What We're Working On
" This makes no sense. Why make us pick it up to begin with? Who wants to fight a super hard rare monster in harvest to get no reward.. Rare monsters are too strong and with very little reward. Also with less rare monsters feels harder to sustain higher tier maps for me. Last edited by dmack15#0294 on Aug 22, 2022, 3:10:14 AM
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This is ridiculous, you are insane
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Unfortunately, this is not what the most players want (as you can se from the response)
- Fix Loot - Make Harvest playable again, not only Lifeforce amount, also make a rework at the crafts itself - Exalt situation, why you changed all the relevant endgame crafts to divine, not the half of it? Now Exalts are in the same item filter than Chaos orbs - Archnemesis relevant fixes Thanks guys |
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I didn't think it would be possible to botch another launch worse then last, but you seemed to find a way. Honestly, just pick a few streamers, have them sign a nda and let them playtest it a couple weeks before launch. I mean the issues in these last 2 leagues are so painfully evident after even a few hours......how any of your current playtesters still have a job is beyond me. And why not just admit you f'd Archnemesis up and just scrap it, instead of continually forcing it down the throat of a player base that 99% of hates, or at least make it like any other league mechanic - a % of the time a map will spawn with some number of archnem rares that drop decent loot. Rares by themselves in the map....never in conjucntion with any harvest, essence, breach etc.
Last edited by Caledus#3603 on Aug 22, 2022, 3:08:40 AM
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I really feel like the ability to comprehend the situation and actually understand what people are concerned with is falling on deaf ears. I've never felt compelled to respond to issues like these but it's gotten so bad that I honestly feel the game is in a downward spiral with no chance of the course being corrected. It seems the game I've loved for so many years has finally come to a tragic end and these are the types of responses we need to start accepting. I can't agree with that.
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Dear GGG.
If you nerf loot like this... Give us something like global smart loot for compensate. Where some items are actually usefull not just random trash. Yes, I'm looking at heist curio displays. |
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The level of "we understand the issue, and we know the root cause (we're even pointing out exactly when it was introduced), but we're not going to fix it" is really sad. If you'd said "wow, we're not sure what's going on," at least we could wait and hope that maybe you'd catch up.
I like the league mechanic (though it feels really tacked-on despite the attempt at theming it), but wow, just about every other change here is rubbing just about everyone the wrong way. You've pointed out that you know why, but only intend to go about a quarter of the way to fixing it, and I'm not sure whether or not that's better than nothing. Hopefully you keep listening after this goes live, because the feedback is almost certain to be "OK, cool, but that's not nearly enough." |
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This is the first league in i dont even know how long that I haven't been able to sustain Alchemy orbs. I used to be able to use them on all maps from ~t5+ and still have more. Now I'm just out. It's not just item drops it's currency too. Still haven't seen an exalt or divine in 20 hours and I thought exalts were much less rare.
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Not sure the loot problem, but it seems really bad, even for me. Usually my stash filled up with trash already, but somehow not in my elementalist. Hearing the loot problem, yes, it sounds very legit... If I have to use two while items in my level 39, that's really a big problem.
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" Agree, I've never compained about any league here before, but after last launch to have this is so dishearening. |
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