Random crashes since pre-patch of 3.25

Same here, never had this issue before. No idea what happened after the patch
Last edited by Valvax#6382 on Aug 15, 2024, 1:08:18 AM
I have crashed about 4 times now in under 30min.

It happens when I try to kill a big pack of mobs (delirium, shrines, eater etc)

Even happens when the delirium ends and I try to kill a pack from a shrine.

The game freezes, and stays frozen so I have to press the <stop> button from steam.

this is the error get -AppHangB1


14600k - 4070ti
Just one more map
Last edited by Therealvamp#1499 on Aug 17, 2024, 1:35:20 AM
Did some googling and it's unfortunate this behavior has been reported for over 6 months and hasn't been solved. There's enough people encountering this often enough that there should be a fix or workaround. I would love to give some profiling data if GGG devs are interested. Still think it's shader compile/cache related.

This isn't a fix, and I don't know how it'll work on different hardware, but you can stop the game from crashing to desktop/killing windows maybe, by easing up on window's TDR delay. This is essentially windows yanking the GPU away from POE when it takes too long to do something. Read about it here.

Setting TdrDelay and TdrDddiDelay to 10 seems to be enough for me. The game will recover from the freeze in a couple of seconds but log you out. You can get back into your map much faster since you don't need a full restart.

Obligatory fix your game ggg
Just adding myself as another affected user. 12th gen i7, 4090, 32gb ram, updated drivers. I've tried vulkan and d12 and it continues. Probably crashing 2-3 times an hour.

Updated drivers, windows etc...Nothing else crashes like this. Game is basically unplayable...
Can't stop crashing in some maps:

"

You have entered Dunes.
2024/08/17 22:17:05 11940640 d5c98b06 [INFO Client 31728] [SHADER] Delay: ON
2024/08/17 22:17:27 11962281 af7c4f07 [WARN Client 31728] Failed to prefetch virtual memory (error: 8)



"
You have entered The Ship Graveyard.
2024/08/04 21:44:11 775404843 d5c98b06 [INFO Client 33024] [SHADER] Delay: ON
2024/08/04 21:44:39 775433265 af7c4f07 [WARN Client 33024] Failed to prefetch virtual memory (error: 8)


"
You have entered Sanitorium Passage.
2024/08/10 18:53:24 1283558671 d5c98b06 [INFO Client 31188] [SHADER] Delay: ON
2024/08/10 18:53:36 1283570062 af7c4f07 [WARN Client 31188] Failed to prefetch virtual memory (error: 8)


"
You have entered The Belly of the Beast Level 1.
2024/08/11 10:48:33 1340874125 d5c98b06 [INFO Client 21596] [SHADER] Delay: ON
2024/08/11 10:49:08 1340909703 af7c4f07 [WARN Client 21596] Failed to prefetch virtual memory (error: 8)


And the list go on..

I have a decent PC, and already done A LOT of things:
- Startup as Admin mode
- Reduced video settings
- Increased Shaders cache to unlimited (NVIDIA)
- Increased Virtual Memory to 96GB
- Compatibility mode
- Disabled Fullscreen optimizations
- Tested Fullscreen, Windowed
- Cleared Temp folder from Appdata and Windows
- Updated Windows
- Updated video card Graphics
- Dx11
- Dx12
- Vulcan
- Reinstalled DirectX
- chkdsk on C:
- chkdsk on I: (where is located my Steam library)

And some things that I don't remember.


My pc config:

Form Factor: Desktop

Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 7 2700 Eight-Core Processor
CPU Family: 0x17
CPU Model: 0x8
CPU Stepping: 0x2
CPU Type: 0x0
Speed: 3400 MHz
16 logical processors
8 physical processors
Hyper-threading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported

Operating System Version:
Windows 11 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0

Video Card:
Driver: NVIDIA GeForce RTX 2060 SUPER
DirectX Driver Name: nvldumd.dll
Driver Version: 32.0.15.6081
DirectX Driver Version: 32.0.15.6081
Driver Date: 7 30 2024
OpenGL Version: 4.6
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 144 Hz
DirectX Card: NVIDIA GeForce RTX 2060 SUPER
VendorID: 0x10de
DeviceID: 0x1f06
Revision: 0xa1
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 3840 x 1080
Desktop Resolution: 3840 x 1080
Primary Display Size: 47.09" x 13.23" (48.90" diag), 119.6cm x 33.6cm (124.2cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 8191 MB
Supported MSAA Modes: 2x 4x 8x

Sound card:
Audio device: Alto-falantes (Logitech G533 Ga

Memory:
RAM: 32676 Mb
VR Hardware:
VR Headset: None detected

Miscellaneous:
UI Language: English
Media Type: Undetermined
Total Hard Disk Space Available: 6676136 MB
Largest Free Hard Disk Block: 1403523 MB
OS Install Date: fev 19 2024
Game Controller: None detected

Storage:
Number of SSDs: 1
SSD sizes: 1000G
Number of HDDs: 3
HDD sizes: 2000G,2000G,2000G

Please, fix!!!!!
Last edited by alanceloth#5835 on Aug 18, 2024, 9:53:54 AM
For me i keep crashing on cities especially act 2 ones i played affliction league before but did not have any problems it seems to be 3.25patch something changed which keeps crashing the game
Same problems here with crashes especially on maps with big packs like delirium,grove,ultimatum etc.Console ps5.
7800x3d/4060/32gb constantly crashing in Rogue Harbour, occasionally during ritual (especially if combined with other content) and occasionally if i leap slam around Kingsmarch. Game hangs, windows prompts to close and sends a report every time. No hardware issues reported in event log.

Windows/Drivers all uptodate using dx11 on lowest settings. DX12 seems to help but cant maintain 60fps on a 4060 and keeps locking framerate to 30fps randomly so unusable.
Last edited by darknuub#7440 on Aug 18, 2024, 2:10:11 PM
"
alanceloth wrote:
Can't stop crashing in some maps:


I have a decent PC, and already done A LOT of things:
- Startup as Admin mode
- Reduced video settings
- Increased Shaders cache to unlimited (NVIDIA)
- Increased Virtual Memory to 96GB
- Compatibility mode
- Disabled Fullscreen optimizations
- Tested Fullscreen, Windowed
- Cleared Temp folder from Appdata and Windows
- Updated Windows
- Updated video card Graphics
- Dx11
- Dx12
- Vulcan
- Reinstalled DirectX
- chkdsk on C:
- chkdsk on I: (where is located my Steam library)

And some things that I don't remember.

Please, fix!!!!!


Pretty much tried all this too. Also tried --nosound, turning vsync off in nvidia control panel.

Still crashing at random, sometimes while mapping, sometimes just in hideout crafting, sometimes looking through options menu. Losing my mind and I'm out of ideas :(
Crashing every time in delirium+any event (shrine, alva, lots of mobs)

12400f+4070ti+32gb

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