What's the point of other strike skills when LS and MS exist?

LS and MS have better clear speed, better coverage, better single target, more recovery through instant leech, more ways to scale because of the projectile wheel on the tree, cluster jewels and supports like return/gmp

Why would anyone play something like double strike?
Last edited by auspexa#1404 on Aug 22, 2024, 5:55:54 AM
Last bumped on Aug 23, 2024, 9:25:52 AM
So called DIVERSITY - so loved in specific agenda societies...

Anyway, I dislike LS - Power Siphon is way better IMO
Auctioneer House - is a MUST!
Last edited by SilverWF#6383 on Aug 22, 2024, 6:14:02 AM
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SilverWF wrote:
So called DIVERSITY - so loved in specific agenda societies...

Anyway, I dislike LS - Power Siphon is way better IMO


STRIKE SKILLS

I played multiple versions of ps, it's a good skill but I'm wondering why all these strike skills exist when they're inferior to LS and MS in every way
Last edited by auspexa#1404 on Aug 22, 2024, 6:31:35 AM
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auspexa wrote:
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SilverWF wrote:
So called DIVERSITY - so loved in specific agenda societies...

Anyway, I dislike LS - Power Siphon is way better IMO


STRIKE SKILLS

I played multiple versions of ps, it's a good skill but I'm wondering why all these strike skills exist when they're inferior to LS and MS in every way


The same reason why all projectile skills exists, while only few of them are viable - just to rotate FOTM
Auctioneer House - is a MUST!
There is and always will be a "best" option. That doesn't make other options irrelevant. Imo at least. DSoA and Fb/FboK are excellent skills in their own right. The rest is weaker but still easily all content viable. If you only want to play the best then that's a valid thing to do but it's entirely on you.
It could be more balanced though couldn't it? I don't play the best builds habitually but I'm also not going to play skills that are a worse version of another skills. Unlike a lot of people I actually think the balancing in the game is pretty good. They seem very cautious or slow when it comes to balancing though. Not such a bad thing, but they don't attempt to have the skills balanced league by league. I think OP does have a bit of point. Ideally double strike should be better at single target DPS if it doesn't have clearing from projectiles shouldn't it? Don't have a good knowledge of the meta, maybe it is, but if the statement is correct that some strike skills are just better at everything, then it should probably get evened up a bit, to make the other skills more viable, so people can play them without being worse at everything.
Imo the big issue here is that OP is looking at the skills in a vacuum and would proceed to balance them from there. But depending on how you go about it the results you can get out of them can be vastly different. Glacial Hammer with HOI sheningans can likely surpass many/most MS builds in terms of clear speed for example. And DSOA should be able to leave both in the dust in terms of single target when build right, at least normal LS/MS, not sure about MSoZ.

I've played a lot of melee skills and builds of all varieties but i am miles away from having played or even knowing all of them. Because of that I am not even sure his statement that LS/MS are better at everything can be generally applied because for that to work you'd need to pick the two "best" builds utilizing the respective gems and then compare their performance and with how many build versions there are even the first step of finding the "best LS build" for example is borderline impossible. There are just so many subjective aspects to this.

The skills are currently the most popular at POE ninja but that's mostly due to sheep mentality, not necessarily because of performance.
Last edited by Baharoth15#0429 on Aug 23, 2024, 6:02:13 AM
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Baharoth15 wrote:
Imo the big issue here is that OP is looking at the skills in a vacuum and would proceed to balance them from there. But depending on how you go about it the results you can get out of them can be vastly different. Glacial Hammer with HOI sheningans can likely surpass many/most MS builds in terms of clear speed for example. And DSOA should be able to leave both in the dust in terms of single target when build right, at least normal LS/MS, not sure about MSoZ.

I've played a lot of melee skills and builds of all varieties but i am miles away from having played or even knowing all of them. Because of that I am not even sure his statement that LS/MS are better at everything can be generally applied because for that to work you'd need to pick the two "best" builds utilizing the respective gems and then compare their performance and with how many build versions there are even the first step of finding the "best LS build" for example is borderline impossible. There are just so many subjective aspects to this.

The skills are currently the most popular at POE ninja but that's mostly due to sheep mentality, not necessarily because of performance.


LS and MS have always been the most popular strike skills, not just currently. When LS Champ was the meta, nobody was playing that build with anything other than LS. Same for MS Jugg.

And no, I picked 5 random builds from poe.ninja using strike skills other than LS/MS, turning them into LS/MS with minimal changes always results in more power.
Last edited by auspexa#1404 on Aug 23, 2024, 7:34:45 AM
Yeah but what he is saying is the meta is not important. So can a dual strike build do more single target damage than lightning strike or molten strike within a somewhat similar budget or not?
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Belegur85 wrote:
Yeah but what he is saying is the meta is not important. So can a dual strike build do more single target damage than lightning strike or molten strike within a somewhat similar budget or not?


It's a dual wielding skill, of course it can do more single target damage than LS, but it'll have worse clear and less tankiness. And I don't think it's beating MS in any case.

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