[NOT UP TO DATE][11.0e] Vinz's 7-Aura Mass Shock 20k dps LS Build (With Gamplay Video)

Spoiler
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Eightkilo wrote:
Hey Vinz.

As you may or may not know, I have a LS build in the marauder section and after theorycrafting and playing LS for more than 3 months now, as both marauder and duelist (currently 89 marauder in HC - had 2 duelists that now rest in default at level 78 and 82) I have a few questions and comments about your fine build :)

First off:
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vin_chow wrote:
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BillyC wrote:
Any advantages starting Duelist over Marauder?

Armor, Attack Speed, Projectile Damage nodes. Basically a more offensive start compare to Marauder. I picked Duelist because there isn't any wasted skill points, Marauder start will have to spend 2 point on +10 strength node to Elemental Adaptation (two 10 str nodes on top of Diamond Skin). Everything from Marauder are attainable on duelist starting area, but if you %life and a more defensive build, Marauder is not a bad choice.


I agree with you on the more defensive/offensive part. However not on the wasted stat part. Armour is pretty much the same and projectile damage? That's in fact the opposite, since duelist is melee phys damage start.

In my opinion "increased melee physical damage" nodes are wasted passives. Maybe not wasted, but a stat to avoid if possible, since you can get better physical nodes that compliments both the melee and projectile attacks. The 8% mana node is a wasted stat though. Both starts have "wasted stats".

The point in going marauder is that you can skip the start of duelist tree completely (you still have the option to go there of course, just as duelist can go marauder).

Considering how many points you need to get duelist nodes, I feel you can get way better results going around it.

Hi 8kilo, nice input there, Im aware of your guide at the Marauder section :) I was actually playing as a LS Marauder in the new Anarchy League (trying a new build now) to compare the leveling phase of duelist vs marauder, as well as the alternative way to build a LS character.

Both starting nodes indeed have semi-"wasted" nodes, I have to admit that the main difference is minor (Offensive vs Defensive).

Spoiler
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Eightkilo wrote:
A small stat comparison between the builds, both at level 85:
Your duelist build (skipping marauder start)

182% increased maximum Life
2.5% of Life Regenerated per Second
52% increased Armour
+12% to all Elemental Resistances
40% increased Elemental Damage with Weapons
59% increased Physical Damage with Two Handed Melee Weapons
96% increased Physical Damage with Swords
20% increased Attack Speed with Swords
27% increased Attack Speed
12% increased Attack Speed with Two Handed Melee Weapons
35% increased Melee Physical Damage
+64.4% increased Melee Physical Damage

My marauder build (skipping duelist start)

250% increased maximum Life
4% of Life Regenerated per Second
71% increased Armour
+32% to all Elemental Resistances
40% increased Elemental Damage with Weapons
18% increased Physical Damage with Two Handed Melee Weapons
84% increased Physical Damage with Swords
20% increased Attack Speed with Swords
15% increased Attack Speed
+68% increased Melee Physical Damage

Round-up

Your build have:

-68% life (-93% if you count carnage)
-1,5% life regen
-19% armour
-20% all res
+18% increased Physical Damage with Two Handed Melee Weapons
+12% increased Physical Damage with Swords
+24% increased Attack Speed
+31,4% inreased melee physical damage

It's pretty clear that your build is the more offensive and perhaps standard oriented version of the two.

But as you probably also have experienced, is that if you start to go above 20k dps, reflect becomes very dangerous. I'm at 19,5k dps right now with life leech gem and I'm trying NOT to go up any further.

If you don't have a Kaoms like you do, then having even close to 20k dps with 157% life will certainly kill you on reflect or even in more difficult maps. I have about 500 less life than you (5,5k) without Kaoms. That's pretty huge.

Another thing is the melee physical damage gem you use. This one puzzled me. Knowing that you are aware of the fact in only affects your melee strike, I'm wondering why you are still using it. I honestly believe you can get WAY better results from using multistrike or go life leech and drop your carnage for a better amulet. Or even added fire would be a more efficient choice. With your attack speed, multistrike is insane though.

Just a few observations and comments, hope that's okay :)

/8k


edit: It does look like you use multistrike in your graveyard video, if that's your latest one? Maybe the gem section is just outdated a bit?

Didn't make a spec to spec comparison as both our build have slight difference like auras, inner force and tree route. I use to play with 262% life pre-koams, but decided to build a higher DPS character post 0.11 patch (hovering just above 6k hp). Normal reflect map with 18% is fine after using Koams, not too worry about elemental weakness / conductivity from necros since im over cap +50% resist. 5.5k hp without Koams & Shield is pretty nice, is that with Carnage Heart?

The graveyard vid is the latest one pre-patch, since the guide is made pre-multistrike patch and that is not updated "yet", thanks for informing :) I'm using LS supported by Blood Magic, Multistrike, Faster Attack, Weapon Ele & Ele. Proliferation (added fire for BM map).

edit: Just looked at your guide gear section, are you not using BM support gem? Maybe you have changed your setup, like LL gem instead of carnage heart.
Ambush: http://www.pathofexile.com/forum/edit-thread/815193
Standard: http://www.pathofexile.com/forum/view-thread/634882
Domination: http://www.pathofexile.com/forum/view-thread/715724
7 Aura Shocker LS Build: http://www.pathofexile.com/forum/view-thread/310351 (outdated)
Last edited by vin_chow on Jun 23, 2013, 5:52:27 PM
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Pumb4 wrote:
After Starting onslaught i wanted to look for a build that can benefit from 7 auras,playing pretty tanky, so i chose to play lighning strike over infernal blow for the chance in hardly situations to ranged attack

thats the build im running

http://tinyurl.com/juchibuild

I'm near lv 80, i got already a 6L using Ls,weap ele dmg,bloodmagic,faster attacks,multi strike, lifeleech.
I'm playing with a 1h mace of 310dps and shield, got about 5k life, 13k armor, and im @ 6,5k dps from tooltip.
I rly like lifeleech even with 5% regen i feel the need to use it for gain rly insane survability.

The main doubt i have is about innerforce, i dont know if its worth drop 5 point from life for get it.I'm rly tempted since i play with 7 auras... atm i have not reduce mana lvl 19 so im using 6 auras, leaving haste, and tempest shield(37% block with lioneyes remorse) on the last free mana i have.
Another lil doubt i had was about point blank, but due to my playstyle i prefer play without it.
I also decide to pick acceleration vs berserking for the 20 dex that ll help for grace and haste req, i didn't get unwavering stance due to the high life pool +tank playstyle.

I'll still spend the 5 points for innerforce, with my current level and gears, Innerforce cluster provides:

150 dps from Haste
570 dps from Hatred
179 dps from Wrath
159 dps from Anger
1200 armor from Grace + Determination
Granite and Quicksilver buffs

I don't think you can get a better stats gain with 5 points else where from the build :)

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bodohspam wrote:
lol btw the amulet i borrow from a friend XD cos cant get any nice amuletsss
so any advice on what should i upgrade?

Base Life on gears is what you need now, as well as Lightning Resist. Some blue items are a very good starting gears (high life & high single resist). Do not worry on DPS, a good weapon is always more than enough.

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q1a1z1 wrote:
this build can made by a first char or there is no way?

and there is any way to build it with out Carnage Heart
Onyx Amulet?

You can make this build as your first character. If you're playing in Anarchy/Onslaught league without carnage heart, use a LL gem until you get decent %leech on your gears.
Ambush: http://www.pathofexile.com/forum/edit-thread/815193
Standard: http://www.pathofexile.com/forum/view-thread/634882
Domination: http://www.pathofexile.com/forum/view-thread/715724
7 Aura Shocker LS Build: http://www.pathofexile.com/forum/view-thread/310351 (outdated)
Hey Vin,
first i want to say thanks for making such a cool build. this is my first character and it is very noob friendly. im doing pretty well but im really only able to run a couple auras at a time and i havent managed to get a caranage heart yet. can you take a look at my gear and tell me if im on the right track? im trying to level as many abilities as i can with my secondary weapons.
Spoiler


im running rarity and quantity right now because im not dying a lot but its getting tougher as i go so i may try to switch those out soon.
Last edited by karmakomando on Jun 24, 2013, 12:01:37 AM
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karmakomando wrote:
Hey Vin,
first i want to say thanks for making such a cool build. this is my first character and it is very noob friendly. im doing pretty well but im really only able to run a couple auras at a time and i havent managed to get a caranage heart yet. can you take a look at my gear and tell me if im on the right track? im trying to level as many abilities as i can with my secondary weapons.
Spoiler


im running rarity and quantity right now because im not dying a lot but its getting tougher as i go so i may try to switch those out soon.


You have 0 hp on your gear... You may not be dying now but you definitely will in Merciless and later cruel if you have such a low hp pool.
IGN = pibDeath
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You have 0 hp on your gear... You may not be dying now but you definitely will in Merciless and later cruel if you have such a low hp pool.


This is true. i didnt really notice it but after doing a bit of research last night i know i really need some leech life and more hp. thanks for the tip. im running cleave for most of mob clearing actions because i can pay it off with the 2% mana gain on hit easily and i use my lightning strike on bosses for heavy damage. i do a lot of kiting and dodging when it comes to ranged enemies. i do have problems with the fire snakes and archers with exploding arrows in act two but they are for one zone each now and im past the so im ok for the moment i think. i have my oh shit potion too. lower amount healed but instant if low on life, granite flask and a quicksilver that adds more ele resist.
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vin_chow wrote:
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With the 5 points i can chose 16% life, +2 endurance charge, innerforce.
As u said innerforce will give some more dps, i have like 7k with 1h shield and it feels im rly op.. i can kill rare kind of fast alone in full group in lv 72 maps,so i was looking to invest points in the best suvability spots.
About survability from innerforce i ll gain more armor from flask and quicksilvers, i ll gain 9% more armor from det and 240armor from grace, and 5% ress from purity.
With endurance charge i ll gain +8% phys dmg reduction and 8% resistance, about the phys dmg thats rly huge and totally more then det grace with innerf, and it still more then purity for the maps with ele weakness for example.
Last are 18% hp, that are gonna be calculate on the base life i have + the hp from gear so like 1673hp, so they are gonna be like 300hp. That vs 8% phys reducion that gonna works on 5003hp pool i have atm, so like 400hp.The 5,4%hp regen ll replenish them to infinite making them like a max pool in both cases.
Ofc pure hp works also on spells were phys reduction wont, but atm im rly more afraid of that huge dmg i ll take from phys bosses in maps.

The calculation i did btw was based on directly pure %dmg reducion on physical, i know how armor works on huge hits etc, but i dont know how it applies on reduction from endurance charges, if they are a absolute % dmg reduction or what.

I'm playing with 4 endurance charge atm and i rly like the playstyle.
Last edited by Pumb4 on Jun 24, 2013, 7:49:46 PM



Hey Vinz, could you tell me what, if anything, I need to upgrade?
IGN = Dearest (Warbands)
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IceIight wrote:
Spoiler



Hey Vinz, could you tell me what, if anything, I need to upgrade?

Your gears are pretty good, any upgrade probably cost more than exalted, there are couple of choices:

- Chaos Resist: grab more chaos resistance while maintaning cold, fire, lightning resistance, alternatively, you can over cap your resistance for elemental weakness.
- A Better 2H: this one gonna cost alot, if you're planning to grab one, look for a 450+ dps with decent aspd.
- 6th Link: 6L is probably your biggest upgrade, but I dont suggest you to 6L your current chest or weapon.
- Life Gears: Helm, glove, boots, rings can have more HP
Ambush: http://www.pathofexile.com/forum/edit-thread/815193
Standard: http://www.pathofexile.com/forum/view-thread/634882
Domination: http://www.pathofexile.com/forum/view-thread/715724
7 Aura Shocker LS Build: http://www.pathofexile.com/forum/view-thread/310351 (outdated)
Last edited by vin_chow on Jun 25, 2013, 11:29:01 AM
Fooling around with this build, just did a full respec on my 48 duelist. Having a bit of trouble staying alive though, maybe because I just threw some pieces together for gear lol.
Thanks for the guide^_^
one question please, I am new,
how to you regan HP with this build?
because there are no life leech and LGOH

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