred
Vaal Pact - Life/ES leech is instant


Also in the skill tree suggested by Invalesco you can see in both the 2 alternatives for around lvl 74 that Inner Force is taken,
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYABAcFfQx9DkgQexB_ES8RUBGWFdcWvxnXHhofAiepKCorCiy_LOEtHzBUNj02xTvhRwZMs1ZjVupW9V9qY0NtGXBScFZw1X3jfll_xoauh9uIQohri3qMC46KkBuX0JlXmZqaE52joqOly6Z_pwinK6c0rGaxs7TFtUi297iTuT65fLvWvjrAUcBUwQDBxcHzwuzDbcae14bYJNh22xrbbtvU4vfjhOaB6f7rY-wY7LDtQfPq9Uv8q_-T and
http://www.pathofexile.com/passive-skill-tree/AAAAAgYABX0MfQ5IEHsQfxEvEVARlhXXFr8Z1xzcHhonqSgqKPorCiy_LOEwVDY9O-FGcUcGVmNW6lb1X2pjQ20ZcFJwVnDVeqp9435Zf8aGrofbiEKIa4t6jAuOipAbkyeVIJfQmVeZmpoTnaOio6XLpn-nK6c0rGaxs7QMtMW1SLb3uJO5Prl8u9a-OsBRwFTBAMHFwfPC7MNtxp7Xhth22xrbbtvU4vfjhOaB6f7rY-vu7BjssO1B8-r1S_yr_5M=


So why you say inner force is not a key stone?


because inner force is just an increase of buffs you will survive without them and do dps without them, you only get them when you have reached high enough level you can get them.

why leave other nodes to rush that node?? you lose survivability and dmg wich doesnt make sense
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Redacted.
Last edited by Scadrial#5482 on Jul 24, 2013, 6:01:54 AM
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because inner force is just an increase of buffs you will survive without them and do dps without them, you only get them when you have reached high enough level you can get them.

why leave other nodes to rush that node?? you lose survivability and dmg wich doesnt make sense


Saying i'm losing survuvability it's not right, it will increase my discipline and the armor from granites, survivability is granted..
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SongokuSSj5 wrote:
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because inner force is just an increase of buffs you will survive without them and do dps without them, you only get them when you have reached high enough level you can get them.

why leave other nodes to rush that node?? you lose survivability and dmg wich doesnt make sense


Saying i'm losing survuvability it's not right, it will increase my discipline and the armor from granites, survivability is granted..


you are not required to go inner force you will do fine without it with your gear, but if you want to rush it go ahead then i dont get it why you asked for advice...
go for innerforce when you have REACHED high enough level

and yes you do lose survivability if you leave out other nodes that are much better then inner force early
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Last edited by Makavelit0t0#1129 on Jul 24, 2013, 5:27:50 PM
my stats:
char lvl 80
7k es CI
17+k LS (when fully buffed)
26k+ double strike (when fully buffed
max res (or at least 73+ some resists in merciless)
5 auras:
anger -- i chose anger over haste because of mana problems and the dps difference is not that much (i do a tad more with haste).
wrath
hatred
discipline
grace

items:


at the moment i'm trying to upgrade:
armour: 6l with some resists would be nice
belt: i want exactly like mine but 18%+ physical damage on the belt base (and maybe no HP mod, something useful to a CI char would be nice)
shield: 350+ ES / armour (if possible) with resists.
helm: no life mod and more resists would be very nice!

just thought i'd post this so you guys can see what i've got and what i plan to upgrade. it might give you an idea on what to focus on :) if you have any questions feel free to PM me.
Last edited by m0e#6053 on Jul 24, 2013, 9:08:44 PM
A couple of days ago i recall hearing you on stream talking about a LS + burn build utilizing both pyromaniac and static to amplify the shock and burn effects :)

As a LS fan, with not that good understanding of the game though i'd like to ask, is that viable and if yes, wouldn't it be extremely gear defendant?

Also, if you had the time could you give me a skill tree idea of how it could be coz as i stated i am not sure if i could make the tree being even decent

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