[OLD] Map Management Resource
" Temple is amazing. Piety is one of the hardest bosses and it has an annoying layout, but maze makes the map incredible and the rooms are large enough for giant packs to form. 5 stars for drops. |
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" Just wanted to say thank you and your group of friends for putting this together. It's greatly appreciated. |
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You say that leech makes Smothering easy to overcome. It doesn't. Smothering halves your leech cap as well (because it halves your regen, and leech simply adds a massive amount of regen over a short period)
Trust me, my mana leech hurts severely under Smothering. i too fas fo youuuuuuu
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" I've been discussing this with my group and we come to a consensus as to what to rate maps. I think you raise good points and we'll be reviewing the maps on a consistent basis and make amendments to the ratings as we learn more. For now, when we rate them we consider many things. Difficulty is one of them, potential is another. Overgrown Ruins has an amazing Maze but my experience as well as that of others solo running it in my group over many many runs on that map has shown it to be less than stellar in terms of map yield. This when combined with the difficult boss (for that tier) which lower players may have to skip at times lowers its value. The resource encompasses all our experiences as a group and as solo players. Thank you for being constructive though, its been a long day ;) Edit: I glanced through it, you're right on the Mountain Ledge and Tropical Island. Syrtis called me out on it :P " Admittedly I run the Blood Magic gem, so I have less experience with Manaleech but insofar, none of the mana-based players in my group have had issues with this suffix ever. " Fixed! Thank you~ Last edited by Lyralei#5969 on Apr 15, 2013, 9:51:17 PM
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" Mainly we considered 3 things: drops, speed and difficulty and the result is a combination. Mountain Ledge is not a 4star, i knew it! On the Overgrown Ruin topic: the map sucks without Maze and is okay with maze, but you might notice that with 20 alterations to spend on average you want something more from it. You have to compare it with a Grotto, which is way better with Maze. About Tropical Island not being good with %area, you are absolutely right about it ;) |
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well done! im not even close to maps because I keep rerolling but this is well thought out and informative. thanks!
"Man, it's like we're fighting housewives and their equipment." - Millennium
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sticky please?
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TL;DR Guide to endgame mapping:
Maps you can maze: amazing! Maps you can't maze: meh. |
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" True dat ;> @Lyralei Great post, bout time someone took the time to write one, I've tried a couple of times but in the end I'm too lazy ;P You may want to rate the maps based solely on the potential of mapdrops tho, and talk about the difficulty in your comments about the maps, there seems to be some disparency between the ratings on some of the maps for now, alteast, imo. Edit: Ohyea, concider adding IIQ% to the indepth parts about mapmods, making it somewhat easier to read without having to check each affix iiq% as you go, so mainly just for readability to ppl. Last edited by dmouze#5681 on Apr 15, 2013, 10:50:30 PM
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" Hey there! Last post before I hit the sack. I'm contemplating having separate ratings for the map on the basis of difficulty, drops and such which would help shed more light on each individual map with the map colour denoting the average. Solid suggestion altogether, and I'm keen on actually doing that. What do you think? For now, just treat the current rating as a rough nitty gritty guide. I had that on there as an afterthought y'know. I knew it would be controversial to include that :( As always, I'm open to suggestions to improve this. This resource is for the community and anything that helps just goes back to everyone~ Last edited by Lyralei#5969 on Apr 15, 2013, 10:54:59 PM
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