First screenshot of Searing Bond skill

This should be a meme:

"
Pays nothing for the game

Gets mad when everything doesn't get fixed in the next patch.
Last edited by Repeats#0576 on Apr 9, 2013, 7:59:14 AM


I'll try to be more specific about our plans and timeframe in the Development Manifesto we're working on.[/quote]
"This is not the melee patch" would be a nice start. I don't mean to be rude, but when you post a news item about a patch that makes no mention of melee fixes, you're either trying to be coy or you don't understand how important the melee problem is, and I'm not sure which of those is worse.[/quote]

I'd certainly have mentioned if there were big issues resolved in this patch beyond the content that I described. 0.10.6 is the second content patch being deployed this week so most of the larger changes were already merged into the slightly delayed 0.10.5 that was released yesterday.

There are lots of other issues like the melee one that you mention that we're working on in parallel to the weekly content patches. There are different people working on different problems, and some problems require a lot more development and testing than others do.[/quote]

Agreed. Thank you for your time to work on the issues. They get fixed as the team can get them done. I love the continuous support. Thank you for the teams hard work and continued dedication to improvement of the game with both new content and corrections to performance issues as well.
looks like d3 disintegrate with totem ;o

I really wonder how can be used to be effective, for now for me it looks more like a fun skill than some really effective one.


Last edited by NikoFrozen#5782 on Apr 9, 2013, 8:17:02 AM
Seem like karma ancestral bond abiltiy in LoL on her old form,and it was pretty bad.

My guess,not worth the risk unless it has insane...i repeat INSANE damage,else your better to jsut run an incinerate totem.

BTW what with GGG making similar totem skill,now it Flame totem/incinerate totem or searing bond totem,i feel that searing bond should have been a buff that target all nearby enemy and set a fiiery link dealing dmg overtime and slowing them.
Gamertag : DCDT Dito
Last edited by DCDTDito#3214 on Apr 9, 2013, 8:17:50 AM
Nevermind
Last edited by maestro6d9#5363 on Apr 9, 2013, 9:14:23 AM
Skill looks great.

By the way, the Demon Hunter in D3 has this same exact skill with her turret + a rune that gives fire chains to the turret. 100% identical.


"
Charan wrote:
FRICKIN' LASER BEAMS.

edit: oh, just read the description. Was sort of hoping this was lasers, from me, to everyone else. But I guess that might a)make Incinerate look a bit crap and b)draw yet more cries of OMGCOPYINGD3.

Oh well. You've finally give me a reason to use totems, GGG. Thank you yet again for providing sufficient incentive for me to turn my back on everything I hold sacred (intimate melee -- you didn't earn the kill unless the blood is on your blade!) and embracing the dark side of ARPGs (turrets...).


This post gave me cancer.


@wawamelons
#1 Hillock farmer NA
Last edited by WAWAMELONS#4225 on Apr 9, 2013, 9:05:26 AM
People need to realize the devs have tons of skills that are still in the works. They are putting them in as they get them where they want them to be. So yes we just got some fire skills, the others are coming... calm down.

Why do people feel the need to hate on a skill they haven't even used yet. "this looks like some random skill from another game, that one sucked so this one will suck too"... really people? Maybe you will never like this skill, maybe you will never use it. Someone else will, and they will probably own with it. If it's not your type of skill, fine, being skeptical is fine, but don't complain before you can even try it. (Also support gems that come out later could turn any skill into a must have, you never know)

Thank you GGG for continuing to expand upon this, already, awesome game.
I can see your / Back is turned and / If I could I'd / Stick my knife in.
Crawl Away, TOOL

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is this skill going to work with LMP, GMP and Chain
"
maestro6d9 wrote:
Nevermind


i think it will only work with Ancestral Bond as the skill is a totem
"
Charan wrote:

FRICKIN' LASER BEAMS.

edit: oh, just read the description. Was sort of hoping this was lasers, from me, to everyone else. But I guess that might a)make Incinerate look a bit crap and b)draw yet more cries of OMGCOPYINGD3.

Oh well. You've finally give me a reason to use totems, GGG. Thank you yet again for providing sufficient incentive for me to turn my back on everything I hold sacred (intimate melee -- you didn't earn the kill unless the blood is on your blade!) and embracing the dark side of ARPGs (turrets...).


You know, if I didn’t know any better from your snarky remarks, I would almost believe you were making a D3 reference to the demon hunter’s chain turret skill lol! ;)

But I think this could be a fun skill coupled with a lightening or frost support added dmg gem – oh boy, I’m going to have fun with this one lol! I can get my minion to preoccupy mobs and then run circles around them cutting them down – ah, the possibilities are limitless…. *evil sadistic grin*

The Pope quit, a meteor fell on Russia, an
asteroid came close to the earth, there's snow
in Arizona, star wars and star trek have the
same director! Who the hell is playing jumanji?

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