Floating combat text
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"For the record, I'm aware of that. I don't think jokes that rely on inventing imaginary contradictions in people's suggestions are much of a good idea (verging on entirely inappropriate when posted by moderators), but there's no accounting for taste, I suppose. |
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Would love to see combat text as well. Of course as turn off / on option.
I just love numerals. My little tribute to Diablo 1 aka why Diablo 3 is the worst part of the series. http://www.youtube.com/watch?v=zP2ejhudUlU ig: Witchfire_The_Unholy Last edited by Diablo1reborn#2842 on Jun 10, 2012, 5:04:32 AM
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" Please don't implement a combat log until you give us the option to completely disable the auto chat logging. Luke: Sorry we have to leave you here, but it just ain't right to eat your wife's and daughter's brains. Plus you're really disgusting and I don't want to spend anymore time with you.
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I would love floating combat text also. I play a shadow crit class and I got no idea how high my crit really is.
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Amen. FCT please. It's weird without it. DPS numbers hold less meaning, and not seeing dodges/misses is just lame.
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" lolwut? No one runs around auto-dinging overgeared and one shotting everything. Make less sense,k? Last edited by DamageIncorporated#7815 on Jun 30, 2012, 3:48:34 PM
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if implemented, any healing, damage received, shield loss, etc would be amazing to have in a menu.
IE Minions damage Minions damage received Allied damage Allied effects Allied damaged received Allied effects received (stun etc) also |
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I looked for this option the first time I played the game. I like to know what my attacks are hitting for so I can compare performance across various monsters, characters, builds, etc. If others don't want this, they can choose to keep it off.
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OMG YES! Me and my friend were just talking about this while playing today. I love seeing how much skills hit for and how much of an impact a skill level up can be.
Additionally I noticed there is no way to view how much life minions have(maybe i'm just missing it). All I see is the % value of life increase and damage. Any plans to add this? Same goes for party members HP value. |
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