Grace & Determination were nerfed, aura cost was not
" "Determination Modified New: You and nearby allies gain 1026 additional Armour Old: You and nearby allies gain 2051 additional Armour" That's a 49.98% reduction in armor from the aura. What part of this math was not clear to you? By the way, as mentioned before, Standard gear does not get the same armor and evasion bases as the beta-test realm so Standard gets a nerfed version of both determination and grace with nothing to compensate for losing out on all the armor and evasion other than unobtainable mirror priced legacy gear. Not sure how the person in the previous responses calculated their armor or evasion because if you add up the armor and evasion from the new bases + new auras, it is less armor & evasion overall. The only redeeming factor in the changes to defenses are with getting more life rolls but it doesn't matter if you get hit all the time or can't evade attacks. Now you have to sacrifice even more to get defenses as opposed to offenses. Also, most of your responses are just defending all dev decisions so there's clear bias. 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷
🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow |
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" No even old armour rolls higher now because of new quality did you even read my post before this one jesus. The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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