[3.19] Donkster5' LS Champ - Still great! Leaguestart to endgame SC and HC. Updated 8/18
I gave it a try to fill the tree for armour based character. It seems nice:
- 500% crit multi - 100% crit chance - 100% spell suppresion - 17k armour without items upgrade (I was basing it on your 3.15 pob). - 1M dps https://pastebin.com/s4ZiLgqQ I am not sure about longshot as I do not know how much it gives in practice. Also with some changes in items something between 20 and 30k armour seems doable which should be a lot given the armour changes. Last edited by macwilam#0773 on Oct 20, 2021, 10:06:16 AM
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" Nice, I’ll take a look when I sit down with these later. Not streaming as I really just need to focus and do the mindless work of making items, etc. ~Donkster5
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Edit - i figured myself
Last edited by vp0llas#5212 on Oct 20, 2021, 6:48:14 PM
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" I will release one tomorrow. It’s likely to be a preliminary one that should be mostly final and can be followed at league-start. Edit: This is looking crazy strong this league... not sure I believe the numbers I'm seeing. Here's a prelim PoB: https://pastebin.com/BDNs0t1X There are two different item sets, and if you're looking at the SSF tree, you need to deselect Tailwind and zero out brittle and scorched. ~Donkster5 Last edited by Donkster5#6461 on Oct 21, 2021, 1:54:39 AM
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Donkster5 this is why I am a build follower and not a creator. This looks absolutely bonkers. You have armour, evasion, life, lifeleech and dps.
The only thing that looks strange are resistances. Am I missing something in here? EDIT; The new gems are out. Static strike got slight nerw (lower range) Steelskin is buffed (immunity to bleeding, but I am not sure if it also removes bleeding). Grace and vaal grace changed, hard to tell if buff or nerf. I do not see big impact otherwise. Honorbale mention: Determination got buffed hard in my eyes. Probably will use it instead of grace myself. Last edited by macwilam#0773 on Oct 21, 2021, 4:50:11 AM
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" I purposefully did not add resistances and attributes to the items. Most have 2-3 important stats and the rest of the slots open. Determination is big, but as we’re on the evasion based side of the map, I chose to use an evasion mastery to convert evasion to armor. If you run determination make sure to change the tree accordingly. Determination may be more valuable during leveling, but purity of elements gets a strong mention as well. I was wondering about the steelskin thing myself. It should remove it… immunity is immunity. I added the grace MORE modifier to a jewel to mimic its effect until it’s updated in PoB. Once that’s updated, I’ll remove it. ~Donkster5
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In my eyes you are doing amazing job! Thank you for your work and all the explanations as it helps to understand how does the build work.
I took a quick looked and comapred the pob with raider ls from here: https://www.pathofexile.com/forum/view-thread/3186978 Lets just say that your champion version looks much better in all respects practically (unless there is some serious wrong with dps calculations for raider). I was also wondering what should one look for when gearing for leveling from 20-to 70 to maximize dps? What stats are most desirable. Do I understand it correctly that we are looking for effective dps of the weapon as LS as weapons APS matters? Should one focus more on physical dps or just dps. In other words how good is elemental damage added to attacks for us? |
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" Thanks! Major difference is probably secrets of suffering and a small focus on inflicting extra ele ailments. Focus on flat ele damage. lightning is best, but both cold and fire are great as well. The key is building resonance so a mix is necessary. Phys dps is next to useless. Attack speed is very important. ~Donkster5 Last edited by Donkster5#6461 on Oct 21, 2021, 2:02:38 PM
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Yo, will You drop 3.16 PoB? Wanna come back to this game and start with this :3
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" Yes, it's pretty much done outside of adding notes and stuff. Should be posted tonight US time. ~Donkster5
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