What Happened with Items

I agree to remove this extreme juicing farms... But I think you guys should review the changes in the crafting side, one of the best things on POE is that you can craft your things and the way it is, it's not cool...

Please revisit this matter as well.
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gav12eat wrote:
GIGACHAD Chris. Taking up full responsibility as it is. The attempt to ‘slow down’ the game was extremely adverse no doubt, so thanks for listening. Please use the meme that POE is currently to your benefit. <3 and thanks again for the personal touch


ur comment is just LOL. Chris taking full responsibility. Do you even know what in real life taking responsibility brings, facing the consequences. Him taking responsibility will not have any consequences for him, thus it is futile and completely irrelevant and quite irritating tbh.
Thanks for actively balancing the game and not just inflating numbers until the game is ruined.
Quant juice was way out of control, it's good for the game it's gone.
Drops feel great and AN is a clear improvement.

Shame the reaction has been totally crazy.
What about crafting?
beside loot drop, to have different useful tool to crafting semi-finished item is also a fun part thought.
No! please no.... dont bring the need to use the quantity and rarity gear to this game to get what we used to have. The game is kinda hard for casuals like me with defense and damage gear only and now you are saying that we will need to integrate that in our gear to find currency for upgrades? and please, please! dont make us to have the need to look for groups to play in a party. Thats wrong.
I think all these decisions surrounds philosophy 2, which is actually a good step towards making the game more engaging. Especially in high tier maps and endgame, compared to snoozing and grinding mindlessly.

But the currency drop pool is not well balanced, especially for crafting gears (god knows how SSF players are atm). Nevertheless this is a good lesson for all players too! As small seemingly harmless changes can cause unforseen consequences in the game overall.

Thanks for sharing the philosophy behind these changes, it really helps us understand how development of games is a different ballgame compared to playing.
Actions speak louder than the worthless words you wrote in this post. You take the blame, oh great, why don't you take the initiative and BUFF LOOT DROPS. You haven't even come close to getting us back to "normal", I can't even sustain my maps and honestly am on the verge of just quitting, it's not fun to get nothing from a t16 map and just keep having to drop down a tier because I can't get more t16.
Love you GGG keep up good work!
Rip in peace POE
Why nerf map juicing, the biggest aspirational content. Also 6man really didnt need a nerf when you can already make more money solo than in a group.

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