0.11.0d Patch Notes
" +1 i was complainig bout this in the cb already :/ from 0.10.0 patch notes: "Fixed a bug where you could add Piety to your friends list." xD
| |
>Brutus and Kole damage nerfed
Why must you cater to these streamers? Now there's nothing to be really scared of, cheers ggg. |
|
" I really don't see a reason why this because of Kripp or anyone. Before 0.11 I could facetank Kole with my sparker with alot less armor and ES, now I just couldn't even with more ES and armor. |
|
another good patch, keep up the good work !
IGN TylordRampage
|
|
" A few days ago.. one of my party members ripped, lvl 89 1 pull > Desync > resync > smash -9k es, welcome to standard. being able to get one shotted with these desyncs still around will cause nothing but frustration for all the hard work you have put in your character. good patch, if you ask me :) |
|
I think its fine to Nerf the damage. Those bosses where not fun. Everyone just kept kiting and hitting off screen. The best solution whould however have been to make the boss hit "slower" and give off a "signal" or "sign" before a strong attack. Think Dark Souls or Megaman.
Last edited by ShinoRagnar#2746 on Jun 13, 2013, 3:51:25 AM
|
|
" Omfg, finally. I play melee (76 meleesplash glacial hammer), and always skipped those two, because they are the only reason i die, ever. Damage was like, "bugged", and so much more than anything else in the game. Sad thing for a mighty 2h marauder to run around in circles and scream "dont hit me! dont desync me!" while lvl66 ranged gunned him down (anyone remembers the d3 tank chicken video? :-) ) |
|
PLEASE TELL ME THAT YOU DID NOT CHANGE THE NAME OF THE PASSIVE "BEEF" BEST NAMED PASSIVE IN THE GAME.
ps. sorry for all caps, this was important "'What is this thing, anyway?' said the Dean, inspecting the implement in his hands.
'It's called a shovel', said the Senior Wrangler. 'I've seen the gardeners use them. You stick the sharp end in the ground. Then it gets a bit technical.'" -Terry Pratchett, Reaper Man |
|
" Pretty much this, also, Kripp knows he slipped up and didn't do his homework. Kole didn't need nerfed, his AI and sync need fixed, though. But, if GGG are having problems with that, then I suppose the nerf was OK. Same with alchemist nerf, there are a lot of good mechanics in this game that can kill you if you don't react properly. BUT, they do require that both you and the monsters are actually synced on server and client. Maybe GGG are coming to terms with the eternally obvious fact that reaction demanding, life threatening damage and poor sync don't go well together. I'd rather the sync was improved, but nerfing the monsters seems to be the only way. Casually casual.
|
|
The changes to Rogue Exiles are awesome, thanks! :)
Pelerin of Wraeclast
|
|