You know what happens when your Reflexes turn to Iron?

"
tmaciak wrote:
"
JohnNamikaze wrote:
No point of having a crit build unless you have power charges involved in the mix.


Its a little off-topic, but no, or at least it is too much general statement.

I don't like charges mechanism and I avoid to use it if only I can, but still on my crit dagger shadow I have ~34% CHC without power charges and could go for more but considering, that he's evasion character and considering reflect, it's already too much.


Would you sacrifice all your evasion rating to accuracy rating?






I am not sure what Scrotie is trying to suggest here the keystone he mentioned. Do you lose all your evasion rating for more accuracy rating, or do you just convert it without losing evasion effectively making it even better than RT?
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

"
JohnNamikaze wrote:

Would you sacrifice all your evasion rating to accuracy rating?


No, of course not. Even if I have ~80% chance to hit on this character, it still more than enough considering it's evasion rating, he is very, very prone to reflect.

To be honest, I'm against removing IR, I like this keystone, as I tend to build tanky characters and it let me use ar/eva gear to do so (RNG shits on me and my best dropped gear is ar/eva and eva :)).

And what makes me smile, those are proposition to add dmg mitigation to eva to make in more viable.

My best evasion character (evasion/acrobatics melee ranger) is quite tanky with 10K eva/30% dodge/54% block chance/3,3K HP but still my TBoR 18K ar/65% block chance/4K HP templar wins in regard to maps surivability. Ranger is not fully finished yet (I level alts to 77) but it's visible that she faceroll lowbies with bigger difficulty (though, she didn't died once till now, so she is quite tanky nonetheless).

IMO there is much more "uninspiring, boring and mandatory" mechanisms in PoE than IR especially after IR nerf.

If I would name one, it would be charges.
Anticipation slowly dissipates...
Last edited by tmaciak#3784 on Sep 26, 2013, 5:05:20 AM
The name is a juxtaposition and is totally legit. I don't know why he's having a cow over this.
Interesting, Charhan.
The chance to Vaal +1% maximum resists on an amulet is less than 1/300.
Hi

Glad to see others share my view on IR. When I first played this game in CB I thought IR was amazing, but after awhile I saw it for what it was, a cop out to have super defense especially if your trying to stack armour( that should have set off some alarms GGG) yet this keystone continues to be used even after the new lobotomizing feature:removes dex evasion bonus...so now I don't even get the dex ev conversion added to my IR,Bull shit.

Move the stupid passive to the middle since it can be used by anybody that wants to be lazy and add something that would be more interesting like a keystone that would allow 2h swords,axes to block at the cost of never being able to wear full armour. This would encourage more interesting builds since ev+2h weapon=death mainly due to the in-ability to block.

IR is long overdue for the forge or the middle. Till then I won't ever use it again since it caters to cookie cutters(determiantion+grace) Thanks GGG for this stupid allowance of exploitation of your skill and y'all were worried about phase run and avatar of fire while Zealots oath( What were you thinking? my life regen is now based off my meager es and not my life still so my regen is stupidly low, ummm?) and IR continue to run there rampant half a brain construction all over the place.

My top three needs to be fixed keystones: Zealots Oath,Iron Reflexes,Chaos Inoculation(inbuilt 50% stun recovery my arse.)

cheers
Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever...
-I thought what I'd do was,I'd Pretend I was one of those deaf mutes-
Nullus Anxietas:)
Instead of IR converting all evasion to armor, let it convert half of evasion to armor. That will leave you with something usable both ways. And rename it from "Iron Reflexes" to "Hit Me".
My wife stole 10 levels from me, and my job stole another 2. That is why I am still level 88.
"
JohnNamikaze wrote:
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ScrotieMcB wrote:
Step 1. Remove Iron Reflexes from the game.

Step 2. Replace it with this keystone:
Predatory Reflexes
Converts all Evasion Rating to Accuracy Rating.
The hawk is wise to the mouse's game.
If this is aiming for AR/EV builds, they might as well just go RT to save the trouble. No point of having a crit build unless you have power charges involved in the mix. I would never touch this suggested keystone if I was pure EV or EV/ES. I might as well miss once in a while.
Unless you're going right by it anyway, wouldn't my suggestion just be the more efficient choice?

I also think RT should be reworded to "Doubles chance to hit with Melee Attacks." Archers going RT bugs the shit out of me, and completely bypassing Evasion in PvP is OP as shit.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Oct 1, 2013, 9:32:37 PM
"
ScrotieMcB wrote:
Unless you're going right by it anyway, wouldn't my suggestion just be the more efficient choice?

I also think RT should be reworded to "Doubles chance to hit with Melee Attacks." Archers going RT bugs the shit out of me, and completely bypassing Evasion in PvP is OP as shit.



As long as RT exist for non-crit melee, it is not worth it. Leeching life at 100% chance to hit is more effective then at 99%. Only thing that would slow down life leech would be desync, and being chilled/frozen.

As for archers going RT, maybe they cannot afford LG, or do not want the hassle of using a socket for add accuracy or waste passive points for more accuracy. I know there are bows out there better than LG, but they do not have that 100% accuracy that LG freely provides. Reflect can be an issue, but it is easily countered by having phy skill deal with ele reflect and vice versa. You want to spend your passive points wisely. I mean, if you are really close to RT, why spend a couple of points or more just so RT can do it all in one go.


Also, EA is close by so it is even better. Though, it has nothing to do with this, but that area of the tree is very tempting for melee char and possibly range char.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Iron Reflexes=
You have arthritis and are too rigid to avoid anything incoming!
Fear not for the calcium deposits crippling you offer some added measure of protection from damage.

That's what the name means to me.
Last edited by Mammatus#4838 on Nov 11, 2013, 3:06:12 PM
Maybe lose x% of your evasion rating, but if you are critically struck you get another evasion roll to negate incoming extra critical damage/effects (defensive on-crit effects like flask charges will still trigger).
Last edited by PoofySleeves#3622 on Nov 12, 2013, 12:10:44 AM

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