Does PoE greatly benefit from a CPU's 3D V-Cache?
Just watched your comparision video with the i5. Can you please let us know your
experience with the 9800x3d. I'm also on the fence with a 13700k, not sure if I should swap prior to poe 2. |
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" I'm not getting a 9800X3D. It's sold out everywhere and getting more expensive by the day. I bought a 7600X3D instead. And what do you mean you are on the fence with a 13700K? Yours broken? Gaming PC: Win 11, R7 7600X3D, RTX 4080, 32GB DDR5-6000 CL30, 7000 MB/s SSD, 3840x2160p 120Hz
Streaming PC: Win 11, i5-12400, RTX 3060, 32GB DDR5-6000 CL36, 7300 MB/s SSD, 1920x1080p 60Hz |
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" I have the 9800x3d. Performance is significantly better than my old 5800x3d, but I'm still CPU limited near constantly in PoE in endgame juiced mapping. In other words, the 9800x3d is great, but nowhere near powerful enough to run PoE to perfection. |
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" Please tell us the rest of your system and what settings you are running at. For the record, if your FPS isn't capped, you will be CPU limited if you have a powerful enough GPU. Highly depends on how many calculations the engine is forced to do. I have a set of pre-recorded benchmark footage with the i5-12400 and will compare it when I get my 7600X3D. To be fair, though, it's a $130 CPU and I basically tortured it. The results were actually acceptable. Gaming PC: Win 11, R7 7600X3D, RTX 4080, 32GB DDR5-6000 CL30, 7000 MB/s SSD, 3840x2160p 120Hz
Streaming PC: Win 11, i5-12400, RTX 3060, 32GB DDR5-6000 CL36, 7300 MB/s SSD, 1920x1080p 60Hz |
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" 9800x3d with a 3090. PoE on all minimum settings, 4k resolution but rendering resolution set to 50%, i.e. 1080p. On properly juiced endgame maps the CPU is always struggling to keep up with the GPU, as shown by the ingame F1 stat display. Soon I'll get a 5090 and I'll be able to crank up the graphics and still be CPU limited constantly. |
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" Yeah, you are intentionally doing that with the upscaling. You are forcing the CPU to work harder. Minimum settings also contribute. Up your settings and set a global FPS cap in NVCP, i.e. 117FPS for 120Hz. The type of build also matters. You need Predictive Mode for spammy builds or performance tanks on Lockstep. You can also enable Triple Buffering if you need more FPS stability. Edit: By the way, use CapFrameX to benchmark your average map, best to record it as well, then check the frametime graph. Low FPS isn't necessarily bad. What matters is the frametimes. That it goes up with more spam is logical, but if it's not stable outside of that, you have a different issue going on. And if your GPU usage is not hovering between 98-100% but constantly shifting, that means your GPU is done with its work and waiting on the CPU, indicating a CPU bottleneck. Something I can currently observe, too. Gaming PC: Win 11, R7 7600X3D, RTX 4080, 32GB DDR5-6000 CL30, 7000 MB/s SSD, 3840x2160p 120Hz Streaming PC: Win 11, i5-12400, RTX 3060, 32GB DDR5-6000 CL36, 7300 MB/s SSD, 1920x1080p 60Hz Last edited by BaumisMagicalWorld#0673 on Nov 24, 2024, 5:01:52 PM
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"With those settings it is no surprise that your CPU is struggling. Your GPU is basically falling asleep. |
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" Case in point: Gaming PC: Win 11, R7 7600X3D, RTX 4080, 32GB DDR5-6000 CL30, 7000 MB/s SSD, 3840x2160p 120Hz
Streaming PC: Win 11, i5-12400, RTX 3060, 32GB DDR5-6000 CL36, 7300 MB/s SSD, 1920x1080p 60Hz |
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the image on the right looks like one messy oil painting.
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" Ah okay, thanks for the update. No mine isn't broken. I can back order the 9800x3d and get it at a 25% discount off MSRP. Even then, I feel like this is coping and I'm doing mental gymnastics to justify a switch. When in reality there might be no significant difference with a 13700k. rtx 3080, 13700k, ddr5 6000mhz, 1440p Last edited by EmotionalPlayer#5674 on Nov 24, 2024, 5:51:51 PM
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