Game performance is ABYSMAL.

"
Kokunai wrote:
Why didn't you shell out the ext couple hundred for an Intel CPU instead of the AMD since Intel is the better chip right now, until AMD sues for the ability to use Intel's bridging technology probably towards the end of this year.

Almost anyone in tech knows AMD and Intel have been playing this game for at least 15 years. And since sandy-bridge was released AMD has been behind and will be until probably this year when they will sue to use the bridging technology and produce them cheaper and better, til Intel innovates again AMD will be the chip to buy.

I mean you spent 3 grand so I assume you did you're homework on every piece you wanted in your PC. But then you come on a board and complain about your terrible single core performance when it is a known problem with the current AMD series. But, I'm sure you already knew all that. This reminds me of all the people complaining about BF3 when it came out. You cannot expect a game company (or any company) to specifically cater to you, or your particular brand of (zany) configuration. So, you have to tweak your system to have it run properly.


If you are confused about anything I have said then I think I have proven my point.


$3000 is a bit much for what you have in there so I am hoping part of that went into a really sweet ass monitor or a super hot chick who lives under your desk. Anything less you got ripped off.


The reason i didn't was because games have been steadily heading towards GPU processing. If you haven't noticed, new CPUs have stopped being revolutionary, while things like the Kepler continue to deliver new capabilities. I chose to spend more money on a GPU and a good 120Hz monitor.

A six core AMD is not BAD by any stretch. It just simply can't handle single threaded applications as well as many Intel ones, and results in poor performance, whereas games that fully utilize the CPU, have plenty of processing left over once they're using what they need.

I do not believe i've made a bad decision, more like the devs have decided to go the easy route, which seems to be the case here, or held back by console hardware when they make multiplatform releases, an example being Skyrim, which also runs like crap.

Again, i could solve the problem by bumping my processor to 4GHz, but that wouldn't be the real point of it, now would it?
I can't believe you're still bumping your thread. You and your buddy missed my point when I said I played the game on an old CPU fine.

I really doubt your wild claims that it wouldn't even tax an 8600GT. You have no idea what you're talking about here, and have somehow managed to keep rambling on about how terrible you think the game is for five pages.

Nice trolling. 6/10.
PoE is Diablo 3
Diablo 3 is Torchlight 2
Torchlight 2 is Fate 5
Did you build it yourself or have it pre built choosing the pieces?

Edit, there is a way to assign cores to specific programs, though I forget at the moment as I have very little need for it, but you may look into putting poe assigned to a lightly used core.
Last edited by Kokunai#0692 on May 16, 2012, 9:10:35 PM
"
notevenhere wrote:
I can't believe you're still bumping your thread. You and your buddy missed my point when I said I played the game on an old CPU fine.

I really doubt your wild claims that it wouldn't even tax an 8600GT. You have no idea what you're talking about here, and have somehow managed to keep rambling on about how terrible you think the game is for five pages.

Nice trolling. 6/10.


You reduced the visual quality for the game to run playable on an old machine.

That just proves that old CPUs are slow. Good job, mate. Completely missing the point.
"
Kokunai wrote:
Built it myself. And i have tried assigning the game the least used core. Didn't help much.
"
logokas wrote:
visual quality
"
logokas wrote:
old CPUs are slow
"
logokas wrote:
Completely missing the point.
"
notevenhere wrote:
Nice trolling. 6/10.
PoE is Diablo 3
Diablo 3 is Torchlight 2
Torchlight 2 is Fate 5
"
Flytheelephant wrote:
(...) I do agree 100% on some points, the chat window and things related to that should NOT be rendered as part of the same object, it should be an overlay on a seperate thread which can refresh seperately.(...)


I think the point is that no matter what improvements are suggested here, those would be minor performance increases due to the fact that 90% of rendering costs are GPU based.

For example, I agree that the chat window seems a bit slow, I noticed a 1-2 FPS change when toggling main chat, which should probably not even register on the average FPS. But as I said, it would be a very minor improvement.

Chat text is rendered by the GPU as well, each letter is a rectangle made of two triangles...
"
DeF46 wrote:
"
Flytheelephant wrote:
(...) I do agree 100% on some points, the chat window and things related to that should NOT be rendered as part of the same object, it should be an overlay on a seperate thread which can refresh seperately.(...)


I think the point is that no matter what improvements are suggested here, those would be minor performance increases due to the fact that 90% of rendering costs are GPU based.

For example, I agree that the chat window seems a bit slow, I noticed a 1-2 FPS change when toggling main chat, which should probably not even register on the average FPS. But as I said, it would be a very minor improvement.

Chat text is rendered by the GPU as well, each letter is a rectangle made of two triangles...


If 90% of the rendering is done on the GPU, why is mine underutilized while my CPU is working one core to the maximum?
"
jawsofhana wrote:
"
logokas wrote:

*Removed wall of whine*


If my APU can run it flawlessly, there are no performance issues.

Even my old computer run the game with full graphics with it's six year old 4890 card.

I mean, it's a six year old computer. If you are having FPS issues it's client side. Drivers maybe?


Any reason why you decided to double the age of the 4890?
Considering this game has situations where it will chug for ME with the cpu i have, there is a big issue with this game. The way it works is just absurd.

I get 60 fps most of the time, but it just thrashes my hardware way harder than a game that looks like PoE should. I'd get way better performance if it would actually use my 3 other 4.6 clocked cores instead of raping my Core 0 and heating up my gpu.

GTX 570 OC 850 MHz
i5 3570k OC 4.6 GHz
It's not absurd, there are some things that need to be understood:

Certain spells will kill your FPS the first time they are used. This is because GGG can't pre-load these assets from the disk yet. Loading something from-disk is the most slow action a computer can make. Spells like summon Zombie do this.

Certain spells have way too powerful particle effects (like arctic breath). They need to be turned down/rewritten and will kill even beastly rigs.

There is a GPU/memory leak issue of some kind that causes the 'disco lightshow' problem to occur. Game slowdown will also start to happen. This is probably a programming error or compatibility issue GGG can't identify yet.

Playing in large parties magnify these issues.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282

Report Forum Post

Report Account:

Report Type

Additional Info