Path of Exile 0.11.0


Holy wow, amazing update! Can't wait to play the new leagues
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ccciel wrote:
i wonder about the following issue: you lower our HP generally and decrease the monster dmg. also you increase our physical damage. but what happens to physical reflect, is it even more dangerous now because phys. builds deal more damage AND have lower HP?

all the changes look great to me.really looking forward


Physical melee builds have never had a problem with reflect. Those who had issues are LA archers due to their huge range.
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Infinitied wrote:
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licalier wrote:
Eternal orb does nothing for people who don't already have a lot of exalted orbs worth of gear to go around. Everything else in the patch was cool but this is just depressing.


Um, like how fuses don't do anything if you're not currently linking something? How chaos doesn't do anything if you're not currently rolling a piece of equipment or doing high level maps?

That's the beauty of it, if you don't have a current use for it: it's currency.


Guess I need to clarify my statement. The Eternal Orb is likely to have a drop rate above that of chaos. This means that the chances of your average player finding one are very low compared to those that have the gear to farm at high efficiency. Another situation where the rich get richer while those who are starting off have to struggle catch up, all the while being hindered by the inflationary in-game economy.


At least the new leagues aren't static.
Last edited by licalier#2058 on May 31, 2013, 10:02:08 AM
All them silly iQuitters, don't bother coming back!
POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!
Super excited about this patch! Will definitely participate in Onslaught and make as many achievements as I can, love it!

Standard IGN is Exiliero.
This is going to have unintended effects on Raise Spectre if it also is not rebalanced.

The damage reduction on the initial should get rebalanced or it will be a major dps nerf to summoners.
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THEHORNEDRAT wrote:
All them silly iQuitters, don't bother coming back!


Standard Player.
Most of this seems cool. Just the notion that 1500 fusing was given in the example is scary. For people who have families and full time jobs, this type dedication to achieve such numbers is pretty much out of the question.

If I use the new orb on a 4modded item and I use 2 exalteds on it which mods I dont like, can I set it back and get new mods with 2 more exalteds? This would be almost gamebreaking since you could redo that as often as you get the perfect item?!
Crazy Miners Fire Nova Mines:
https://www.pathofexile.com/forum/view-thread/1595627
The Savage, Endgame cleaner:
https://www.pathofexile.com/forum/view-thread/1613272
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GGprime wrote:
If I use the new orb on a 4modded item and I use 2 exalteds on it which mods I dont like, can I set it back and get new mods with 2 more exalteds? This would be almost gamebreaking since you could redo that as often as you get the perfect item?!



That's precisely the reason for why it shouldn't be too common, but not too rare either.
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