0.10.5 Deployment Timeline and Upcoming Race Events

CUTTHROAT YEEEAAAAHBUDDY
sounds great, much love ggg, the game is awesome.
"
Kaiser499 wrote:
Still no Extra Gore? My money is waiting!


I haven't bought a single cosmetic change because I normally don't care about cosmetic stuff, but have bought an inventory expansion. That being said, I would pay money for more gore.
Which support gem is for casters that dont use crit?
IGN: Cimos_Baller
None
My best char so far https://www.pathofexile.com/forum/view-thread/1211377
Please let my "zoomed in" race be one of the weird ones.
you are rly great guys, follow this way and you will do the best rpg ever (even better D2)
Cannot wait for the upcoming patch. Early patch notes would be much appreciated because I know many of us have been waiting to build a character around these new gems!

Keep up the amazing work GGG.
And again a patch without any word about the performance and desync problems...Seems to me like: "If we don't do anything, all who have the problems quit, so there will be no problem by then".

I'm not mad, but the fact that there are no infos at all about an ETA of fixing this or any information if you even know why the engine handels particles so badly, is really suspicious.
IGN: Darkrox (not my main, just for easy contact)
~ Yes i'm the Darkrox from Runes of Magic - World's #1 Guild Pravum 2009 - 2011 ~
Last edited by Darkrox on Apr 4, 2013, 2:26:40 PM
"
And again a patch without any word about the performance and desync problems...Seems to me like: "If we don't do anything, all who have the problems quit, so there will be no problem by then".

I'm not mad, but the fact that there are no infos at all about an ETA of fixing this or any information if you even know why the engine handels particles so badly, is really suspicious.


Man do you people have down syndrome? Desync is a very hard thing to fix. It might require a complete overhaul of the way information is being sent and received. They've already said they are working on it, and they have specific people working on that. The work on cosmetics, new skills and such, likely doesn't interfere with the work being done on desync, it just takes much longer to figure out how to solve it.

Now the thing is that I experience desync very seldomly, and when I do, it's extremely minor. The problem with people desyncing and then suddenly dying out of the blue, likely has nothing to do with their coding and more to do with people having bad PCs or unstable internet connections (note, just because you have a fast connection, doesn't mean it's stable).
Last edited by Emil_kof on Apr 4, 2013, 2:52:46 PM

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