[1.0.6] CI Crit Dagger Shadow (30k DPS Flicker Ninja) [OB video up!]
" u'r right in the first part man, but u must have misunderstood me. i said that period not to do an amarcord of my glory days, but just to let you know that i'm not a random and that i know how pvp SHOULD works. ofc there are many mechanics that i still dont know, but i saw many pvp rounds and played with 2-3 charachters vs a lot of different builds, and i can tell that that build is unbalanced. i dont think ggg can just do 1 patch @ week, introducing new skills and doing some changes, at one day PUF they balance pvp. if they dont start to balance pvp now, in the future will be a failure, becasue they will have more and more implemented things to balance, instead of FIRST balancing pvp, and THEN introducing new things according to the previous fixes. anyway even if it could seems a whine post (maybe the first one was) i just asked for advices, and u gave me, so thank you. edit: just tested viper strike vs a ranger with 10k hp, 600 life regen and -50 chaos resistance. he still regen more life than the chaos dmg of 4 stacked viper strikes. PvP Team Omniscient IGN: aBearTrap / AnExplosiveArrow [quote="MullaXul"]ICU + alpha, bad idea[/quote] Last edited by tempallo#5614 on Mar 27, 2013, 6:15:37 AM
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" Try a max leveled viper strike linked with increased duration, and then use the vulnarability curse. @Anamaeus - great post, thanks! Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC Shameless self-proclaimed theory-crafting extraordinaire and forum crusader |
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Hello fellow Shadows.
Could you please give your opinions if this dagger " |
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IGN : GreenOutlaw Last edited by Merlinside#3432 on Mar 27, 2013, 9:30:15 AM
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281 dps on the new dagger compared to 223 dps on your old one so you are looking at 58 more average dps between weapons. It's a nice weapon, but the gutting knife has slower attack speed and no lightning damage. I wouldn't be fooled by the huge phys dmg, which is nice but it's misleading to say it does a lot more.
The lightning dmg and the attack speed of your current is good, so it's not as if you're struggling I'd imagine. The raw phys dmg of the possible upgrade is better for leeching though that's for sure. If you aren't having a hard time killing with your current one, I'd hold off personally. ign: Kiyumori , Rhea_Morte Last edited by Anamaeus#3477 on Mar 27, 2013, 10:29:54 AM
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That is what i was thinking as well. Thanks for the advice!
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Got this today
If anyone interested in buying it's here IGN: Seze
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recently met a marauder in arena. he just spam heavystrike, and i got knockback every time so i couldnt attack him. and since here all its normal. i though t to kite him giving him some hit, then running until my es were full, and repeating this.
the odd part is that after i got heavystriked 1 time, i got knockback, but for like 1 second i couldnt move, like if i was stunned. i got eye of chayula so how this is possible? i couldnt move even with whirling blades. invalesco from the high of ur 300/8 can u explain me pls? PvP Team Omniscient
IGN: aBearTrap / AnExplosiveArrow [quote="MullaXul"]ICU + alpha, bad idea[/quote] |
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@Anamaeus Nice post, I just hit lv60 and switched over to CI yesterday. I've been following this build since November or December lol it was the first build I came across for shadow and I was like I want to do this.
Your information is much appreciated from aspiring shadows ;p I have a few comments, before switching to CI I would just stand and LS mobs while using hp pots now I am getting stunned/chilled really easily. I knew this would happen but I guess I just need to adjust my play style a bit. I haven't fully grasped the change yet, but I am loving it. Another question I have are what do the skel-bros do for you? Do they live long enough to distract mobs that stun/chill you? Anyways, thanks Invalesco and all that have helped out with making this build. It took me 60 levels to finally do it and I can say I'm extremely happy I made it lol |
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" Thanks for the response! The skel bros are a diversion, if you place the totem behind you they'll start shooting the skeles out infront of you, up to six of them total. They fold like a lawn chair at higher levels, but that's not the point. You get time you need to reposition without the duress of mobs pounding on you so you can hit them with your own damage. Chill/Freeze is counteracted by bringing along a flask with the Heat suffix, as it'll dispel that problem and allow you to get mobile enough to deal with them. Stun can be offset by having Chayula, which I think makes people lazy after while. Your alternative is to bring along gear with the mod reduce stun/block recovery which essentially does help a lot. The other is just to keep your feet moving and only stop to cast a couple of lightning strikes at a time until you can out dps them before they stun lock you. Hope that helps! ign: Kiyumori , Rhea_Morte
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