0.10.8 Information and Race Updates
" Between this and moving the Lunaris Waypoint, I reckon they're trying to make Piety runs shorter to encourage farming her. |
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Re-balancing of skills?
I have a feeling that freeze pulse nerf inc ;_; On a side note though, I'm happy to see changes for more viable build variety. Last edited by Aureolin#0682 on Apr 30, 2013, 12:10:48 PM
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I really hope this turns out well and doesn't wind up blowing up with rage from players about a month from now.
There are some really, really good parts of this, like paysafecard - there are plenty of people waiting on it and glad to see all the months of paperwork has worked out for you. I hope that the "re-balancing" of all the skills in the game doesn't wind up being nerf city every week, I can just imagine all the QQ on the forums from the weekly messing with skills. I am not looking forward to it. Definately not looking forward to the "WHY YOU MESS MY BUILD UP THAT WAS MY MAIN SKILL AND Y U NO GIVE ME RESPEC" just a few intial thougts. “Too often we underestimate the power of a touch, a smile, a kind word, a listening ear, an honest compliment, or the smallest act of caring, all of which have the potential to turn a life around.”
—Leo Buscaglia Contact support@grindinggear.com to report issues relating to the game or forum. Thanks! My beloved pets.... |
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" I agree, it did not seem like the people who were in favor of the proposed changes put much thought into why they liked it, or I should say, didn't put much effort in conveying why they liked it. I too think it'd be a large mistake to make these changes as is, lower level maps (66 and 67) seem like they'll be completely useless except to hoard until you can recipe them into 68s. |
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" Well, to be fair it is pretty clear they picked 4 skills that get no love first, so it looks like it'll be buff city (at least to start). Speaking of which, as part of the light warp rebalancing I hope they'll actually make it auto target enemies when attached to a trap gem now... with it teleporting in a random direction it is totally worthless as a trap. |
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" Yup, unless I dreamed it, Chris did say in the original thread that those 2 adjustments would be made for Piety runs. Casually casual.
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" I'm hoping the waypoint is right next to the entrance to level 3, otherwise theres no point in moving it. S L O W E R
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From the point of view of a person who has countless deaths from desync,
Dying sucks I get it, but please stop complaining about desync deaths, GGG knows they exist. I play hardcore so when my character dies I can make a new one from scratch and experience the game all over again. If you can't deal with deaths then why are you playing hardcore. The more you complain the more (if I were GGG) I would get annoyed. If it seems like GGG's priority is on other issues then lets solve those first. Good memories from closed beta: http://imgur.com/D2eSfYL - Damn fine chest.
May nullsFaith from closed beta safely rest in GGG's backups ;) |
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Awesome patch, cant wait
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" Yes. This. Who cares for a stash full of 66, 67? What makes me wanna die is doing a 69 map and getting a lower level map inside it.. I want to progress! I want to do maps over 70! Oblivion Guild: http://tinyurl.com/OblivionGuildPoe
Current IGNs: Biroso and Absimiliards |
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