[NOT UP TO DATE][11.0e] Vinz's 7-Aura Mass Shock 20k dps LS Build (With Gamplay Video)



BUILD OVERVIEW
------------------
Hi, I am a melee class lover. After trying Elemental Cleave (level 81) / Physical Cleave (level 83) / Sweep Build (level 76) and EK Tank (level 86), I have finally decided to build a new melee char that uses Lightning Strike while inherit some ideas from Ele Cleave / LS builds. This build have the balance of offence and defence that runs 7 auras. Mainly focus on Lightning Strike as both single target and AoE dps, while maintaining 3 shock stacks on every mobs. The build requires blood magic support gem for all active skills. Against monsters that can hit for a lot of damage (Brutus / Vaal), you can always play as a semi-range character, which is a hugh advantage over sweep and cleave.
Latest change:


0.11.0B CHANGES:
Spoiler
+4k DPS
-4% max resist
-1100 hp
-800 armor

Level 111 Build Changes:
+Unwavering Stance
+Riddle of Steel
-Thick Skin

Is the build viable after 0.11.0 patch?
"
Vinz wrote:
Yes, it will still be effective. In fact, now you have more choices on defense, grab more armor nodes, and all specific weapon nodes will get a huge buff as well. The only nerf will be Static Blow (45% -> 20%), but with Conductivity + Elemental Proliferation, I'm not really concern about shock stacking.


BUILD STRENGTHS:
"
- Fairly high life (200%+), armor (10k+) and endurance charges (5-6 charges)
- Can overcome any Map mod
- Easy to play
- Maximum Shock Stacks on every monster in just a second
- Flexibility on gears (Can use evaison & armor items, and any kind of 2H weapons)
- 7 Auras (Anger, Wrath, Grace, Hatred, Haste, Determination, Purity)


BUILD WEAKNESS:
"
- Double Reflects (map rare mod) + Lightning Thorns reflect a lot of damage)
- End game gears can be fairly costly (Kaoms (not a requirement) & 6L Weapon)


GAMEPLAY VIDEO:
Spoiler
Shock Stack:
http://www.youtube.com/watch?v=bGYYmlXTJyE
Level 68 Reef Map: (Haste, Boss Dmg, Magic Monster, Sea Witch)
http://www.youtube.com/watch?v=8w-BdEJ3BbE
Level 69 Shore Map: (EE, Boss Dmg, Frenzy, Warlock's Mark)
http://www.youtube.com/watch?v=toTflAEg1Es
Level 68 Reef Map: (Phys Reflect, Vulnerability , LMP, EE)
http://www.youtube.com/watch?v=VeAnpYKnDBo
Level 68 Reef Map: (Ele Reflect, EE , Frenzy) *
http://www.youtube.com/watch?v=0OYzmjCld4Q&
Level 70 Graveyard Map:
http://www.youtube.com/watch?v=-3S3cuFLXj8

Party Play
http://www.youtube.com/watch?v=56QdOVUmKCk&
http://www.youtube.com/watch?v=YO2gcNOuNRE
http://www.youtube.com/watch?v=EngqitfP7xc

Level 66 Map: Trying Multistrike *
http://www.youtube.com/watch?v=PerL4BI5xeU
http://www.youtube.com/watch?v=MdDB2F1NRTY


BUILD PROGRESSION:
Spoiler

23 point @ Level 20
Spoiler

http://bit.ly/11ZDxGp
Spoiler
Item that you should get if currency allows:
You will have roughtly 50 dex and 25 int for basic gears. Use a onyx necklace (Carnage Heart*) for stats requirement if needed. Use Anger/Hatred and Lightning Strike with added fire damage. Use at least 2 hp and 2 mana flask.

* cost at least 4 gcp

40 point @ Level 35 (Cruel Act 1 stage)
Spoiler

http://bit.ly/12sTNRT
Spoiler
Item that you should get if currency allows:
At this point, you should have about 700-900 life (depends on gears). If you are lucky enough for a 4L, attach Lightning Strike with Blood Magic + Added Fire Damage + Faster Attack support gem. You may start to run more auras once you Blood Magic Lightning Strike (Purity/Haste). Use 3-4 hp flasks.

**My stats while im level 35**
1.9k Dps / 1200 life


63 point @ Level 52 (Merciless Act 1 stage)
Spoiler

http://bit.ly/1b561hF
Spoiler
Item that you should get if currency allows:
Grab a 5L for Merciless (with life / resist) usually cost about 6 chaos / 2 gcp. With a 5L chest piece, you may able to use defensive armors while maintaining decent DPS with supported gems. Lightning Strike + Blood Magic + Added Fire Damage + Faster Attack + Weapon Elemental Damage. Use 3 hp and 1 granite flask.

**My stats while im level 53**
2.7k Dps / 2100 life

87 point @ Level 70 (Map Stage)
Spoiler

http://bit.ly/1b5639l
Spoiler
Item that you should get if currency allows:
You may want to start map with 3k life and capped resistant. Try to hunt for a high physical 2H weapon (250-300 physical dps). Run anger, wrath, grace with life, and purity, determination, hatred with mana. Use 3 hp and 2 granite flask.

Map mod you may want to have on a level 66 map:

High Quantity:
Half Regen
Hasted Mob
Blood Magic
No Regen

All properties are safe to clear, try to avoid Temporal Chain as it slows down the xp rate.

**My stats while i finish merciless piety**
7.3k dps / 3.4k life

102 point @ level 85 (Farming Maps)
Spoiler

http://bit.ly/14wKdb2

From here onwards, you may grab survivability node (8% life / leather and steel / endurance charge) or dps nodes (Splitting Strikes / attack speed nodes) if you are comfortable with your defenses.

117 Point @ level 100 (Almost Impossible)
Spoiler

http://bit.ly/1230DvK

Just an overview of what nodes you may grab while level beyond 80


CURRENT TREE @ 87:
Spoiler
http://bit.ly/14jzJiE

Keystone
Pre-0.11 Patch
Iron Grip: The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks
Iron Reflexes: Converts all Evasion Rating to Armour
Resolute Technique: Your hits can't be Evaded, Never deal Critical Strikes
Point Blank: Projectile Attacks deal up to 50% more Damage to very close targets, but deal less Damage to farther away targets
Stats
+300 to Strength
+110 to Dexterity
+90 to Intelligence
Life
230% increased maximum Life
1.5% of Life Regenerated per Second
+30 to maximum Life
10% reduced Mana Reserved
Physical Damage
8% increased Melee Physical Damage
31% increased Physical Damage with Swords
38% increased Physical Damage with Two Handed Melee Weapons
Elemental Damage
50% increased Elemental Damage with Weapons
20% Chance to Shock the enemy on hit with Lightning Damage
Resistance
+15% to all Elemental Resistances
+5% to maximum Fire Resistance
+5% to maximum Cold Resistance
+5% to maximum Lightning Resistance
Attack Speed
37% increased Attack Speed
10% increased Attack Speed with Swords
12% increased Attack Speed with Two Handed Melee Weapons
Armour
52% increased Armour
Misc
24% increased Projectile Damage
+2 to Melee Weapon and Unarmed range
30% increased Effect of Buffs on You
45% increased Shock Duration on enemies


BANDIT REWARD:
Spoiler
Normal: 40 Life (Help Oak) - even with Kaoms 40hp is better than 8% life node
Cruel: 12% Physical Damage (Help Oak) - 6% aspd is almost as good as 12% phys dmg
Merciless: Endurance Charge (Help Oak) - kill all bandits if you're not comfortable with enduring cry


GEMS THAT YOU NEED WHILE LEVELING:
Spoiler
Lightning Strike
Blood Magic x3
Weapon Elemental Damage
Faster Attack x2
Multistrike
Elemental Proliferation

Elemental Weakness
Projectile Weakness

Leap Slap
Enduring Cry
Faster Casting

Reduced Mana x2
Determination
Purity
Haste
Hatred
Wrath
Anger
Grace

Added Fire Damage *
Conductivity *
Enfeeble *
Temporal Chain *


LINKING GEMS AND GEARS:
Spoiler

Without Kaom's Heart
-----------------------
[Weapon] Lightning Strike - Blood Magic - Weapon Elemental Damage - Multistrike - Elemental Proliferation - Faster Attack (RRRRBG)
[Boots] Hatred - Haste - Determination - Reduced Mana (RRGG)
[Helm] Conductivity / Elemental Weakness - Enduring Cry - Faster Casting - Blood Magic (BBRR)
[Glove] Purity - Leap Slam - Faster Attack - Reduced Mana (Replace with Blood Magic after casting Purity) (RRBG
[Chest]* Anger - Grace - Wrath - Reduced Mana (RRBG)

* Cast Grace/Anger/Wrath with Blood Magic unique armor (Malachai's Simula or The Covenant)
Cast Purity, Determination, Haste and Hatred with mana.


With Kaom's Heart (Less Socket)
--------------------
[Weapon] Lightning Strike - Blood Magic - Weapon Elemental Damage - Multistrike - Elemental Proliferation - Faster Attack (RRRRBG)
[Boots] Hatred - Haste - Determination - Reduced Mana (RRGG
[Helm] Purity - Conductivity - Enduring Cry / Leap Slam - Blood Magic/Reduced Mana (BBRR)
[Glove] Anger - Grace - Wrath - Reduced Mana / Leap Slam* (RRBG)

* Cast < level 5 Leap Slam with remaining mana (do not use Sapping flask, drains all your mana), can be countered with 1% mana leech on Rings


Always cast Anger, Grace and Wrath with this equipped.


4L/5L/6L SUPPORT GEM:
Spoiler
Lightning Strike
Blood Magic
Weapon Elemental Damage
Faster Attack
Multistrike or Added Fire Damage(5L)
Elemental Proliferation(6L)


THE 7TH AURA:
Spoiler
Your character have to be at least level 67 for Lv19 Reduced Mana + x2 "Reduced Mana Reservation" node to cast Purity, Determination, Haste and Hatred.

How to cast 7 Auras:
1. Equip Malachai's Simula / The Covenant
2. Cast Grace / Anger / Wrath with Reduced Mana
3. Un-equip Malachai's Simula / The Covenant
4. Cast Determination / Purity / Hatred / Haste

http://www.youtube.com/watch?v=mk1sLJS4bcw&amp;feature=youtu.be


INT/DEX REQUIREMENT:
Spoiler
153 Dex for Haste / Grace
151 Int for Conductivity / Elemental Weakness
Carnage Heart will gives you the required Dex and Int.


QUALITY GEMS:
Spoiler
Quality Lightning Strike is the most important one, it gives you 60% piercing to lightning strike, increasing the AoE killing speed. I would advice getting this ASAP.
Quality Elemental Proliferation / Conductivity grant longer shock duration.
Quality Weapon Elemental Damage / Faster Attacks / Added Fire Damage gives you more dps.


FLASK:
Spoiler


CURRENT GEARS:
Spoiler



MY STATS:
Spoiler
Weapon Elemental Damage + Multistrike + Faster Attack + Elemental Proliferation


Grace + Determination


STATS WEIGHT:
Spoiler

Stats weight with my current gears:
-------------------------------------
Updated May-16th
Weapon Elemental Damage + Faster Attacks + Multistrike + Elemental Proliferation

1% Physical Damage = 30.6 DPS
1% Attack Speed = 67.3 DPS
10% Weapon Elemental Damage = 419 DPS
10 Strength = 59 DPS, 15 life
10 Dexterity = +78 Armor
10% Armor = +796 Armor

Skills Weight:
Anger: 1275.2 DPS
Wrath: 1411.2 DPS
Grace: 5452 Armour
Hatred: 3910.2 DPS
Haste: 1091.5 DPS
Determination: 5382 Armor

** with Inner Force **
As your gears improve, ASPD & Elemental Node becomes more valuable compare to Physical Node.


SUMMARY:
"
This is one of the most fun character I have made (05-April). With decent dps + defenses, and the ability to give support to party with 7 auras + shock stacks, I would recommend this build to players that are interested on starting a new melee character. Give it a try, its simple to play yet effective!
Ambush: http://www.pathofexile.com/forum/edit-thread/815193
Standard: http://www.pathofexile.com/forum/view-thread/634882
Domination: http://www.pathofexile.com/forum/view-thread/715724
7 Aura Shocker LS Build: http://www.pathofexile.com/forum/view-thread/310351 (outdated)
Last edited by vin_chow on Oct 23, 2013, 7:03:03 PM
Solid build, I am pretty close to this already and doing maps (missing a few auras however). I might tweak it to match this a bit closer.

Thanks for posting!
"
Moskrilla wrote:
Solid build, I am pretty close to this already and doing maps (missing a few auras however). I might tweak it to match this a bit closer.

Thanks for posting!


You're welcome, glad that you like the build. I'm currently working towards getting a new weapon (2H sword) and grab Blade Master + Cruel Blade. Should be quite a dps boost.
Ambush: http://www.pathofexile.com/forum/edit-thread/815193
Standard: http://www.pathofexile.com/forum/view-thread/634882
Domination: http://www.pathofexile.com/forum/view-thread/715724
7 Aura Shocker LS Build: http://www.pathofexile.com/forum/view-thread/310351 (outdated)
Last edited by vin_chow on Apr 4, 2013, 6:32:03 AM
You should use covenant to cast blood magic auras rather than mask right? The mask multiplies cost by 100% while the covenant chest doesnt.

I also wonder if the several point investment into reduced mana reserved and haste is really required. I don't feel that aura is worth the investment. The attack speed is additive, not multiplicative and ms is irrelevant when usin movement skills. I could save several nodes and get more hp by letting me put some other aura in mana pool.

I would just skill the duellist starting area attack speed nodes instead (10% with only two nodes). I know level 20 haste with inner force provides with 17% but I am not convinced.
ign KlearSpeed

1.3 Torment - Scion Kinetic Build Guide (HC Viable)
http://www.pathofexile.com/forum/view-thread/1146976
Last edited by iMbaQ on Apr 4, 2013, 9:06:49 AM
"
iMbaQ wrote:
You should use covenant to cast blood magic auras rather than mask right? The mask multiplies cost by 100% while the covenant chest doesnt.

The Mana Cost affect does't not affect reserved mana cost, so both Mask or covenant work the same. Life Reserved for Anger lv19 (101), Wrath lv18 (97), Grace lv20 (136) with Reduced Mana lv20 and reduced reservation nodes. A total amount of 334 life reserved (will be slightly higher once anger and wrath reach lv20).
Ambush: http://www.pathofexile.com/forum/edit-thread/815193
Standard: http://www.pathofexile.com/forum/view-thread/634882
Domination: http://www.pathofexile.com/forum/view-thread/715724
7 Aura Shocker LS Build: http://www.pathofexile.com/forum/view-thread/310351 (outdated)
New video up: http://www.youtube.com/watch?v=toTflAEg1Es, level 69, with some easy properties.
Ambush: http://www.pathofexile.com/forum/edit-thread/815193
Standard: http://www.pathofexile.com/forum/view-thread/634882
Domination: http://www.pathofexile.com/forum/view-thread/715724
7 Aura Shocker LS Build: http://www.pathofexile.com/forum/view-thread/310351 (outdated)
Last edited by vin_chow on Apr 4, 2013, 4:53:36 PM
"
iMbaQ wrote:
I also wonder if the several point investment into reduced mana reserved and haste is really required. I don't feel that aura is worth the investment. The attack speed is additive, not multiplicative and ms is irrelevant when usin movement skills. I could save several nodes and get more hp by letting me put some other aura in mana pool.

I would just skill the duellist starting area attack speed nodes instead (10% with only two nodes). I know level 20 haste with inner force provides with 17% but I am not convinced.


Just saw the second part of the post (after the initial post edit). There are a few reasons I grab the mana reservation nodes:

1. Blood Magic Keystone (aka no % aura) build is very common for melees (providing extra 17% haste and movement speed for melee is a very huge gain).
2. Unlock the 10 str requirement for Splitting Strikes (will get that @ lv84), this will grants you 8.5% atk spd per skill point spent.
3. If you look at my current level 80 build, I do have the 6% atk spd. Able to run Haste if one of the most efficient way to get attack speed (with only 2 points).
4. Usually run maps with at least 3 players.

I know you can get Haste from somebody else, but do not count on range character since aura radius is quite small. If you wish to provide more dps for the party (or at least for melees), I think Inner Forced Haste is a very good choice.
Ambush: http://www.pathofexile.com/forum/edit-thread/815193
Standard: http://www.pathofexile.com/forum/view-thread/634882
Domination: http://www.pathofexile.com/forum/view-thread/715724
7 Aura Shocker LS Build: http://www.pathofexile.com/forum/view-thread/310351 (outdated)
New video against Vulnerability + Physical Reflect: http://www.youtube.com/watch?v=VeAnpYKnDBo.
Ambush: http://www.pathofexile.com/forum/edit-thread/815193
Standard: http://www.pathofexile.com/forum/view-thread/634882
Domination: http://www.pathofexile.com/forum/view-thread/715724
7 Aura Shocker LS Build: http://www.pathofexile.com/forum/view-thread/310351 (outdated)
Last edited by vin_chow on Apr 8, 2013, 7:48:41 PM
Messing around with the new melee gems. Multistrike looks promising, but might have to do a little tweaking to the passive tree. Getting close to 20k dps without EP gem. Also added a simple video on shock stacking.
Ambush: http://www.pathofexile.com/forum/edit-thread/815193
Standard: http://www.pathofexile.com/forum/view-thread/634882
Domination: http://www.pathofexile.com/forum/view-thread/715724
7 Aura Shocker LS Build: http://www.pathofexile.com/forum/view-thread/310351 (outdated)
Can u say the priority gems for 5L please ?

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